I have been using the interface plug-ins from Lotrointerface.com for a little over five years now, so I've mixed and matched a few different ones. I put this one together using several different interfaces. Some is taken from skindef files while some uses the artwork that people have put here for others to use. Hope you find this interface as useful as I do.
Updated for Riders of Rohan
Mounted combat toolbar fixed and quickslot selection button is no longer stuck at the bottom of the screen.
Once you Download
and unpack the zip you should have a folder named Uth to place in your Skins folder within the UI folder.
In order for the toolbar to be placed properly, you'll need to modify the X and Y position manually in the SkinDefinition.xml file. The line you'll need to modify is the following line:
<Element ID="ToolbarField" X="..." Y="..." Width="1024" Height="144">
The rules for calculating the values are:
X = (Resolution Width - 1024) / 2
Y = Resolution Height - 135
Start up LotRO and go to options and UI settings. Scroll down to Misc or type Current User Skin in search and select Uth.
Scroll down to UI Scale and change Toolbar to any setting other than 1.0 because of a bug I wasn't able to fix. I changed Toolbar and Quickslot bars to 0.99 to maintain consistency.
Restart your client to refresh your UI to the new setup. Please let me know if you have any problems.
Dressing Room Bug
- Bar 3 tends to load behind the ui so to bring it to the front just click on a skill. I've run into that problem with most setups I've used.
- This ui will not work with the 800x600 resolution.
- Moving the Dressing room all the way to the side will cause a rendering issue.
- 1.0 Toolbar scale setting breaks the main-bar, so a non-standard setting has to be used.
If you chose to move things around a bit you can do a ui save so if you have to reload at a later time you can load your own without having to worry about moving things around again. This can be done with the following command.
/ui layout save file-name
To load your saved one you just use the following command.
/ui layout load file-name
This will retain all your settings within your options as well.
I added in the hunters focus and the champs fervour. You can see the placement in the following screen shots. The hunter and champ screen shots are from pre-Mirkwood so they have the old button setup.
I used different elements from the following interfaces.
Passa's Integrated Mainbar
Black Fade (Gambit Only)
B.G.M. Blue V-3
Updated vitals for B.G.M Blue V3.0
Firefern's CV&D Mod
Thrashfinger’s Auction Panel
No Store Buttons
Azure Glass Addon
I have added in the coding to make bag 1 on the menu bar transparent. If you wish to have the normal bag button remove the following code from the skindef file.
<!--Bag 1 Button (Invisible)-->
<Mapping ArtAssetID="bag1_normal" FileName="General\invisible.tga" />
<Mapping ArtAssetID="bag1_pressed" FileName="General\invisible.tga" />
<Mapping ArtAssetID="bag1_rollover" FileName="General\invisible.tga" />
Layout files were modified to not overwrite most of the settings that the user already has in place. It will still unlock and make your skill bars horizontal. UI buttons are still setup to default to bag1 so that they are invisible since skill induction is placed over the left side buttons.
Changed the Vitals using the assets from B.G.M Blue V-3 and the patch from Updated vitals for B.G.M Blue V3. Added in the WideCraft panel and made some positioning tweaks.
Added in the larger Vendor and Mail from Firefern's CV&D Mod
Changed the Dressing Room over to a standard size for all resolutions using the skin from Daimonui 3.7.2
Mixed Ray’s UI
and Azure Glass
Deed log together.
Added Thrashfinger’s Auction Panel
Removed the store button on Mainbar and left it everywhere else, crafting panel and the item advancement panel.
Updated for Riders of Rohan
Standard and Mounted Combat Toolbar
Deed Log and Auction Panel
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