Menu 
Link Us 
Disclaimer 
|
Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first then we can research it. Please remember more than one person can make the same mod.
|
|
 |
News 
| Turbine Launches The Lord Of The Rings Online™: Siege Of Mirkwood™ |
|
Dec 01, 2009 - 4:30 PM - by Cairenn
|
WESTWOOD, MA –December 1, 2009 - Turbine, Inc. today launched The Lord of the Rings Online™: Siege of Mirkwood™, the digital expansion to the award-winning massively multiplayer online role-playing game (MMORPG). Siege of Mirkwood expands the online world of Middle-earth where players join forces to press further eastward into the dark, foreboding and treacherous forest of Mirkwood and take part in the epic conclusion to Volume II of The Lord of the Rings Online™. Siege of Mirkwood™ is now available as a digital download with an increased level cap, the new region of Mirkwood including the legendary evil fortress of Dol Guldur, major enhancements to combat and Legendary Items and the introduction of Skirmishes, randomized, repeatable instances where players will train customizable soldiers and take them into battle as part of the War of the Ring.
"Today we unveil LOTRO’s second major expansion and let players enter the legendary forest of Mirkwood and experience the climax and conclusion to Volume II of our epic story," said Jeffrey Steefel, Executive Producer of The Lord of the Rings Online™. "The response from our players and the press has been nothing short of outstanding and serve as a real validation of LOTRO’s position as one of the world’s premium online games."
NEW FEATURES:- The Epic Conclusion to Volume II: Mines of Moria™ – Under the command of Celeborn and Galadriel, players will fight alongside the Elves of Lórien through vast armies of Orcs in a battle that will take them to Dol Guldur, the fortress of the Ringwraiths. This update includes Book 9 and the Epilogue to the sweeping epic tale that began with the award-winning Mines of Moria™ expansion.
- Increased Level Cap — Players will be able to advance their characters up to level 65, gaining access to new traits, virtues, skills and class quests.
- Join Epic Battles on Demand! – Jump into the heat of battle with the new Skirmishes feature. Skirmishes offer endless action in repeatable, randomized instances where players can create and lead customizable soldiers into battle, training them to greater skill as they earn victories against the forces of shadow. Answer the call of war wherever violence erupts with the new “Skirmish Join” function that lets players and their fellowships band together to fight in various locations throughout Middle-earth.
- Take up Arms! – Infiltrate the dark jails, deadly arenas and savage stables of Dol Guldur, the fortress of the Ringwraiths, and strike a blow against Sauron’s forces in new 3 and 6-player instances. Call upon your fellows to adventure into the most deadly 12-player raid yet and face the ultimate challenge – the Nazgûl Lord!
- Major Gameplay Enhancements – Turbine continues to improve the award-winning experience of LOTRO with major improvements to the combat and Legendary Items systems. Players will experience improved responsiveness when in the heat of battle. Players will also be able to create and craft their own customized Second and Third Age Legendary Items from raw materials and grow their weapons’ power to level 60. Achieve new Legacies, new titles, and a fourth Runic slot that will make Legendary Items even more unique and powerful.
|
0 Replies | 1,114 Views
|

| (L) Developer Diary: New Main Menu |
|
Nov 17, 2009 - 11:40 AM - by Cairenn
|
As LOTRO grows and new UI features are developed, like the new Skirmish Join and Skirmish panels, we have found that we can't just keep adding buttons to the toolbar at the bottom of your screen (or the border of your Radar) to launch the new panels. With this in mind, we set out to create a way for you to launch the new (and existing) features, which will support current needs and allow for future expansion.
Introducing (drum roll please), the new Main Menu!

(Click image to go to the full Dev Diary report about the new main menu)
|
3 Replies | 969 Views
|

| Lest We Forget |
|
Nov 11, 2009 - 12:42 AM - by Cairenn
|
Remembrance Day. Veterans Day. Armistice Day. Poppy Day.
Whatever you call it, remember those who died and are dying
for our freedom and the freedom of others.
Freedom isn't free, and in war there are no unwounded soldiers.
Whether 100 years ago, 50 years ago, yesterday or tomorrow:
We won't forget. Thank you.

|
0 Replies | 698 Views
|

| The Lord Of The Rings Online™: Siege Of Mirkwood™ |
|
Sep 07, 2009 - 10:12 PM - by Cairenn
|
New Digital Expansion to the 2008 MMO of the Year Launching this Fall
WESTWOOD, MA – September 4, 2009 - Turbine, Inc. today unveiled The Lord of the Rings Online™: Siege of Mirkwood™, the digital expansion to the award-winning massively multiplayer online roleplaying game (MMORPG). Siege of Mirkwood will expand the online world of Middle-earth where players will join forces to press further eastward into the dark, foreboding and treacherous forest of Mirkwood and take part in the epic conclusion to Volume II of The Lord of the Rings Online. Siege of Mirkwood will be available as a digital download this Fall with an increased level cap, a new region including the legendary evil fortress of Dol Goldur, major enhancements to combat and Legendary Items and the introduction of Skirmishes, a new system where players will train customizable soldiers and take them into battle as part of the War of the Ring.
"2009 has been a year of unprecedented growth for The Lord of the Rings Online and the launch of Siege of Mirkwood will end the year with a bang," said Jeffrey Steefel, Executive Producer of The Lord of the Rings Online. "As the game expands east of the Misty Mountains, players will face the raging war and shadow that has spread across Middle-earth and the new Skirmish system will thrust players and their soldiers into the War of the Ring."
NEW FEATURES:Ø The Epic Conclusion to Volume II: Mines of Moria™ – Under the command of Celeborn and Galadriel, players will fight through vast armies of Orcs alongside the Elves of Lórien in a battle that will take them to Dol Guldur, the fortress of the Ringwraiths. This update includes Book 9 and the Epilogue to the sweeping epic tale begun with the award-winning Mines of Moria expansion. Ø Increased Level Cap — Players will be able advance their characters up to level 65, gaining access to new traits, virtues, skills and class quests. Ø Answer the Call of War! – Jump into the heat of battle with the new Skirmishes feature. Skirmishes offer endless action in repeatable, randomized instances where players can create and lead customizable soldiers into battle, training them to greater skill as they earn victories against the forces of shadow. Answer the call of war wherever violence erupts with the new “World Join” function that lets players and their fellowships band together to fight in various locations throughout Middle-earth. Ø Take up Arms! – Infiltrate the dark jails, deadly arenas and savage stables of Dol Guldur, the fortress of the Ringwraiths, and strike a blow against Sauron’s forces in new 3 and 6-player instances. Call upon your fellows to adventure into the most deadly 12-player raid yet and face the ultimate challenge – the Nazgûl Lord! Ø Major Gameplay Enhancements – Turbine continues to improve the award-winning experience of LOTRO with major improvements to the combat and Legendary Items systems. Players will experience improved responsiveness when in the heat of battle. Players will also be able to create and craft their own customized Second and Third Age Legendary Items from raw materials and grow their weapons’ power to level 60. Achieve new Legacies, new titles, and a fourth Runic slot that will make Legendary Items even more unique and powerful. The Lord of the Rings Online is an award-winning MMORPG that delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the picturesque surroundings of the Shire to Moria, the great underground realm to the menace of Mirkwood, players will experience the world of Middle-earth as never before. The Lord of the Rings Online: Siege of Mirkwood will be available as a digital download this Fall. Details regarding Siege of Mirkwood’s pricing and availability will be unveiled soon. For more information or to download a free trial, visit www.lotro.com/mirkwood.
|
1 Reply | 1,504 Views
|

| (L) Volume II: Book 8: Scourge of Khazad-dûm is now live |
|
Jun 30, 2009 - 3:43 PM - by Cairenn
|
The plans of Gorothúl, sorcerer of Dol Guldur, begin to be made clear as ancient evils stir again in the depths of Khazad-dûm. Small fellowships must form to combat this emerging threat before the hopes of the Iron Garrison and the Elves of Lothlórien are ended by the darkness. The story of The Mines of Moria continues with new quests and challenges!
• Battle a new pestilence in Dâr Narbugud - a 12 person raid, and challenge six unique encounters for high-end raid rewards.
• Retake the ancient Halls of Crafting from Mazog's Orcs and the Black Uruks of Dol Guldur in a new 6-person instance.
• Join a party of three to bring life back to the gardens of Moria in The Mirror Halls of Lumul-nar or solve the puzzle of the great water works in Nâla-dûm - The Water Wheels.
For an overview of what's in Book 8, check out the Book 8 Spotlight at lotro.com! Visit the LOTRO Lorebook to view the full release notes.
Of particular and immediate interest to our community:
User Interface
• Item roll displays are now limited to 2 rows of 5 items each. Any available items beyond that will appear as you act on the visible items.
• More UIs can be skinned, several fixes have been made.
• The client now has a /ui command that can be used to save the current layout of windows to an xml file and then load this layout.
• To save a ui layout type: /ui layout save <name>
• To load a previously saved layout: /ui layout load <name>
• In both cases the name is optional and if not specified it will just save to a file called Default_ appended with your current game window resolution. (e.q running in 800 x 600 results inDefault_800_600.layout)
• The error message and broadcast message UI boxes are now moveable via the "Ctrl+\" UI mode.
• Fixed a bug that was preventing the display of the queued skill border on quickslots for disabled skills. This was especially apparent to classes with reactive skills which they may have queued knowing their executing skill would fulfill the requirements of the queued skill.
• More UIs can be skinned, several fixes have been made.
• UI Skinning reorganization of panels (backed by the SkinDefinition.txt file) has been fixed. You can now reorganize the elements within panels.
• Fixed a memory leak with skinned assets
• Fellowship invite messages will now expire on teleporting or entering an instance.
• Items will no longer erroneously be bumped from your inventory into the item overflow.
• The Ornate Yew bow will now update skill duration tooltips properly.
• Effect icons will once again pulse when they are running out of time.
• Elements in a Barter NPC's list will no longer stop graying out once they are selected.
• When examining an Item Advancement class item, the view of your equipped class item will now display title effects on it properly.
• Housing furniture will no longer have their names erroneously truncated in their tooltips.
• Fixed an issue where the housing maintenance UI seemed to not be updating properly.
• Partial mitigation tooltip values from block, parry, and evade found in the character journal now include the values gained through additional modifiers, such as legendary item relics.
• The tutorial hint for traits now blinks on the trait menu button.
|
1 Reply | 1,676 Views
|

|
 |
New & Updated 
Top Favorites 
Most Downloaded 
Top Rated 
|