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Category: Bags, Bank & InventoryAlt Inventory
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Name: Alt Inventory   Popular!
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Date: 06-11-2015 06:09 AM
Size: 206.50 Kb
Version: 3.05
Rate File: 5 out of 5 with 34 votes  
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Alt Inventory 3.0
 
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Using filter on "ALL" display to quickly find all Travelling Rations. Detail pop-up shown
 
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Minimal Header view for those who don't want the "Turbine Vault" look.
 
Description
If you are an altaholic like me, you have spent countless hours logging characters in and out looking for where you put crafting supplies or trophies. Alt Inventory allows you to view a snapshot of your alt's bag inventory, vault and shared storage without leaving game so that you know which character has how many of which items.


NOTE: THIS AND ALL OTHER INVENTORY PLUGINS ONLY HAVE ACCESS TO BAGS, EQUIPPED ITEMS, VAULT AND SHARED STORAGE CURRENTLY. There is no access to Housing Storage or Wardrobe. As soon as Turbine grants Lua plugins access to any other form of storage I and most other developers will add that to our plugins.


Finally, the long awaited version 3.0 update has arrived.


Alt Inventory allows you to quickly and easily view all of your inventory for your character, your alts, all vaults, and shared storage in one view. You can filter the display by item category or enter a case-insensitive search (accent-insensitive as well so this works for DE and FR clients as well!) for an item by name. You can sort the view by Name, reverse Name, Category or Quality. You can also choose to display icons and text, text only or icons only. The window is resizable and movable, will disappear for clean screenshots and can be opened from an icon when desired or by the chat command "/altinventory show".


Version 3.0 now focuses only on inventory display. The Item Tracking features are now a separate plugin, ItemTracker and all non-inventory displays will be in AltViewer. This separation of functionality allows the plugin to function far more efficiently as well as allowing all of the inventories to be merged into a single display.

Quantity details can be viewed by hovering over the name of the item. In the "ALL" view, this will display how many of the item are in each type of storage by character. In an individual storage view (single character, vault or Shared Storage) the detail will show how many are in each container within that storage ("Chests" for vaults and Shared Storage and "Bags" for character).

Tooltips will display when you hover over the icon of any item that your current character can access - if you open your vault, then any item in the vault will show a tooltip even after leaving the vault-keeper until you unload the plugin. Items with a grey and red dotted border will not display a tooltip.


Known Issues:
The mini-icon funtionality has not been implemented in version 3.0 but will return in a future version.

Future plans: a long vacation in a warm climate. oh, for the plugin. um, well, not too many plans until we see what update 10 brings us.

____________________Version Log____________________
NOTE: I have cleared the version log since 3.0 is a significant code change from prior versions and the bugs/fixes from the prior versions are no longer relevant. The change log now starts with version 3.01. The "Version History.txt" however does cover all prior versions.
Ver 3.05
Fixed bug reported by bsmorgan when refreshing vault for "ALL" characters.
Added "Load with ALL View" option requested by bsmorgan

Ver 3.04 Implemented workaround for the bug introduce by U13 when suppressing the built in bags.

Ver 3.03 Minor bug fixes
Fixed bug when turning on "Current bags display total items" with current character selected and then adding an item to inventory reported by Bill Magill.
Reimplemented the "/altinventory toggle" command
Fixed bug when clicking Cancel in Options dialog reported by RJFerret.

Ver 3.02
Re-implemented the ability to utilize the current character items directly from AltInventory
Re-implemented drag/drop for current items both into and out of AltInventory. Note, drag/drop will ONLY work when displaying the current character's bags.
Re-enabled "Replace Bags" option.
Added "Use Mini Icon" option. Changes the 32x32 square icon to a 16x16 round icon suitable for placement on the compass ring.
Fixed a bug which sometimes prevented the Sort from being properly applied when adding an item (items were sometimes being added in incorrect positions).
Fixed the missing quantity column in Text only display
Doubled the width of the item entries for Text only display to allow for extra long item names

Ver 3.01
Minor bug fix for icon positioning typo in DE and FR clients

____________________Installation__________________ __
To install the Alt Inventory plugin, unzip the entire zip file to your Plugins folder. If you had the game running when you installed the plugin, you will have to type "/plugins refresh" or close and restart the game.

To run the plugin, simply load it. Type "/plugins load altinventory" in your game chat window or set the plugin to load automatically from the Turbine Plugin Manager (type "/plugins manager" in chat or access from the System menu).

When you first close the Alt Inventory window, the icon will appear in the lower left corner of your display, you can drag it to any location you want by holding Ctrl while you drag it and the next time it loads it will remember it's location.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
3.04
206.31 Kb
Garan
04-20-2014 10:34 PM
3.03
206.07 Kb
Garan
02-25-2013 04:11 PM
3.02
205.90 Kb
Garan
02-14-2013 11:04 PM
3.01
200.67 Kb
Garan
02-04-2013 08:35 PM
3.0
200.58 Kb
Garan
02-04-2013 09:03 AM
2.11c
402.22 Kb
Garan
12-09-2012 09:54 PM
2.11b
404.23 Kb
Garan
11-27-2012 10:18 PM
2.11a
410.86 Kb
Garan
05-18-2012 07:21 AM
2.11
410.67 Kb
Garan
05-17-2012 03:21 PM
2.10
410.24 Kb
Garan
05-15-2012 10:00 PM
2.09
348.21 Kb
Garan
04-27-2012 10:28 PM
2.08
347.02 Kb
Garan
04-04-2012 11:50 PM
2.07
361.14 Kb
Garan
02-17-2012 01:13 PM
2.06
339.83 Kb
Garan
01-05-2012 12:11 AM
File Statistics
User Rating:
5 out of 5 with 34 votes
Downloads: 89745
Views: 272349
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Unread 01-14-2016, 08:08 PM  
Garan
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 197
File comments: 567
Uploads: 17
Re: Re: Re: Quantity tooltip in default bags/single char view

Quote:
Originally Posted by Boldwyn
Ok, thanks for the explanation - I'm not familiar with the LotRO interface's interface limitations.

That said, what does "current bags display total items" actually change? From the sound of it it sounds kind of what I wanted, but obviously it's not.
I actually had to verify the functionality because that's not an option I usually use. Basically, the "Current bags display total items" comes into play when you have multiple stacks of items on the current character, particularly in separate bags. When the option is on, they will display as one large stack in AltInventory and hovering over the description will show the qty per bag. When the option is off, they will show as distinct stacks exactly as they exist in the underlying default bags and hovering over the description does not show any information.

I am still looking into an option to display the alt quantities in the popup for each character the same as the "ALL" character. In theory this should be a relatively easy programming task but it may cause a performance issue so it will at best go on the ever growing ToDo list.

EDIT: I just realized that the "bag" totals are no longer correct as the bag # is calculated based on the old fixed sized bags. The plugin was not updated to handle variable sized bags, the quantities are correct, just the bag locations are incorrect. Yet another entry for the dreaded ToDo list...

Last edited by Garan : 01-15-2016 at 11:21 AM.
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Unread 01-14-2016, 06:23 PM  
Boldwyn
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Re: Re: Quantity tooltip in default bags/single char view

Ok, thanks for the explanation - I'm not familiar with the LotRO interface's interface limitations.

That said, what does "current bags display total items" actually change? From the sound of it it sounds kind of what I wanted, but obviously it's not.
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Unread 01-14-2016, 05:49 PM  
Garan
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Forum posts: 197
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Re: Quantity tooltip in default bags/single char view

Quote:
Originally Posted by Boldwyn
Hi,

First of all, this is a wonderful plugin and many thanks for it. I'd buy you a beer if I could (do you have a donate button somewhere?)

Now, is there a way to enable the quantity number in item tooltip when using default bags or single-char filter? It looks like it only displays the total quantity when using "ALL" storage.

Let's say I am on char A, and am browsing his bags. I want to check if any other alt has the item X - currently I have to switch to Alt Inventory window and select "ALL" chars - it's not possible from default bags/vault or even Alt Inventory with char A selected, even with "current bags display total items" enabled.

Is this something I am missing or it's not supported?
Hi, thanks for the comment (no, there's no donate button but thanks for the consideration).

This is a multi-part issue. First, we have no control over the tooltips of the default bags, assuming you mean the built-in Turbine provided bags. Second, in AltInventory, when the current character is selected, the tooltips are generated by the client, not the plugin, as the items are actual usable items, not just a snapshot. With that said, I'll have to get back to you about other characters as I can't log in at the moment.

Last edited by Garan : 01-14-2016 at 05:52 PM.
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Unread 01-14-2016, 04:40 PM  
Boldwyn
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Quantity tooltip in default bags/single char view

Hi,

First of all, this is a wonderful plugin and many thanks for it. I'd buy you a beer if I could (do you have a donate button somewhere?)

Now, is there a way to enable the quantity number in item tooltip when using default bags or single-char filter? It looks like it only displays the total quantity when using "ALL" storage.

Let's say I am on char A, and am browsing his bags. I want to check if any other alt has the item X - currently I have to switch to Alt Inventory window and select "ALL" chars - it's not possible from default bags/vault or even Alt Inventory with char A selected, even with "current bags display total items" enabled.

Is this something I am missing or it's not supported?

Last edited by Boldwyn : 01-14-2016 at 04:40 PM.
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Unread 12-29-2015, 04:43 PM  
Garan
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Re: Re: Can the icon be moved?

Quote:
Originally Posted by Limerish
How do you move the icon? I tried dragging, tried Ctrl-dragging, tried going to edit mode, no luck...

Edit: i also use AltWallet if that might interfere in any way.
AltWallet introduced move sliders in plugin manager to help people who could not use Ctrl-drag to move the icon.
Quote:
Originally Posted by Venogorn
should be Ctrl-dragging. is there another ((partly) invisible) windows overlaying?
Venogorn is correct, Ctrl+drag (left mouse) should move the icon unless another window is partially obscuring it. If you cannot move it with Ctrl+drag, then open the Options panel using the gears button at the bottom left of the Alt Inventory window, then click on the "Inventory View Options" tab and half way down there are fields where you can specify the Left and Top coordinates for the icon.

Last edited by Garan : 12-29-2015 at 04:45 PM.
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Unread 12-29-2015, 03:01 PM  
Venogorn
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Re: Can the icon be moved?

should be Ctrl-dragging. is there another ((partly) invisible) windows overlaying?
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Unread 12-29-2015, 11:49 AM  
Limerish
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Can the icon be moved?

How do you move the icon? I tried dragging, tried Ctrl-dragging, tried going to edit mode, no luck...

Edit: i also use AltWallet if that might interfere in any way.
AltWallet introduced move sliders in plugin manager to help people who could not use Ctrl-drag to move the icon.

Last edited by Limerish : 12-29-2015 at 11:56 AM.
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Unread 08-11-2015, 05:52 AM  
Garan
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Forum posts: 197
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Re: Issue seeing other bags

Quote:
Originally Posted by wkjp213
Hey there,

I am really excited about your plugin. I started using it yesterday and it appears to be working but only for the inventory of the character that I am on. I cannot see their vault or any other characters. Any ideas?
Hi, the plugin can only track the inventory for characters that are accessed with the plugin loaded so you have to log in to each character with the plugin loaded before they will show up in the plugin - basically you need to set the plugin to automatically load for all characters and then log into each character once. Don't forget to access each character's vault storage with the plugin loaded as well.
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Unread 08-10-2015, 10:08 PM  
wkjp213
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Issue seeing other bags

Hey there,

I am really excited about your plugin. I started using it yesterday and it appears to be working but only for the inventory of the character that I am on. I cannot see their vault or any other characters. Any ideas?
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Unread 07-26-2015, 10:11 AM  
Garan
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Re: Export to Excel

Quote:
Originally Posted by Kurp
I would really like a offline program, and combining accounts would be great, but right now I am trying to clean up my toons on all my servers to remove duplicates of cosmetic items and house items and who knows what else, but I can't parse your file into Excel, without a lot of editing to clean out all the extra parts. NOt a real advanced Excel user, and not a Access user at all.

Any chance we could get a Excel format, or a better delimited file.

Used your program from day 1, first thing I add, and I have to thank you for your time and effort, and to keep it up to date. I would be lost in crafting without it

Thanks.
Thanks for the feedback. Unfortunately, Turbine has restricted plugins from generic file usage so plugins can only read/write .plugindata files. So, it is not possible to save to any other format directly from the plugin. That said, it is possible for an external application to read the file and either process it directly or save it in a different format. Unfortunately, I am tied up with RL stuff right now so I don't know whether I will find the time to write an Excel script to parse the file right now.

FWIW, I have several external applications that I've written to keep track of my data, especially the MoorMap data, but they are compiled executables and I don't promote the use of third party executables for security reasons so I will not publish them.

Last edited by Garan : 07-26-2015 at 10:13 AM.
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Unread 07-26-2015, 09:04 AM  
Kurp
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Export to Excel

I would really like a offline program, and combining accounts would be great, but right now I am trying to clean up my toons on all my servers to remove duplicates of cosmetic items and house items and who knows what else, but I can't parse your file into Excel, without a lot of editing to clean out all the extra parts. NOt a real advanced Excel user, and not a Access user at all.

Any chance we could get a Excel format, or a better delimited file.

Used your program from day 1, first thing I add, and I have to thank you for your time and effort, and to keep it up to date. I would be lost in crafting without it

Thanks.
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Unread 07-21-2015, 04:53 AM  
Garan
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Forum posts: 197
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Quote:
Originally Posted by Murxx
The AltInventory window is always visible after login. Is there a way to change it to minimized at startup?
In the settings dialog (click the gears icon) there is a setting for "Load Minimized" (or "Charge Minimise" for FR or "minimiert laden" for DE).
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Unread 07-21-2015, 03:59 AM  
Murxx
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The AltInventory window is always visible after login. Is there a way to change it to minimized at startup?
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Unread 06-08-2015, 08:13 PM  
Garan
The Undying
 
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Forum posts: 197
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Uploads: 17
Re: Getting error message each time I open up vault

Quote:
Originally Posted by Maclotro
[06/08 10:23:00 AM] ...ings Online\Plugins\GaranStuff\AltInventory\Main.lua:15 72: attempt to index field '?' (a nil value)

I also am having an issue that it shows that I have Crystal of rememberances in my vault but I do not.

Not sure what you need me to do but I will check back later on today/tomorrow .
Well, that led me on a merry wild goose chase. Turns out that bug was fixed in a prior version that somehow never got released. Once I get a chance to test the current version, I can get that bug fix published in a day or so.

EDIT:
Ver. 3.05 is now available. This should eliminate the bug when accessing the Vault, but existing Vault inventories may be out of sync until you log in each character and access each of their vaults (with the plugin loaded) to refresh each character's data. Don't forget to access Shared Storage on at least one character to get it in sync as well.

Last edited by Garan : 06-11-2015 at 05:03 PM.
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Unread 06-08-2015, 09:28 AM  
Maclotro
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Getting error message each time I open up vault

[06/08 10:23:00 AM] ...ings Online\Plugins\GaranStuff\AltInventory\Main.lua:15 72: attempt to index field '?' (a nil value)

I also am having an issue that it shows that I have Crystal of rememberances in my vault but I do not.

Not sure what you need me to do but I will check back later on today/tomorrow .
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