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12-02-2013, 10:22 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Version 2.8.5
Turbine made some significant changes to the HD stables between beta and release, so I've done a lot of editing to bring things up to date. I've fixed the level check and also found that all the HD stables now require level 85+. The travel prices changed and I got to Friend rep with Eorlingas, so I was able to see which locations get a travel discount for this. Traveling rations are no longer used, so I removed them from travel cost calculations. Finally, for some strange reason, regular stable destinations in Wildermore were given different name (personally, I find it confusing), so I changed the stable destination lists to reflect the new names. I also fixed some logic errors.
In summary, there are a lot of fixes for HD and a few for other locations, so this update is needed for accuracy. I don't claim that it is free of all defects, but its a significant improvement.
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12-07-2013, 09:20 PM
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The Wary
Forum posts: 0
File comments: 10
Uploads: 0
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There is a typo with a stable in Forochel, it should be spelled Kuru-leiri.
When I try to find the best starting point to Suri-kyla, TravelRef tells my Hunter to use Guide to Bree, West Bree and then ST to Suri-kyla. But that travel requires Acquaintance Standing with the Lossoth of Forochel. This standing I don't have and neither did I check this travel requirement. Am I doing something wrong?
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12-07-2013, 10:48 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Quote:
There is a typo with a stable in Forochel, it should be spelled Kuru-leiri.
When I try to find the best starting point to Suri-kyla, TravelRef tells my Hunter to use Guide to Bree, West Bree and then ST to Suri-kyla. But that travel requires Acquaintance Standing with the Lossoth of Forochel.
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Thanks for the two catches. The spelling was due to misreading the name. The Bree to Suri-kyla used to require Bree rep, but it looks like it was another change they didn't mention.
I'll include both in the next update.
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12-18-2013, 04:11 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Warning: Stoke to Helm's Deep still broken!
I was sure they would have finally fixed it in the last set of patches, but they didn't, even though it was reported in beta and again after release. A slow stable ride from Stoke to Helm's Deep gets stuck in Brockbridge. The reverse ride also gets stuck, but at least its just outside the destination.
Fortunately, the ST versions work and only cost a little more, so its nothing critical, just annoying.
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02-24-2014, 04:34 PM
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The Wary
Forum posts: 0
File comments: 10
Uploads: 0
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Hi Vinny,
In the file Travel_req.plugindata of one of my pirates is a line I don't understand:
["Aughaire"] = false,
What is the meaning of this?
Apparently it does not mean that the place has not been visited yet, what I first assumed would be the meaning.
Thanks for any enlightenment
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02-26-2014, 06:47 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Quote:
In the file Travel_req.plugindata of one of my pirates is a line I don't understand:
["Aughaire"] = false,
What is the meaning of this?
Apparently it does not mean that the place has not been visited yet, what I first assumed would be the meaning.
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You almost had it. If it was true, it would mean not visited. The default is no entry (which is false). Having an entry of false means that it had previous been set to not visited and was later reset.
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03-01-2014, 01:53 PM
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The Wary
Forum posts: 0
File comments: 10
Uploads: 0
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Thanks for the explanation, Vinny!
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04-15-2014, 12:19 AM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Update 13 changes.
Lotro update 13 has added several new stable locations as well as new swift travel routes. I'm currently working on adding these changes and will publish the next revision as soon as I finish the changes.
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04-15-2014, 06:13 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Version 2.9 (Update 13)
The revision adds the changes that are part of Lotro Update 13. There are 2 new stable locations in both the Trollshaws and Misty Mountains as well as some added Swift Travel connections. There is 1 new stable in the new flooded Isengard area, but none in the new Entwood area.
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07-15-2014, 12:44 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Version 2.10 (Update 14)
This version adds the new West Gondor region with 4 new stable locations that are a part of Lotro Update 14.
I hurried to get this released, so I skipped adding the skills for Return/Guide/Muster to Dol Amroth. It could take me a while to find the skill IDs for these, so I may not be able to add them for a while.
Please report any problems you might find and I'll fix them with the next release.
Last edited by Vinny : 07-18-2014 at 04:16 PM.
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07-18-2014, 04:14 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Version 2.10.2
I got ambitious and enhanced my test plugin to make it easier to find action IDs, so it didn't take as long to find the IDs for ports to Dol Amroth. This version adds support for the skills Return/Guide/Muster to Dol Amroth as well as the rep travel discounts in the zone.
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07-29-2014, 06:01 PM
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The Undying
Forum posts: 85
File comments: 165
Uploads: 0
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UPdate 14.1 Adds Return to Derndingle
UPdate 14.1 adds a "Return to Derndingle which you can now acquire for 10 leaves + acquaintance Rep with Ents of Fangorn.
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07-29-2014, 06:41 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Re: UPdate 14.1 Adds Return to Derndingle
Quote:
UPdate 14.1 adds a "Return to Derndingle which you can now acquire for 10 leaves + acquaintance Rep with Ents of Fangorn.
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Thanks for the heads-up; I'll start working on adding it.
...and here I thought I was all caught up and could focus on other tasks for a while.
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08-01-2014, 02:51 PM
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The Indomitable
Forum posts: 13
File comments: 780
Uploads: 11
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Version 2.10.3
As magill pointed out, there is now a Return to Derndingle skill that allows you to travel directly to Entwood. However, there isn't a stable there or even a milestone, so in order to link it in to the TR network, I had to create a fake stable location at Derndingle and then add manual travel routes to and from Woodhurst.
Now you will be able to retrieve the Return skill in TR after you learn it and check it on the return list (/trw rt). Until then, you will at least be given a route to get there, although the path from Woodhurst to Derndingle is tricky to follow.
Note: The instant travel to Derndingle from the ent on the hill outside fallen Isengard is not included in best route calculations.
Last edited by Vinny : 08-01-2014 at 02:52 PM.
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08-27-2014, 12:54 AM
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The Undefeated
Forum posts: 5
File comments: 76
Uploads: 5
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Hi,
is there any way to include the ports to my house and the house of my kinship? Or are they already included and I just can't find them? ^^
From Dol Amroth to Needlehole TR tells me:
Code:
TR: Dol Amroth -> South Bree(ST) -> Celondim(ST) -> Duillond -> Needlehole
but a much better way (shorter, secs/silver is set to 1, but also tried 99) for me would be
Code:
Dol Amroth -> my house (near Celondim) -> manual ride to Needlehole (or first to Celondim, then ST if you like)
And is there any way to add a button to open the window? I don't like typing /trw everytime I want to use your plugin, because most of the time I can't remember what command it was to open the window ^^
And another question: Any plans for a multilanguage version?
Edit: And it also seems as if the prices are way off. I marked all the discounts / reqs which I meet, but Helm's Deep -> Stoke (ST) costs 36,30 for me, but TR says it will cost 59,40.
And it seems as if your plugin does not recognize my reputation-ports (maybe because I play in german?).
Last edited by DaBear78 : 08-28-2014 at 08:19 AM.
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