Color
From LoTROInterface Wiki
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{| {{API_Header}} | {| {{API_Header}} | ||
- | {{API_Row|[[Color()]]|Initializes a new color. }} | + | {{API_Row|[[Color|Color()]]|Initializes a new color. }} |
- | {{API_Row|[[Color(r, g, b)]]|Initializes a new color from r, g, b components. }} | + | {{API_Row|[[Color~1|Color(r, g, b)]]|Initializes a new color from r, g, b components. }} |
- | {{API_Row|[[Color(a, r, g, b)]]|Initializes a new color from a, r, g, b components. }} | + | {{API_Row|[[Color~2|Color(a, r, g, b)]]|Initializes a new color from a, r, g, b components. }} |
|} | |} | ||
Revision as of 11:07, 24 September 2010
API Reference > Turbine.UI.Color
Represents a 4 channel color with red, green, blue, and alpha.
Constructors
Name | Description |
---|---|
Color | Initializes a new color. |
Overloads
Name | Description |
---|---|
Color() | Initializes a new color. |
Color(r, g, b) | Initializes a new color from r, g, b components. |
Color(a, r, g, b) | Initializes a new color from a, r, g, b components. |