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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first then we can research it. Please remember more than one person can make the same mod.
Title, Username, & Date Last Post Replies
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Forum: Interface Requests (L)lgb1268
12-19-2014 01:51 AM
by lgb1268
Anyone else have issues with TitanBar?
Forum: Interface Help (L)eirlog
12-07-2014 12:32 PM
by eirlog
Sortpack Issue after U15
12-06-2014 10:07 AM
by REBeyer
Universal crafting tool
Forum: Interface Requests (L)Grumpum
11-30-2014 02:11 PM
by magill
Request: Language strings for travel skills...
11-10-2014 01:21 PM
by Hyoss
Update 15 has Lua Fixes !!!!
11-05-2014 01:17 PM
by magill
(DDO) Update 24 Release Notes: Heart of Madness
Dec 11, 2014 - 11:02 AM - by Cairenn
Of Special Note:

New Quests
  • A new adventure pack is now available that continues the Xoriat story line in DDO!
  • A new free quest is now available that is linked to the Tyranny of Dragons story line!
Mirror of Glamering: Weapons and Auras
  • Weapons can now be created using the Mirror of Glamering! NOTE: The item from which the cosmetic copy is being made from is not consumed, nor altered. The created cosmetic item is Bound to Account. Items which have special racial requirements will create a cosmetic item with the same racial requirements. Items that appear and remain in the quest upon exit cannot be Glamered. The Mirror of Glamering can be purchased in the DDO Store, and can also rarely appear in Daily Dice.
  • The Mirror of Glamering will make a copy of the base look of a weapon, and will retain the weapon's particle effects (such as flaming.)
  • The weapon cosmetic will only display on your character when you are wielding a weapon with the same combat style. The current combat styles are one-handed, two-handed, quarterstaff, great axe, crossbow, repeating crossbow, bow, rune arm, orb, and shield-only. Handwraps, and thrown weapons are not able to be made into cosmetics.
  • A Glamered Weapon Aura can be used to create a cosmetic "look" on a weapon (such as flaming.) An Aura recipe also exists that allows someone to remove the visual effect of their weapon (such as flaming.) Glamered Weapon Auras do not function on bows, crossbows, or repeating crossbows.
  • The Social panel now defaults to the Guild tab after initial login.
  • The Looking For Group panel now loads groups upon initial open.
  • Doubleshot and Healing Amplification have now been added to the Character Sheet.
  • Players can now trade multiple items at a time when using a Barter UI. For example, players can now turn in multiple Treasure Map Pieces during the Crystal Cove event, or craft multiple items using the Cannith Crafting system. There is a new UI in the Barter UI that allows a player to enter how many times to trade the required ingredients. This trade can be stopped in-progress by pressing the "X" button located near the Amount UI.
  • Fixed an issue that obscured the complete description of Epic Past Life and Iconic Past Life feats in the Reincarnation panel.
Source and Full Patch Notes
0 Replies | 280 Views
(LotRO) Update 15: Gondor Aflame - Now Available
Dec 11, 2014 - 10:58 AM - by Cairenn
Central Gondor stretches before you. Orcs and other foul things come from the mountains and the endless raids come from the sea. The great city of Pelargir now bends to the will of the Haradrim and Corsairs seeking to tear the realm of Men apart. As the sky darkens to the East, muster your strength and take your sword to those who pillage and burn!
  • Epic Story Continues!
  • Beorning Class
  • New Epic Battle: Retaking Pelargir
  • 3 New Regions
Channel your Wrath!
Experience the new race-class: the Beorning. Troubled times now force Beorn's Kin out of hiding to join with the Free Peoples in their final stand against Sauron. Channel aspects of the bear as you fight alongside your allies: the strength of the Hide, the ferocity of the Claw, or the inspiration of the Roar. Build your wrath and decimate your foes with the new Beorning Class!
The Dawnless Day Looms over Central Gondor
  • Ringló Vale
Drive back Sauron's encroaching shadow. Dangerous creatures spilling from the mountains have brought pain and suffering to this once-peaceful vale. The change and fear in the air only emphasizes that it is now your responsibility to be the Beacon of Hope in this difficult time.
  • Dor-en-Ernil
Stabilize Aragorn's war effort. Raids from Corsairs and their frightening Half-troll allies have thrown the supply chains into chaos. Face off against these towering enemies and locate the missing leaders, if they even yet live.
  • Lebennin
Make ready for the siege of Pelargir! Ally yourself with the Rivermaidens, powerful water-spirits who keep watch over the waterways. Prepare a foothold for Aragorn's vanguard to launch their assault on the occupied port city.
Retaking Pelargir
Take up arms in the first-ever offensive Epic Battle! Fight alongside elite warriors as Isildur's heir seeks to drive Sauron's allies from Pelargir. Utilize the skills you honed at Helm's Deep to retake the strategic port for the Free Peoples.
0 Replies | 145 Views
ESOUI Now Open!
Feb 15, 2014 - 10:39 AM - by Cairenn
Hi all. Just wanted to let everyone know that, now that the Elder Scrolls Online NDA has been lifted, we've opened our UI site for it. So please feel free to stop by the new site, introduce yourself and start using ESOUI!
0 Replies | 4,458 Views
In memory of Judy Freeman
Jan 31, 2014 - 4:33 PM - by Cairenn
ZAM mourns the passing of our longtime Copy Editor.

Yesterday, we learned that our friend and ZAM’s longtime copy editor, Judy Freeman (known on our sites as Looker), passed away from lung cancer. Judy had been with ZAM since October 16th, 2007. From the start, Judy worked to clean up the scribbling of our various writers, journalists, and editors. Many of us were fortunate to work with Judy, relying on her expertise to hold us up and shine the brightest light on our creative work. She never wanted to be in the spotlight, but quietly mentored a surprising number of people on the front lines of ZAM News. Chances are if you ever read ZAM news you've read something she touched. She will be dearly missed by many here at Zam, and many that have moved on to other endeavours.

Thank you, Judy, for the time that you spent with us at ZAM. It ended far sooner than we all ever expected.
0 Replies | 3,870 Views
LotRO: Update 12.2 Release Notes
Jan 22, 2014 - 7:59 PM - by Cairenn
Of Special Note

Addressing “Macroing” issues
Certain classes were able to cause some skills to ignore their cooldowns, causing a situation where those skills could be used repeatedly and rapidly on their target. This has been resolved.

Class Trait Quickslots Update
We now save/restore the state of your quickslots automatically when you change class trait configuration slots. A few things to be aware of:
  • When you switch to a given configuration slot for the very first time, the quickslots for that slot will be initialized from the way they look before you switched
  • When you earn a new skill through leveling, this skill will be automatically shortcut to the first available empty slot in each of the "non-current" trait configuration slots (if there's room)
  • Newly earned non-mounted-combat skills will be automatically quickslotted to the main (sword icon) quickslot page, no matter which page you are currently looking at (unlike previously)
  • Only the main quickslot page layout is saved/restored, and only for the main bar and bars 1-3. Bars 4 and 5 don't change when you change pages and their state will not be saved/restored
  • Only skills earned by leveling will be automatically shortcut for you for the non-current trait configurations. Other skills (for example milestone or travel skills bought through the webstore) will not
Thank you to the Players Council for their input and suggestions on how to address this issue and improve the experience.

Lore-master and Captain trait reset
Lore-masters and Captains have undergone trait changes causing their trait points to be reset with this patch. You will have to re-select your specialization and trait choices after logging in for the first time.

Based on player feedback…
  • We have smoothed out monster HP progression. Mid-level monsters (lvl 30-50) in particular will be a bit tougher. In addition, after many drills, the forces of the Enemy now use their basic attacks at a faster pace.
  • The stack size limit for Crafting and Hobby barter items has been removed.
0 Replies | 5,494 Views
Title, Username, & Date Last Post Replies Views
Happy Holidays!
12-23-2013 12:30 PM
12-23-2013 12:30 PM
by Cairenn
0 5,230
Update 11.3 Release notes - Official
08-26-2013 09:08 AM
08-26-2013 09:08 AM
by Cairenn
0 9,092
Cube World Mods now open!
08-06-2013 06:23 PM
08-26-2013 07:40 AM
by aleena
1 17,174
LotRO Update 11.1 Patch Notes
06-14-2013 02:05 PM
06-14-2013 02:05 PM
by Cairenn
0 22,587
LotRO Update 10.1: Patch Notes
04-03-2013 01:44 PM
04-03-2013 01:44 PM
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0 26,896
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