LocalPlayer
From LoTROInterface Wiki
API Reference > Turbine.Gameplay.LocalPlayer
A class that represents the local player.
Methods
Name | Description |
---|---|
GetAlignment | Gets the alignment of the player. (Inherited from Player) |
GetAttributes | Gets the general attributes of a player. |
GetBackpack | Gets the player's backpack. |
GetBaseMaxMorale | Gets the base max morale of the actor. (Inherited from Actor) |
GetBaseMaxPower | Gets the base max power of the actor. (Inherited from Actor) |
GetClass | Gets the class of the player. (Inherited from Player) |
GetClassAttributes | Gets attribute information specific to a class. |
GetEffects | Gets the effects on the actor. (Inherited from Actor) |
GetEquipment | |
GetInstance | Gets the instance of the Local Player. |
GetLevel | Gets the level of the actor. (Inherited from Actor) |
GetMaxMorale | Gets the max morale of the actor. (Inherited from Actor) |
GetMaxPower | Gets the max power of the actor. (Inherited from Actor) |
GetMorale | Gets the current morale of the actor. (Inherited from Actor) |
GetMount | |
GetName | Gets the name of the entity. (Inherited from Entity) |
GetParty | Gets the player's party, if it exists. |
GetPower | Gets the current power of the actor. (Inherited from Actor) |
GetRace | Gets the race of the player. (Inherited from Player) |
GetRaceAttributes | Gets attribute information specific to a race. |
GetSharedStorage | |
GetTrainedSkills | |
GetUntrainedSkills | |
GetVault | |
GetWallet | |
IsInCombat | Gets a flag indicating if the player is in combat. |
Events
Name | Description |
---|---|
BaseMaxMoraleChanged | Event fired when the actor's base max morale changes. (Inherited from Actor) |
BaseMaxPowerChanged | Event fired when the actor's base max power changes. (Inherited from Actor) |
InCombatChanged | Event fired when the player's in combat state changes. |
LevelChanged | Event fired when the actor's level changes. (Inherited from Actor) |
MaxMoraleChanged | Event fired when the actor's max morale changes. (Inherited from Actor) |
MaxPowerChanged | Event fired when the actor's max power changes. (Inherited from Actor) |
MoraleChanged | Event fired when the actor's morale changes. (Inherited from Actor) |
NameChanged | Event fired when the actor's name changes. (Inherited from Actor) |
PowerChanged | Event fired when the actor's power changes. (Inherited from Actor) |
TargetChanged |
Remarks
This class represents the Local Player in the world. The local player is the player logged into the world on the client which a script using this class is running.A Local Player has access to information beyond just a player, providing the ability to access the player's backpack.
Inheritence Hierarchy
- Turbine.Gameplay.EntityReference
- Turbine.Gameplay.Entity
- Turbine.Gameplay.Actor
- Turbine.Gameplay.Player
- Turbine.Gameplay.LocalPlayer
- Turbine.Gameplay.Player
- Turbine.Gameplay.Actor
- Turbine.Gameplay.Entity