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Unread 01-21-2019, 04:37 PM
SidTheMadHatter SidTheMadHatter is offline
The Wary
 
Join Date: Jan 2019
Location: Texas, USA
Posts: 4
CTD from unknown source

Hello,

I've noticed that every time I leave Old Anorien - Minas Tirith (Before Battle) via the stable horse (and rarely at other times), my game crashes to desktop. This started after reinstalling all the mods I like to run with.

I've only tested this on my Hunter so far, and these are the mods she has:

Loaded Plugins:
****AltInventory (3.06) (AltInventory)
****Babble (2.1.2)
****LootFilter (1.0) (LootFilter)
****SimplyNotes (3.2.5) (Notes2)
****Reminders/Mémos/Erinnerung (1.42) (Reminders)
****StableGuy (v9.00) (StableGuy)
****CampSite (1.17) (Vinny)
****TravelRef (2.18) (Vinny)
****VinnyLoader (1.0.1) (Vinny)

Has anyone else experienced this and if so, were you able to narrow down what is causing it?

My next step is to try the same action on the same character with only one plugin loaded at a time.
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  #2  
Unread 01-21-2019, 06:47 PM
Thurallor's Avatar
Thurallor Thurallor is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: May 2013
Posts: 164
Check the memory usage of LOTRO when the crash occurs. Most CTDs are the result of running out of memory. (As a 32-bit application, LOTRO can only use ~ 3.5 GB before it runs out, regardless of how much memory is in your machine.) So none of the plugins may be the culprit; but using all of them at once may use a lot of memory, thus exacerbating LOTRO's normal memory issue that won't be resolved until the 64-bit client is released (hopefully in the next few months).
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  #3  
Unread 01-21-2019, 07:48 PM
SidTheMadHatter SidTheMadHatter is offline
The Wary
 
Join Date: Jan 2019
Location: Texas, USA
Posts: 4
Quote:
Originally Posted by Thurallor
Check the memory usage of LOTRO when the crash occurs. Most CTDs are the result of running out of memory. (As a 32-bit application, LOTRO can only use ~ 3.5 GB before it runs out, regardless of how much memory is in your machine.) So none of the plugins may be the culprit; but using all of them at once may use a lot of memory, thus exacerbating LOTRO's normal memory issue that won't be resolved until the 64-bit client is released (hopefully in the next few months).
Once again, Thurallor to the rescue. <3 You're pretty awesome.

I do know that Minas Tirith, even without a lot of people in it or with any plugins loaded, can cause a little bit of lag...so you're most likely right.
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