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04-20-2010, 12:12 PM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Hey Sanjay188,
Thanks for reporting that bug to me. I didn't notice that yet. After looking into it, I saw a mistype in the skindefinitions.xml file.
If you change the line:
<Mapping ArtAssetID="hope_10" FileName="minimap\ hope_high.tga" />
into
<Mapping ArtAssetID="hope_10" FileName="minimap\hope_high.tga" />
(deleting some spaces in the hope_10 file's location) it's solved.
You can ofcourse also download version 1.3 where I fix this in. I'll upload it today.
Thanks again,
Ray
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04-19-2010, 01:51 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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minimap
Last edited by Sanjay188 : 04-19-2010 at 01:56 PM.
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04-17-2010, 04:34 AM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Posted the ZIP file. Hopefully you can extract the UI now.
Best regards,
Ray
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04-16-2010, 02:56 AM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Oeps, wrong extension ... It's a RAR file, so use Winrar to open it. (Winrar opens it without the file having the correct extension, so I didn't notice).
I'll post a real ZIP file tomorrow.
Thanks for letting me know!
Ray
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04-16-2010, 02:31 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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I just tried to download your file - it says invalid when I try to unzip it
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04-15-2010, 04:43 PM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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03-07-2010, 06:30 AM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Thanks
Thanks
As you can read, I've updated the interface to v1.2 to add the new lorebook button. Besides that, I created a gambit and attunement panel in the same style as the rest.
Cheers,
Ray
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03-06-2010, 06:42 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Woot!
Awesome UI! Just installed it today and did as stated in the readme file for installation and it works awesome! I like this UI a lot! Keep up the good work!
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01-18-2010, 06:50 AM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Thanks for trying my interface out :-)
- About the RK attunement bar: since you are using a lower resolution, you might want to drag it a bit up from behind the buttons. You can do that by unlocking your UI: (See Options->Key Mapping->Reposition UI for the combination you need to press to unlock the UI)
- On a lower resolution you can change the line in skindefinition.xml:
<Element ID="ToolbarField" X="0" Y="1080" Width="1980" Height="158" Detach="1">
to
<Element ID="ToolbarField" X="0" Y="1080" Width="1280" Height="158" Detach="1">
and restart your game. The Toolbar will occupy the entire bottom of your screen. Then you can reposition all bars etc by unlocking the UI (see above) and if needed, scale all buttons and bars: (See Options->UI Settings->UI Scale)
If you have more questions, I'd be happy to answer them.
Cheers,
Ray
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01-14-2010, 07:12 PM
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The Undying
Forum posts: 59
File comments: 88
Uploads: 2
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I really like your UI but I was curious, since I am running the game on a lower resolution than the one you originally intended the skin for, is there a way to make the toolbar bigger? The icons are just a wee bit too small for my tastes I like the size and placement of the menu buttons though, so what would I have to do with the skindefinition file in order to increase just the icons for the toolbar?
Also, I tried using this skin for my RK but there seems to be an issue with the small attunement meter. It is only the top half of the original meter and it's stuck behind the menu buttons lol. It doesn't seem to affect the hunter's focus (I didn't check my champion's fervor though).
Thanks for the help!
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12-09-2009, 05:19 AM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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No problem :-) Thanks for your feedback!
I've updated the comment in the skindefinition.xml file in version 1.1 and corrected the escort bar. (The skin around the bar was moved in SOM).
Cheers,
Ray
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12-09-2009, 04:45 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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That fixed it perfectly thanks very much.
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12-08-2009, 12:13 PM
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The Undying
Forum posts: 22
File comments: 43
Uploads: 2
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Whoepsie,
I see I made a typo in the skin definition's file.
The comment line:
<Element ID="ToolbarFieldMain" X="..." Y="..." Width="..." Height="158">
The rules for calculating the values are:
Width = Resolution Width
X = 0
Y = Resolution Height
Should have been:
<Element ID="ToolbarField" X="..." Y="..." Width="..." Height="158">
So in your case Amythyst,
<Element ID="ToolbarField" X="0" Y="1200" Width="1920" Height="158" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="0" Width="1280" Height="158"></Element>
Please let me know if that solves your problem...
Cheers,
Ray
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12-08-2009, 11:32 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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Its too long
I just wanted to say I noticed you were using 1920 x 1080, so I changed it to that, and well that did not work either, I still have the two extra boxes in there.
A
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12-08-2009, 11:10 AM
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The Wary
Forum posts: 0
File comments: 8
Uploads: 0
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Its too long
I think I need some help with your UI. First off, I love what I have so far, but... I have a resolution of 1920x1200 and that is what I changed it to, per your instructions. However, it seems the large box in the middle is perfect, but I have two smaller boxes to the right of the large one. Since I realize this probably makes no sense, I took a pic, and hope you can see from that what I am talking about.
Can you tell me how to get rid of those boxes to the right, so I can put my chat window in there?
Thanks!!
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