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03-22-2012, 12:45 AM
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The Undefeated
Forum posts: 5
File comments: 4
Uploads: 2
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Nice plugin :)
Nice plugin, I use it on all my characters now
I have a suggesion for an enhancement if you are interested.
Sometimes I want to know how much cash or skirmy marks (ore pretty much anything!) I have earnt from a particular activity. It would be nice if I could take a snapshot of the current wallet state and later run a report of the difference.
I was thinking that it might be something that fits in your plugin.
Cheers,
Augury
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03-18-2012, 09:53 AM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Quote:
Originally Posted by Adra
Hi, there's a minor localization issue, some items are displayed twice, in english and in local language, but however, it works fine
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Thanks for pointing this out.
That's a side effect of the fact that Turbine doesn't provide distinct IDs for the different currencies so they are identified by "Name". I hadn't anticipated the impact on the default names. What's worse is if you switch clients it will add all of the currencies you encounter, not just the defaults The temporary workaround, as you already found, is to uncheck the 'Show' setting for the duplicates.
Fortunately, the solution should be fairly simple and should be available whenever ver 1.04 gets released.
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03-18-2012, 08:04 AM
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The Undying
Forum posts: 171
File comments: 678
Uploads: 13
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Hi, there's a minor localization issue, some items are displayed twice, in english and in local language, but however, it works fine
Last edited by Adra : 03-18-2012 at 08:05 AM.
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03-18-2012, 07:52 AM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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Great! Thanks for the quick update!
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03-17-2012, 08:55 PM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Version 1.03 is mostly just bug fixes and workarounds. This version will work for Creeps and will work with the Turbine Plugin Loader.
Note, for Creeps, the only valid currency will be Commendations since Turbine has not implemented :GetMoney() or :GetDestinyPoints() for MonsterPlayerAttributes. When Turbine implements either of those, they will auto-magically become available in Wallet for Creeps.
Last edited by Garan : 03-17-2012 at 09:29 PM.
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03-17-2012, 03:18 PM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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Yes, indeed, I use the LOTRO launcher for it as in the previous version it worked as it should
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03-17-2012, 11:59 AM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Quote:
Originally Posted by Wicked Mouse
For some reason it did not show any numbers next to the icons for me when I used it first time, except for the money. I noticed the Destiny points not showing. Turning that off and back on did make it appear. However my Marks, Medallions, Seals and Relic Shards did not. I'll try to look into it a bit more next time and will report if I can distinguish anything.
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How are you launching Wallet? Are you using the Turbine Launcher? I'm wondering if there is a problem similar to the Backpack initialization.
EDIT: After some quick testing, I confirmed there is indeed a bug in Turbine's barter wallet the causes the quantities to be 0 when loaded with the Turbine Launcher. If you unload the plugin and reload it the quantities will be correct. I will look into a work around for this ASAP.
After some more testing, this is going to take a little longer to work around than I initially thought. I should have a fix available in a day or two.
Last edited by Garan : 03-17-2012 at 12:44 PM.
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03-17-2012, 07:52 AM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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For some reason it did not show any numbers next to the icons for me when I used it first time, except for the money. I noticed the Destiny points not showing. Turning that off and back on did make it appear. However my Marks, Medallions, Seals and Relic Shards did not. I'll try to look into it a bit more next time and will report if I can distinguish anything.
Last edited by Wicked Mouse : 03-17-2012 at 08:03 AM.
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03-16-2012, 04:06 PM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Quote:
Originally Posted by Adra
Great work !
and what a pity for creeps commendations, I hope Turbine will fix that soon
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Thanks for the comments
The issue with Creeps is the Gold. Commendations will work once I finish some minor changes for version 1.03 to account for the missing Gold and DP interfaces for Creeps (it's already implemented, it just needs a bit more testing).
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03-16-2012, 02:40 PM
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The Undying
Forum posts: 171
File comments: 678
Uploads: 13
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Great work !
and what a pity for creeps commendations, I hope Turbine will fix that soon
Last edited by Adra : 03-16-2012 at 02:43 PM.
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03-15-2012, 07:42 PM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Ver 1.02
Version 1.02 supports all of the new Barter Wallet currencies and some new ordering/docking functionality to make handling all of the new currencies easier.
Unfortunately, Turbine still has not implemented :GetMoney() for Creeps so Wallet will not work for Creeps until version 1.03 is published (no anticipated date yet).
Note that not all of the currencies have icons, so displaying them is of fairly little value since there's no icon to tell you what the number floating in the middle of your screen is for . If Turbine ever adds icons to those currencies, the icons will automatically be updated.
Last edited by Garan : 03-15-2012 at 07:45 PM.
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03-15-2012, 07:33 PM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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Woah! Great update!
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12-13-2011, 07:39 PM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Quote:
Originally Posted by Wicked Mouse
Playing a Creep I get the following error by the way:
Quote:
... the Rings Online\Plugins\GaranStuff\Wallet\Main.lua:305: attempt to call method 'GetMoney' (a nil value)
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Yeah, that's because Turbine didn't implement the :GetMoney method for Creep characters - you'll find that most of the attribute related plugins won't work for Creepside
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12-13-2011, 05:24 PM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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Playing a Creep I get the following error by the way:
Quote:
... the Rings Online\Plugins\GaranStuff\Wallet\Main.lua:305: attempt to call method 'GetMoney' (a nil value)
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12-12-2011, 03:56 PM
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The Undying
Forum posts: 341
File comments: 981
Uploads: 20
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Quote:
Originally Posted by Wicked Mouse
Suggestions:
- add more currencies, like the marks, medallions, seals, relic shards....
- add options to tick/untick the various currencies, saved for individual characters.
Wallet plugin seems to load normally with Turbine's new Plugin Manager.
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Thanks for the feedback.
Turbine does not yet expose any of the additional currencies to Lua.
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