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  #1  
Unread 10-11-2010, 03:04 PM
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Fade-in-fade-out

I'm curious, after seeing the Plugin TheOneBag, if it is possible to make the letterbox (mainbar) skinned so that it is faded-out when you aren't hovering over it (like TheOneBag does).

Sorry for bad explaining, but its the best way I can find to put it.
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Unread 10-11-2010, 07:11 PM
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I'm not exactly sure what you mean by "letterbox (mainbar)"

If you're talking about existing UI elements, then no. If you're talking about another plugin, then yes.

Lua plugins have no access to existing UI elements and can only add new elements. On occasion (currently only with player vitals and bags) we can hide existing UI elements, but that's as close as a plugin can get to actually affecting them.
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Unread 10-12-2010, 01:42 AM
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Quote:
Originally Posted by Digital_Utopia
I'm not exactly sure what you mean by "letterbox (mainbar)"

If you're talking about existing UI elements, then no. If you're talking about another plugin, then yes.

Lua plugins have no access to existing UI elements and can only add new elements. On occasion (currently only with player vitals and bags) we can hide existing UI elements, but that's as close as a plugin can get to actually affecting them.
Letterbox/mainbar are the terms used for the bottom bar on the UI.

Like your signature, I understand that they are entirely different things, but I wasn't sure if a Photobucket tool or something could fade-out the mainbar half-way if it wasn't being hovered over.

TheOneBag was simply an example, since it had been the first time I'd seen a fade-out in LotRO.
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Unread 10-12-2010, 04:50 AM
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Quote:
Originally Posted by Travisimo
Letterbox/mainbar are the terms used for the bottom bar on the UI.

Like your signature, I understand that they are entirely different things, but I wasn't sure if a Photobucket tool or something could fade-out the mainbar half-way if it wasn't being hovered over.

TheOneBag was simply an example, since it had been the first time I'd seen a fade-out in LotRO.
Oh, I'm not trying to come off like a smarta** (this time anyway ) I just wanted to make sure of what you meant lol

Sadly, the answer is no - while it's possible to make any graphic semi-transparent/transparent, the problem comes down to that skinning has no scripted logic to it, and the game itself doesn't support that capability by default.
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  #5  
Unread 10-13-2010, 10:00 AM
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Quote:
Originally Posted by Digital_Utopia
Oh, I'm not trying to come off like a smarta** (this time anyway ) I just wanted to make sure of what you meant lol

Sadly, the answer is no - while it's possible to make any graphic semi-transparent/transparent, the problem comes down to that skinning has no scripted logic to it, and the game itself doesn't support that capability by default.
Lol ok, thanks for the help.
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