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Crystal HUD
This is a work in progress.

Crystal HUD (named because the vitals bars are coloured translucent windows) was originally built on Palantir 0.3. The intention is to develop a hud that is highly configurable using simple windows, without the debuff indicators.

The vital bars will be able to be oriented horizontally or vertically, reduce in either direction, modifiable in both height and width, placed independently of each other and provide expected functionality such has hiding out of combat.

So .. one day soon.
 
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