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Category: Action Bars & Main BarTravel Window
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Name: Travel Window   Popular!
Author:
Date: 10-21-2012 03:28 PM
Size: 3.95 MB
Version: 10.9
Rate File: 5 out of 5 with 25 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
v11.3a
1.68 MB
02-05-2014 11:30 AM
Patch
1.06
3.93 Kb
12-06-2013 02:21 PM
Patch
1.0
4.23 MB
10-16-2013 04:49 PM
Patch
11.1e
14.60 Kb
07-10-2013 10:40 AM
Patch
11.1d
14.59 Kb
07-09-2013 07:53 AM
Patch
11.1c
14.59 Kb
07-08-2013 01:55 PM
Patch
11.1b
13.33 Kb
06-23-2013 01:56 PM
Patch
1.07
7.11 Kb
06-20-2013 12:57 AM
Patch
1.2
4.23 MB
10-22-2012 11:06 AM
Patch
1.0
3.28 Kb
05-21-2012 04:53 AM
Patch
1.0
3.22 Kb
03-18-2012 03:52 AM
Patch
1.0
3.21 Kb
11-30-2011 04:06 PM
Addon
1
6.60 Kb
07-03-2011 05:16 AM
Addon
1.0
2.94 Kb
04-25-2011 08:00 AM
Addon
1.0
2.22 Kb
12-10-2010 03:27 PM
Addon
1.0
18.40 Kb
11-08-2010 04:18 PM
Addon
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Modes
 
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Context Menu
 
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Size: 108.56 Kb
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Options
 
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Dimensions: 265 x 539
Folder Layout
 
Description
Travel Plugin
This plugin creates a single window that contains all the available travel skills, including the race, class and reputation skills.

Install
To install, unzip the downloaded file into the C:\Users\{username}\Documents\The Lord of the Rings Online\Plugins folder.

This plugin also requires the Turbine utilities file that is available at:

http://content.turbine.com/sites/lotro/lua/Beta_LuaPlugins.7z


The folders will look similiar to the folder layout screenshot.

NOTE: You can safely merge the DhorPlugins folder with an existing folder if you have one of my other plugins installed. It will not break anything.

Start
To start the plugin, type /plugins load Travel.
To show or hide the window, you can type /travel toggle (or /trav toggle)

The Menu
You can right-click almost anywhere on the window to open the context menu for selecting which mode and to filter what type of skills you want to show. You can also open the window for adding your own map home.

General
At the top of the window is a display of how many travel rations you currently have in your inventory.

At the bottom right corner is a slightly lighter box. This is the area where you can grab to resize the window. If we get access to change the mouse cursor, I will remove the box.

There is also an option for a button to use to toggle the window. This button can be moved by holding down the mouse button for a few moments. Once the icon turns blue, the button can be moved.

Modes

Text List - All the travel skills are listed as text. Click on one to activate the skill.

Icon Grid - Display all the skills displayed as icons in a grid, much like inventory bags.

Carousel - Use your mouse wheel to scroll through your skills. Only the middle icon will actually work.

Pulldown List - All the skills are in a dropdown list. Open the list, select the locations, then click on the icon to go. You can now also set the option to automatically start the travel as soon as you select a location.

Moors Map - If you are playing Creep, you can right click on the button and select 'Open Moor Map' to show a map of the moors and the approximate location for each creep travel skill. Each location is a clickable shortcut.

Map Home
Click on the Add Map selection in the menu. This opens a window with a quickslot and a button.

If you drag your map from your inventory to this quickslot, then press the button, your map home will be saved.

This works for maps to Glan Vraig.

10.9 Changes
- fixed more travel skill code errors
- added skills to Rhovanion map
- added button to option panel and context menu to list untrained travel skills
- removed automatic not trained messages

10.8 Changes
- fixed more travel skill code errors
- fixed issue causing shortcut on pulldown mode to disappear
- all modes should now hide the window when a destination is selected

10.6 & 10.7 Changes
- bug fixes

10.5 Changes
- plugin now detects what skills you have trained (but needs to be improved)
- added new skills

10.3 Changes
- window should appear on top
- added option to hide window when a travel skill is selected

10.1 Changes
- added Eriador and Rhovanion maps, right click and select from the context menu to open them

9.10 Changes
- restored normal Glan Vraig map loading since Turbine Manager appears to be working proplerly now.

9.9 Changes
- added Stangard travel skills (hunter, warden and rep)

9.8 Changes
- added Galtrev Reputation travel skill


Future things.....
Still hope to one day get access to the skills the characters have learned.
The sorting is very basic at the moment, I am thinking different methods of sorting that I might implement.

The Button
I don't really like the icon I have for the button. But, I am not an artist, so for me to make something original is difficult. If anyone out there would like to contribute a tiny bit, and can come up with a 32x32 graphic to use, I would greatly appreciate it. However, I do have a couple of important 'rules' about the icon. It cannot be something taken from the game already, such as an existing button/skill icon. Also, it somehow needs to be related to travel....

Credits
I would like to thank some folks for ideas and help:
Orendar - For a solution to the dropdown list
Frell - For some initial modifications to the dropdown, and ideas for selecting skills
Paulino - For the carousel idea
Rushl - For the request to add a button to toggle the window.
magill - For the folder layout description.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
10.8
3.95 MB
D.H1cks
10-18-2012 06:06 PM
10.7
3.95 MB
D.H1cks
10-17-2012 05:06 PM
10.6
3.95 MB
D.H1cks
10-16-2012 06:39 PM
10.5
3.95 MB
D.H1cks
10-15-2012 06:09 PM
10.3
3.95 MB
D.H1cks
07-15-2012 09:40 AM
10.1
3.95 MB
D.H1cks
05-20-2012 09:37 AM
9.10
612.60 Kb
D.H1cks
03-19-2012 06:00 PM
9.9
612.60 Kb
D.H1cks
03-17-2012 05:42 PM
9.8
612.57 Kb
D.H1cks
03-12-2012 05:12 PM
9.7
611.59 Kb
D.H1cks
01-09-2012 04:20 PM
9.6
611.51 Kb
D.H1cks
01-09-2012 05:42 AM
9.5
611.06 Kb
D.H1cks
12-27-2011 07:45 AM
9.3
610.72 Kb
D.H1cks
12-12-2011 11:24 AM
9.0
605.89 Kb
D.H1cks
11-01-2011 07:31 PM
8.9
55.41 Kb
D.H1cks
10-31-2011 09:04 AM
8.8
55.36 Kb
D.H1cks
10-30-2011 01:01 PM
8.7
55.36 Kb
D.H1cks
10-30-2011 09:14 AM
8.7
55.34 Kb
D.H1cks
10-22-2011 06:51 PM
8.6
54.81 Kb
D.H1cks
10-20-2011 06:06 AM
8.5
54.81 Kb
D.H1cks
09-26-2011 08:24 PM
8.2
53.76 Kb
D.H1cks
04-17-2011 02:49 PM
8.1
53.58 Kb
D.H1cks
04-14-2011 01:16 PM
8.0
53.42 Kb
D.H1cks
03-28-2011 11:54 AM
7.2
52.21 Kb
D.H1cks
03-24-2011 01:04 PM
7.0
52.18 Kb
D.H1cks
02-25-2011 06:21 AM
6.1
46.33 Kb
D.H1cks
12-01-2010 05:01 PM
5.0
41.46 Kb
D.H1cks
10-21-2010 03:31 PM
4.0
40.26 Kb
D.H1cks
09-08-2010 07:20 AM
File Statistics
User Rating:
5 out of 5 with 25 votes
Downloads: 99214
Views: 217286
Favorites: 139
Uploaded By:
 
Last Modified: N/A

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Old 04-10-2014, 07:15 PM  
magill
The Undying

Forum posts: 66
File comments: 130
Uploads: 0
Compatibility problem

What I should add -- the multilanguage version needs to be integrated into the LOTRO Plugin Compendium (LPC) tracking and updating scheme.

I believe that the answer is -- the file Travel.plugincompendium is not being updated.

Only the file -- Travel.plugin is updated.
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Old 04-10-2014, 12:16 AM  
magill
The Undying

Forum posts: 66
File comments: 130
Uploads: 0
Guid to Aldburg

New with Helm's Deep (Update 12)
Guide to Aldburg, etc.

Has anybody created an updated version which displays these? or is it strictly do-it-yourself?

Last edited by magill : 04-10-2014 at 12:18 AM.
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Old 03-24-2014, 02:46 AM  
bunny
The Wary

Forum posts: 0
File comments: 11
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Creep

Hi,
I am not sure, this plugin is working on creep side or not. I trying load but got error message. This is bug, or the creep side is not supported?
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Old 01-24-2014, 04:26 AM  
dt192
The Wary

Forum posts: 0
File comments: 11
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For anybody interested I have my hunter ports set up in alphabetical order by zone, I find this easier, so I'll post it here to save you time if you want them like that, just copy and paste it to the right part of your IndexedDictionary.lua

hunterLocations:AddData("Return: Camp","0x7000A2C1","Return to Camp");
hunterLocations:AddData("Guide: Angmar East, Gath Forthnír","0x7000A2C6","Guide to East Angmar");
hunterLocations:AddData("Guide: Angmar West, Aughaire","0x7000A2C5","Guide to West Angmar");
hunterLocations:AddData("Guide: Bree-Land, Bree","0x70003F42","Guide to Bree");
hunterLocations:AddData("Guide: Dunland, Galtrev","0x7002A93F","Guide to Galtrev");
hunterLocations:AddData("Guide: Enedwaith, Harndirion","0x700235EF","Guide to Harndirion");
hunterLocations:AddData("Guide: Ered Luin, Thorin's Hall","0x70003F41","Guide to Thorin's Hall");
hunterLocations:AddData("Guide: Eregion, Echad Dúnann","0x70017C81","Guide to Echad Dúnann");
hunterLocations:AddData("Guide: Evendim, Tinnudir","0x7000A2C4","Guide to Evendim");
hunterLocations:AddData("Guide: Forochel, Sûri-Kylä","0x70017C82","Guide to Sûri-kylä");
hunterLocations:AddData("Guide: Great River, Stangard","0x7002C62C","Guide to Stangard");
hunterLocations:AddData("Guide: Lone Lands, Ost Guruth","0x7000A2C2","Guide to Ost Guruth");
hunterLocations:AddData("Guide: Lothlorien, Caras Galadhon","0x7002E754","Guide to Caras Galadhon");
hunterLocations:AddData("Guide: Mirkwood, Mirk-Eaves","0x7001F459","Guide to Mirk-eaves");
hunterLocations:AddData("Guide: Misty Mountains, Hrimbarg","0x7002E756","Guide to the Misty Mountains");
hunterLocations:AddData("Guide: Moria, Twenty-First Hall","0x70017C7A","Guide to the Twenty-first Hall");
hunterLocations:AddData("Guide: North Downs, Esteldín","0x70003F43","Guide to Esteldín");
hunterLocations:AddData("Guide: Rohan East, Snowbourn","0x7003198E","Guide to Snowbourn");
hunterLocations:AddData("Guide: Rohan West, Aldburg","0x7003DC71","Guide to Aldburg");
hunterLocations:AddData("Guide: Rohan West, Helm's Deep","0x7003DC72","Guide to Helm's Deep");
hunterLocations:AddData("Guide: Shire, Michel Delving","0x7000A2C3","Guide to Michel Delving");
hunterLocations:AddData("Guide: Trollshaws, Rivendell","0x70003F44","Guide to Rivendell");
hunterLocations:AddData("Guide: Wildermore, Forlaw","0x70036B5D","Guide to Forlaw");
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Old 01-01-2014, 09:05 AM  
DaBear78
The Undefeated
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 50
Uploads: 5
Quote:
Originally Posted by Neumi
Return to michel delving in your dictionary is listed as "Rückkehr ins Auenland", but ingame it's called "Rückkehr nach Michelbinge".
Thx, I corrected my multilanguage patch and already uploaded it, you can download it when it's approved by the admins.

And "Happy New Year" to you and everybody else here on lotrointerface
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Old 12-30-2013, 01:35 PM  
Neumi
The Wary

Forum posts: 0
File comments: 11
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Hi, I found a mistake in the german version (maybe due to the latest Lotro update?)

Return to michel delving in your dictionary is listed as "Rückkehr ins Auenland", but ingame it's called "Rückkehr nach Michelbinge".
Therefore it shows as "untrained", also if the character owns the skil.

I don't know if this is the case for the racial port as well, but at least it's the case for the reputation port (from the store).

Last edited by Neumi : 12-31-2013 at 07:23 AM.
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Old 12-08-2013, 04:12 AM  
asarms87
The Wary

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I found it, thanks a lot!
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Old 12-07-2013, 08:07 AM  
DaBear78
The Undefeated
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 50
Uploads: 5
Quote:
Originally Posted by asarms87
Do we have an English version done?
I just uploaded my multilanguage version which works in english, french and german. As soon as it's approved here you can download it as a patch. It contains all ports which are available incl. the new HD ports.
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Old 12-06-2013, 07:55 PM  
asarms87
The Wary

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Do we have an English version done?
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Old 12-06-2013, 02:28 PM  
ardinendlil
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Done the french translation of client

Thx for the hex code DaBear78

Last edited by ardinendlil : 12-06-2013 at 02:28 PM.
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Old 12-06-2013, 04:53 AM  
DaBear78
The Undefeated
Interface Author - Click to view interfaces

Forum posts: 5
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Quote:
Originally Posted by ardinendlil
hi,

Seeking the new Hex code for Muster/travel of HD

thx
Guide to Aldburg - 0x7003DC71
Guide to Helm's Deep - 0x7003DC72
Muster in Aldburg - 0x7003DC7A
Muster in Helm's Deep - 0x7003DC79
Return to Aldburg (Rep) - 0x7003DC81
Return to Helm's Deep (Rep) - 0x7003DC82
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Old 12-06-2013, 02:11 AM  
ardinendlil
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hi,

Seeking the new Hex code for Muster/travel of HD

thx
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Old 12-03-2013, 09:28 PM  
Hyoss
The Undying
 
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Forum posts: 32
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Quote:
Hi,

at the moment I'm trying to write a improved version of this nice little plugin. It will contain all the new ports from Helms Deep and will be a multilanguage version, if everything goes well

But there is one problem: I don't use the french or english client, so if somebody wants to help me out so that I can complete my plans, that would be very kind What I need is an IndexDictionary.lua in english and french, containing all of the new ports (as ID you can just put 0x00000000 or anything else, I will change the IDs accordingly) and all the maps used in this plugin in those 2 languages. Of course you will get credit for my patch if you provide any data I need

The german part is already finished and working correctly, so all I need is the lua-file and the maps. Hope somebody will help me out
I am a German speaker playing on Belegaer but using the English client. Can help out with the necessary info, tomorrow hopefully.

Last edited by Hyoss : 12-03-2013 at 09:28 PM.
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Old 11-28-2013, 11:56 AM  
zefy
The Wary

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I just saw that you had the link to my solution above, what a bonehead.

Quote:
Okay, I restored my files from the other day and it worked, but why? I found that I loaded sometime ago a plugin called "Turbine". This Plugin needs to sit in the plugin folder and this helps run Travel and Lockslots plugin. Without this the plugin won't work. The Turbine folders has five additional folders in it called Animation, Debug, Test, UI, and Utils. I have no idea where I got this Turbine Plugin, sorry.

Last edited by zefy : 11-28-2013 at 11:57 AM.
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Old 11-28-2013, 11:51 AM  
zefy
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Okay, I restored my files from the other day and it worked, but why? I found that I loaded sometime ago a plugin called "Turbine". This Plugin needs to sit in the plugin folder and this helps run Travel and Lockslots plugin. Without this the plugin won't work. The Turbine folders has five additional folders in it called Animation, Debug, Test, UI, and Utils. I have no idea where I got this Turbine Plugin, sorry.


Quote:
Having problems now loading this plugin. I'm getting this error. I just don't get it I been running this plugin for a long time now I needed to update my plugins. I grabbed the latest one 11.1e and it worked fine. I processed to update some my other plugins and had a problem with one of them. I decided to move the Lord of the rings Online folder in documents to the desktop and have the game re-create the folder and I created the New Plugins folder. This is where your plugin and one other plugin stop working. I get the same errors in that one as well. I'm restoring my old Plugins from the other day and I will see if that fixes the issue. I will post if it does fixes it.

...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".
...s Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :2: Unable to resolve package "Turbine.Debug".
...Rings Online\Plugins\DhorPlugins\Travel\__init__.lua:2: Failed to import package "DhorPlugins.Travel.TravelWindow".
...the Rings Online\Plugins\DhorPlugins\Travel\Main.lua:2: Failed to import package "DhorPlugins.Travel".

Last edited by zefy : 11-28-2013 at 11:51 AM.
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