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Category: LotRO CompilationsJRR Skins collection - A tribute to middle earth
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Name: JRR Skins collection - A tribute to middle earth   Popular!
Author:
Date: 05-03-2023 09:52 AM
Size: 99.87 MB
Version: 35.1
Rate File: 5 out of 5 with 41 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
0.1.1
16.41 MB
11-28-2023 03:05 AM
Patch
36
485.47 Kb
06-28-2023 06:25 AM
Addon
33
37.01 MB
09-27-2022 11:50 AM
Addon
2.0
1.87 MB
01-27-2022 01:25 PM
Addon
25.3
2.38 MB
02-09-2020 05:40 AM
Addon
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Description
.

J.R.R
Skins Collection



*Scroll down the page to see many screenshots of the skins*


Latest update(s) :


Version 35.1 - May 05 2023

BGM skins : Fixed the horse run progress bar.

Grey wizard wow themes :

- In opponent vital frame code I disabled the orange animation portrait overlay on major opponents in order to display properly the custom portraits.
The bad point is some bosses wear only a default portrait (like a frog in the Shire) under the orange animated overly and that cannot be changed by skins, nevertheless elite, scion and other will show a nicer portrait.
- I reworked the radar.

Grey wizard Gondor theme : I put the correct autoattack button pictures.

Grey wizard - Introducing a second light toolbar WoW inspired theme.





Full version history available HERE



Here are other nice eye candies you should give a try :

- W0 theme (skin)

- Samooryesord's Load Screens (copy and overwrite its JPG files into installation folder of The Lord of the Rings Online\raw\your language\logo then go to the properties of the logo folder and select "read only".)







Screenshots :





JRR - Bree


JRR - Main theme



JRR - AuC


JRR - AuC *Light*



JRR - B.G.M (Opaque)


JRR - B.G.M *Opaque Short*



JRR - Delving Hills


JRR - Delving Hills *Large II*


JRR - Delving Hills *Short*



JRR - Durin's Folk (blue)


JRR - Durin's Folk *Short*



JRR - Eorlingas


JRR - Eorlingas *Short*



JRR - Erebor *Universal toolbar*


JRR - Erebor *Custom toolbar*


JRR - Erebor *Short toolbar*



JRR - Grey Wizard


JRR - Grey Wizard *Draigoch toolbar*



JRR - Greenleaves


JRR - Greenleaves *Short toolbar*



JRR - JappMe


JRR - JappMe *Short*



JRR - Monsters Lair
When applied on a monster player character (creep) it fixes all the default monster play UI crappy blue elements.


JRR - Monsters Lair *Short*



JRR - Spirit of Eflwood


JRR - Spirit of Eflwood *Light*



JRR - The White Hand


JRR - The White Hand *Short*





Addons : (click the pictures to access their own download page)Other skin I maintain :




Short introduction :


This is a pack of alternate user interfaces skins = themes.

My goal trough this pack is to revive, gather, update and enhance the most famous Lotro skins (or parts of a skin) originally created and maintained by numerous authors and contributors, since most of the original releases are abandoned and highly outdated.

During the reviving process I freely revisited the themes to offer the LOTRO community a new experience of these great artworks by applying my own touch.

A few themes and many additions or tweaks were made by me, often based on elements of highly outdated abandoned skins and some others found here and there on internet. ( I'm a terrible drawer )

In this pack you will find 14 different themes with variants (it can be the toolbar or color or some pictures), offering a total of 47 sub-themes !

All the themes included in this pack share the same panel customizations except custom toolbars.


Last but not least, the JRR skin collection is entirely modular :
Every skin folder can be considered as an addon and is independent from the other ones. This means each main skin folder can be deleted from the pack or modified without affecting the other skins.
Every skin folder interacts with no other folder than the "JRR CORE" folder. This folder contains the common files for all the JRR skins (this is the only folder which must not be deleted to get all the skins displaying properly).
This makes easy for anyone to freely publish a new skin, a patched or customized edition of a skin, ready to plug in JRR, in addition or as replacement of existing skin(s).

This also means, as a simple user, you can reduce the number of skins embedded in the pack in just a few seconds, by simply deleting any skin folder you don't want to be featured any more !
For this, open the JRR main folder, it is located there : "...Documents\The Lord of the Rings Online\ui\skins\JRR Skins collection\"
Inside this "JRR Skins collection" folder, delete any folder corresponding to the skins you want to remove from the pack, and you're done, that's as simple as it
Notice : Just don't remove the folder named "JRR CORE".




Requirements :


A minimal resolution of 1024 pixels width and 768 pixels height is required, 1440X900 or higher is highly recommended.

If you are below 1024 pixels width and/or 768 pixels height, you can still enjoy the JRR SmallBar add-on by selecting its "_JRR Small_No-Ext" special profile. On it, every panels has Lotro's default size.


(click to enlarge)







Installation steps for Windows operating systems :


- Download the .ZIP file from this page.
- Unpack it your desktop with a right click on from Windows context menu or 7-zip (freeware) or Peazip (freeware) or Winrar or any else unpacking software.
- Browse your hard drive and locate your Window's "Documents" folder (or "My Documents" for older Windows versions).
Usually (but it can be different) the path is C:\Users\*your account name*\Documents\
- Inside your "Documents" folder, look for "The Lord of the Rings Online" folder, and enter in it. (This is the folder where your Lotro screenshots are stored).
- Now enter in "UI" folder, then in "skins" folder. If UI and/or skins folders don't exist yet, create it.
Don't go in "Plugins folder" it is not dedicated to the skins.
- Copy and paste the folder "JRR Skins collection" previously unpacked on your desktop into the SKINS folder.


As example, this is how it looks into my own "SKINS" folder (with JRR addons themes and 2 other great Lotro themes) :


Inside the JRR skins collection folder, it should look like this :



- If your LOTRO client was running during the skins installation process, close it then restart it.

- Open LOTRO option panel, then select "UI settings" tab, scroll it down 2/3 of its height, stop at miscellaneous section, and look for user current skin ("Appearance interface utilisateur" in french).
- Click on "none" to open the drop down select menu and choose one of the themes. (As shown on the picture below)




After you selected a JRR theme, you have to logout (switch to the character selection menu) to apply the new correct parameters. After that you can go back into the game and enjoy all JRR features.
Except " Monsters Lair *short* " and "Delving Hills *Short* ", BGM *short*, Erebor *custom* which both have custom toolbar settings", all the themes featured in the main download share the same panels settings. This means once your character has applied these settings a first time (by logout then login back), you can freely switch between the main download themes and fully enjoy it without having to to perform another logout / login back. (except for the 2 skins mentioned above).







Panels enhancements included in each JRR skin :


- A taller dressing room
- A taller barter panel
- A taller auction Panel
- A taller mail panel
- A taller vendor panel
- A taller crafting panel, with localization fixes
- A taller enemies tracking panel. Displays 20 names at once instead of 8 by default.
- A taller inspect panel.
- A more compact connection Status icon.
- Numerical PVP rank icons
- A (smaller) windowed map. In fact it is displayed at its real size (no more zooming blur)
- Custom Saruman rings (displayed only during Orthanc tower raid fight against Saruman)
- Outfits management panel reorganized icons.
- Less annoying store buttons within various panels

. . . Store buttons removed :
  • Character panel : Equipment tab (enhance) & Appearance tab (buy outfits) buttons
  • Destiny barter
  • Extended Crafting Panel : buy recipes / buy mats / accelerate buttons







My skin naming chart relate to the toolbar as follow :

universal = Uses the default toolbar panel code from lotro. It fits with any screen resolution.
Any theme name featuring this word can easily be used by anyone.

custom Indicates that the toolbar is designed using a custom toolbar panel code.
This unfortunately requires to manually edit its skindefinition.xml file with a text editor in order to fit the user's screen resolution (if it is different from the one used in the file).

Short = actually shortened toolbar using a custom toolbar panel code

Light = an universal toolbar visually shortened by turning invisible the side buttons.

wide = full length toolbar.

utrawide = extra length toolbar.







FAQ (Frequently Asked Questions) and known issues :


- I just installed JRR and selected one of the skins on my character, some panels are displayed messy, like upside down.
Logout then login back, this is a necessary step to apply the new custom panel settings.
Once you did it, and since you stay on JRR universal toolbar skins, you will be able to switch from a skin to another one without having to logout again.
All the skins included in the main JRR pack are universal toolbar skins, except Delving Hills short, Monsters Lair short, BGM short and Erebor *custom*.

- The 3D portrait from my vital bar zoom or dezoom each time I load a new area.
This is a well known issue since years. It is caused by the player vital panel code used in skins. This bug comes from the lotro client itself, I cannot fix it through the skin code, I can only disable the 3d portrait sizing line of code in the skins to bypass it, like it was the case in JRR skins and E&E panels before I re-enabled it in order to fix the other 3D portrait zooming and de-centering issues introduced by lotro update 33.1. So, whatever I do some people will be unsatisfied until the devs fix some of their game bugs. However, while waiting for a game fix there are several ways to overcome it, choose one among them :
- Set your vital frame size to 1.00 in ui settings options tab.
- Disable 3D portrait in lotro ingame options.
- Roll back to JRR Skins collection v33 while praying for the devs decide some day to spend a few minutes to fix their fucking bugs.
- Delete this line of code from the skindefinition.xml file of each skin you use (but this will also reactivate the present issues of zooming and de-centering) : <Element ID="PlayerPortrait" Height="55" Width="55" Y="26" X="25"> </Element>
- You also have the possibility to fully replace the "regular" player vital frame by a plugin made one, as for example : https://www.lotrointerface.com/downl...1-Athelas.html

- I installed a JRR skins collection addon and selected it on my character, but some panels backgrounds or other elements are replaced by a light grey frame
When Lotro displays a white grid on a purpleish grey background, it means Lotro can't load the picture file corresponding to the panel elements. The cause can be a file corrupted or missing or not located where it is intended to be.

If only a few elements are affected, you should re-dowload and re-install the skin or this can be a error from my side. Don't hesitate to report me this kind of issues.
If a big amount of elements are affected, first ensure you installed the JRR pack of skins at the right location on your hard drive, then ensure you installed the optional addon folders side by side with the "JRR Skins collection" folder.
"JRR skins collection" folder must not be renamed and must be directly placed at the right place, not inside another custom/unpacking folder, if not, optional addons won't work and show only grey frames.
Optional addons folders must be located outside JRR skins collection folder, and placed just beside it.

- How do I uninstall a skin from my computer ?
Simply delete the skin folder you had previously copied onto your from your hard drive (I mean in ...Documents\The Lord of the Rings Online\ui\skins\ folder), that's all.

- The map is no more fullscreen !
This is not a bug, this is a skinning choice, it is really convenient in some situations, and on multi screen systems.
Indeed the map is displayed at its actual size, without the zooming blur.

- How can I restore the fullscreen map ?
Use a text editor software (as Windows notepad) to open the skindefinition.xml file located in the folder of the theme you want to tweak, then look for these lines (you can use Control F) and delete them :
Code:
<PanelFile ID="ID_UISkin_MapPanel">
<Element ID="MapBackground" X="0" Y="0" Width="1024" Height="768"> </Element>
</PanelFile>
then save changes in the file than relaunch lotro.

- Can I tweak the size and/or the location of the windowed map on my screen ?
Unfortunately NO, this is an unofficial skinning tweak and it do not supports changing its size or its location on your screen.
It seems the only values presently supported are these default ones.

- On skins containing "custom" in their name, my toolbar is not centered or its buttons cannot be clicked
These particular profiles require the user to edit the corresponding skindefinition.xml file to position the toolbar in order to fit his own game resolution.
The way to proceed is logged at the beginning of the skindefinition.xml file from the skin you want to fiddle. Open it with any text editor, like Wordpad or Notepad.
Any higher resolution is supported, just calculate it as explained in the beginning of the skindefinition from each skin embedding a custom toolbar.
I you play in window mode or switch between window mode and fullscreen mode, you can bypass the "Y" issue by simply setting the toolbar scale to a value different than 1.00 ( in lotro option panel -> UI settings tab) (0.99 or 1.01 is ok).

- My character doesn't show in the dressroom !
JRR skins collection doesn't supports resolutions with a height below 768 pixels.
If you run Lotro with a resolution height equal to 768, you have to play in fullscreen mode to get the dressroom correctly displaying the character.
Higher resolutions allow to play indifferently in fullscreen or windowed modes.

- The auction house panel is too big !
Your screen resolution is too low ! ^^
If you run Lotro with a resolution height equal to 768, you have to play in fullscreen mode to get the auction house panel entirely displayed and usable.
Higher resolutions allow to play indifferently in fullscreen or windowed modes.








Skin by skin credits :


- "AuC" original contents come from "AuC Theme - Blue (SoM)" by Gaylen. Many additional panel backgrounds grabbed on Google Images.
- "B.G.M" theme is based on "Black Glass Mix" by Brygard and its updated edition Black Glass Remix nicely released and maintained by Taangar.
- "Delving Hills" theme is a JRR revisited edition of the wonderful "Delving Hills" created by Wicked Mouse. The loading screen comes from Elven Adventuress UI by Silverangel. Auction house background by John Howe.
- "Durin's Folk original contents come from "LM Durin's Folk Revisited", originally created by LedMirage then revisited/updated by Daimon.
- "Eorlingas" original contents come from "Eorlingas", by Ledmirage and from Eorlingas Revisited Again revisited by ElfHeart.
Character panel background by Ruiz Burgos. Some anniversary portraits are based on vital bars from Riders of the Riddermark by Supermax.
- Erebor supports any screen resolution superior or equal to 1152x864. It is based on the theme "Firebeards" from "The Naugrim - double UI Firebeards/Broadbeams" which is itself based and combined off of Sinli's Enclaved FIRE&ICE and LM Durin's Folk. The custom toolbar profile is inspired and has some elements from "Enclaved Dwarf UI", created by Sinly and based on elements from LedMirage's Eorlingas.
- "Fifty Shades of Grey Wizard" is a raised-to-life edition of "Greyskin UI", created by Maximoz in 2007.
Gondor style toolbar in fifty shades of grey wizard is edit of the toolbar from "Gondor Movie Theme", by Supermax.
- "Greenleaves" mainbar and minimap come from "Greenleaves" created by Chevrefeuille, panel borders and parchment titlebars come from Kaylan's Scroll Action Bar by Kaylan.
- "JappMe *short* and *Large*" original contents come from the fantastic "JappMe MoM Ivy" 2.0.2 and JappMe Isengard, both created by JappMe.
- "Monsters Lair" is a JRR exclusivity, by Adra. It delivers a full "monster play" looking theme. The short toolbar design is based on Small Monster Play Toolbar, by AP Erebus.
- "Spirit of Elfwood" original contents come from "Spirit of Elfwood Reborn" by Kuvasie, Ryshia & Elfheart.
- "The White Hand original contents come from "The White Hand", by Kaylan.



Global credits :


- I built my very first release of the JRR theme using the theme Jack's RedPin-UI 1.0 by Jack of Windfola as a starting base, which inspired me the name "JRR" as a wink signifying "Jack's Redpin Revisited" and of course referring at the same time to JRR Tolkien as the pack is mainly a tribute to the work made by a community of artists inspired by the author of the Lord Of The Rings. However, almost every elements from this starting base has been replaced over the time.
- Many panels elements in different themes come from Brygard's B.G.M, some other pictures and codes come from Eclipse UI, Azure Glass, JappMe.
- I used some wallpapers and artworks from LOTRO, "lord of the rings" the movie and of the game "the battle for the middle earth II".
- "Larger Auction Panel" by Thrashfinger, modified by Wicky71 and by Adra.
- Numerical PVP rank icons & vitals pvp rank display fix, by Adra.
- Dressing room by Brygard, modified a first time by Jack then by Adra.
- Custom Saruman rings, by Adra.
- "Transparent Map Tracker" by Hazado.
- Mail and vendor parts from "Firefern's Crafting, Vendor and Dressing Room" by Mirarkitty.
- Extended Barter by The Old One, modified by Adra.
- Attunement bar (Rune keeper) from "ZerCleanUI" theme, by Zerstor.
- Gambit backgrounds by Halvr
- "Warden Gloss" by Zamos.
- Windowed map from Eclipse UI, by Eclipse aka Shivega.
- Extended Crafting Panel with localization fixes, by Adra.
- Taller Legacy Extraction panel from UiBuilder by The Old One, modified by Adra in order to display the 7th legacy.
- Expanded master loot window (20 items max instead of 10), by Eric Led, updated by Adra.
- Extended legendary item dismantling result window, by Adra.
- Some store buttons removal codes are from Elwe's no store button, some others by Adra.







You can receive an email notification on each update of JRR Skins Collection.
For this, simply register on lotrointerface.com (it's free),
then click on the "add to my favorites" button on this page
(near the top right of the page, under the download button).
You can turn this option ON and OFF here (first option)
Archive List (Old Versions)
File Name
Version
Size
Author
Date
34.0.1
99.14 MB
Adra
11-30-2022 06:35 PM
34
99.73 MB
Adra
10-26-2022 06:47 AM
33.2b
98.80 MB
Adra
09-20-2022 02:16 PM
33.2
98.56 MB
Adra
08-18-2022 08:50 AM
33.1
98.45 MB
Adra
08-13-2022 09:18 AM
33
98.78 MB
Adra
03-22-2022 12:32 PM
28.2
98.75 MB
Adra
12-15-2020 01:06 PM
28
99.39 MB
Adra
10-28-2020 06:10 AM
27.3
97.74 MB
Adra
08-15-2020 11:49 AM
27.2
97.71 MB
Adra
08-12-2020 07:14 AM
26.1
96.44 MB
Adra
05-29-2020 11:24 AM
25.3
96.43 MB
Adra
02-09-2020 05:54 AM
25
96.37 MB
Adra
11-05-2019 05:04 AM
24.3.1
88.14 MB
Adra
10-03-2019 10:30 AM
24.2.3
78.12 MB
Adra
09-10-2019 08:56 AM
7.24.2
77.72 MB
Adra
08-17-2019 04:44 AM
7.24b
77.32 MB
Adra
06-09-2019 10:09 AM
7.24
75.66 MB
Adra
06-06-2019 12:30 PM
7.23.5
74.66 MB
Adra
04-29-2019 05:45 AM
7.23.4
73.37 MB
Adra
03-25-2019 02:05 PM
7.23.2
73.14 MB
Adra
01-09-2019 01:22 PM
7.23.1.8
72.16 MB
Adra
12-21-2018 08:17 PM
6.22.4
70.42 MB
Adra
07-27-2018 06:39 AM
6.22.1.1
70.30 MB
Adra
05-07-2018 12:51 PM
6.22.1
69.99 MB
Adra
04-02-2018 05:47 AM
6.22
69.91 MB
Adra
04-01-2018 03:38 AM
5.21.3
61.26 MB
Adra
12-28-2017 11:05 AM
5.21.2
58.23 MB
Adra
10-28-2017 07:57 AM
5.21
58.23 MB
Adra
10-21-2017 04:08 AM
5.17
58.23 MB
Adra
12-23-2015 10:18 AM
4.17
52.25 MB
Adra
12-01-2015 10:28 AM
4.16
52.14 MB
Adra
08-12-2015 10:29 AM
4.15
52.10 MB
Adra
02-16-2015 10:55 PM
4.14b (U14)
51.17 MB
Adra
11-10-2014 12:05 AM
4.14 (U13)
51.24 MB
Adra
08-09-2014 09:52 AM
4.13 (U13)
52.51 MB
Adra
05-01-2014 12:26 AM
4.12 (U12)
52.47 MB
Adra
02-01-2014 01:37 PM
4.11b (U12)
51.35 MB
Adra
12-16-2013 11:40 PM
4.11 (U11)
51.31 MB
Adra
10-13-2013 11:50 AM
4.6b (U10)
46.60 MB
Adra
08-23-2013 04:48 AM
4.4 (U9)
45.36 MB
Adra
08-23-2013 04:40 AM
File Statistics
User Rating:
5 out of 5 with 41 votes
Downloads: 305276
Views: 1118353
Favorites: 262
Uploaded By:
 
Last Modified: 11-10-2023 12:49 PM by Adra    

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Unread 01-06-2024, 07:45 AM  
Lawton
The Wary

Forum posts: 0
File comments: 12
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Incompetence to its paroxysm... Sometimes I wander how a genuine company don't figure out they are not meant to deal with games, let alone MMOs.
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Unread 01-03-2024, 11:14 AM  
Adra
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 171
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Uploads: 13
@Lawton

Hi, it seems I misunderstood your question

I thought you wanted to see a vital frame without a hole within it when you disable the 3D portrait in the lotro option panel. Your screenshots show you succeed to get it.

If your question was "Can a skin allow me to get a static portrait of the characters within the vital frames instead of the default animated 3D portrait ?" then the answer is no.

Contrary to the plugins, the skins cannot add any new element or function in the game. The skins can only change the appearance (size / location / picture) of existing elements from the default user interface, and only for elements which the sources have been published (and when the source is not obsolete and/or completely bugged ).

In the case of the 3D portrait, skinning can only change its width and height and its horizontal and vertical location within the vital frame, nothing more.

Only the Lotro developers can fix their own coding errors.

Last edited by Adra : 01-03-2024 at 12:22 PM.
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Unread 12-27-2023, 07:22 PM  
Lawton
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I'm afraid it didn't really do anything at all.

https://imgur.com/6D7Pth3
https://imgur.com/5GkC46Q

I deleted the folder and reinstalled it from scratch. 3D portrait straight up won't work and removing it instead I am having black/weird color filled in like since Umbar release.

I'm using Grey Wizard.

Last edited by Lawton : 12-27-2023 at 07:24 PM.
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Unread 12-25-2023, 11:39 AM  
Adra
The Undying
 
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Forum posts: 171
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Uploads: 13
@Lawton

Nope, it does.

Reinstall v35.1 and don't apply Bachia's patch. The portrait hole within most of the vital frames will be filled.

Last edited by Adra : 01-03-2024 at 11:19 AM.
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Unread 12-23-2023, 06:30 AM  
Lawton
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Nope, the current version doesn't : https://imgur.com/fW5mx8D
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Unread 12-21-2023, 01:59 PM  
Adra
The Undying
 
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Forum posts: 171
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Uploads: 13
@Lawton

hi,

By default, the portraits frames in the JRR collection have a full filled design especially made to be enjoyed when you disable the 3D portraits in the game options.

Last edited by Adra : 12-21-2023 at 02:08 PM.
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Unread 12-21-2023, 11:22 AM  
Lawton
The Wary

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Is there a possibility that you would change the portraits so that it disp[lays something static ? The 3D portraits eats 40 to 50 fps, i's absolutely insane..
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Unread 12-02-2023, 11:40 AM  
Sunfire
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That's fair enough, though what was commented on the forums from SSG staff it seems the change was done in purpose.

Thanks a lot for taking a look though!
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Unread 12-02-2023, 09:32 AM  
Bachia
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I'll have a look. I'm waiting for december 6 update, should SSG revert things
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Unread 12-01-2023, 03:41 PM  
Sunfire
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I'm sorry for crossposting like this @Bachia: is there any chance you would be willing to make a fix for the Azure Glass skin as well?
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Unread 11-29-2023, 03:33 PM  
Bachia
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@Adra
Yes, it's batch processing for targa files. I used ImageMagick (https://imagemagick.org/), a great open-source command-line tool.
This only works because all your images were already pixel-perfect aligned. Ultimately, this is all because of your great work.
Thanks Adra !
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Unread 11-28-2023, 03:37 AM  
Adra
The Undying
 
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Forum posts: 171
File comments: 678
Uploads: 13
@Bachia

Great job !

Did you used a batch process to apply the changes into the TGA files and XML files ? (If yes, you have far better skills than me )

Just a suggestion: Within you next patch you could add a "Bachia patch release notes.txt" and / or modify the JRR.skincompendium file maybe with something like
Code:
 <Version>35.1 + Bachia patch 1.1</Version>
to inform about the fact the pack of skins is patched and which version / date of the patch is applied. (However, the skincompendium file is really optional since almost no software support it yet).

I'm very glad you fixed the JRR pack, I really did not have the courage / will / time to do it manually file by file, especially when the devs could fix their own crap within a few minutes of good will.


@Lawton

I did not played WoW, maybe one of these plugins offer the experience you are looking for (I did not test them) :

https://www.lotrointerface.com/downl...VitalSelf.html
https://www.lotrointerface.com/downl...eNewWorld.html

Last edited by Adra : 11-29-2023 at 06:23 PM.
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Unread 11-28-2023, 03:26 AM  
Bachia
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Hi,

I've added the missing lm_uf_* vital frames and uploaded the patch in the right section (well, I hope so ).

Last edited by Bachia : 11-28-2023 at 03:27 AM.
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Unread 11-27-2023, 12:06 PM  
Lawton
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Coding of this game, especially Umbar release is a whole bunch of unrecoverable mess.

is there a way to make it so we display only fixed character portraits like wow ?
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Unread 11-27-2023, 05:59 AM  
Zoomer
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Portriat Frames blank

Yeah. Indeed, even the character relog wasn't enough. It only took all the xml changes into account once I relaunched the client. Such a weird coding.
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