Item

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An item that a user can have.


Methods

Name Description
GetBackgroundImageID
GetCategory Gets the category of the item.
GetDurability Gets the durability of the item.
GetIconImageID
GetItemInfo
GetMaxStackSize
GetName Gets the name of the entity. (Inherited from Entity)
GetQuality Gets the quality of the item.
GetQualityImageID
GetQuantity Gets the number of the item represented by this item.
GetShadowImageID
GetUnderlayImageID
GetWearState Gets the wear state of the item.
IsMagic

Events

Name Description
QuantityChanged Event fired when the quantity has changed.
WearStateChanged Event fired when the wear state has changed.


Remarks

This class represents an in-game item that can be obtained and stored in inventory.


Inheritence Hierarchy

Turbine.Object

Turbine.Gameplay.Entity
Turbine.Gameplay.Item
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