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  #1  
Unread 09-22-2007, 07:41 AM
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Yeshh

here is the screenshot for the +2 bug when trying to move the attack eye

hiding the attack eye didn't fix the XP bar(s) maybe it's resolution related?
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Last edited by Reven : 09-22-2007 at 07:44 AM.
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  #2  
Unread 09-22-2007, 08:14 AM
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ok this is only getting worse, I reinstalled your UI and followed the resolution settings.. this is what I get now. What am I overlooking?
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  #3  
Unread 09-22-2007, 08:19 AM
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fixed it... I feel like such a newbie...

I can't wait till /reloadui is implimented
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Last edited by Reven : 09-22-2007 at 08:30 AM.
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  #4  
Unread 09-23-2007, 09:12 AM
Deewe Deewe is offline
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Hey!

funny it took me much time to figure it out. At first I had the exact same issue.

Thing is as I wanted to have the Focus/Fervor bar moveable anywhere I had to change many things, but now it's done
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  #5  
Unread 09-23-2007, 02:15 PM
Hollywood Hollywood is offline
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Oi, I came across this :
(Note the evil eye being mis-aligned) ( This is with latest +2 version, no modifications made).
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Last edited by Hollywood : 09-23-2007 at 02:18 PM.
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  #6  
Unread 09-23-2007, 06:27 PM
Deewe Deewe is offline
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Hello Holly,

you have to quit & reaload the game after selecting my UI.

Seems this bug comes from that issue.

Even you can edit the Skindefinition.xml file to fit your needs

I think you are using 1280*1024 as layout.

I edited parts of the UI, to fit your needs.

I'm not sure the focus bar will fit perfectly the eye, you may have to edit the Y parameter.


Good luck messing with the xml file



<!-- Toolbar -->
<!-- <Mapping ArtAssetID="LetterBoxBottom" FileName="letterbox_bottom_XP.tga"></Mapping> -->
<Mapping ArtAssetID="LetterBoxBottom" FileName="invisible.tga"></Mapping>

<PanelFile ID="toolbar">

<!-- Set your resolution below Width and Height -->
<Element ID="ToolbarField" X="0" Y="0" Width="1280" Height="1024" Detach="1">

<!-- Y=Height-85 Also Set your resolution Width and Height -->
<Element ID="ToolbarFieldMain" X="0" Y="995" Width="1280" Height="1024"></Element>

<!-- Y=Height-7 Also Set your resolution Width, do not change the Height -->
<Element ID="LevelMeter" X="0" Y="1017" Width="1024" Height="6">


<!-- Set your resolution Width only in the 2 lines below -->
<Element ID="LevelMeterFill" X="0" Y="0" Width="1280" Height="6">
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1280" Height="6">
</Element>
</Element>

<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="1" Y="1" Width="1" Height="1"></Element>
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="1" Width="1" Height="1"></Element>
<Element ID="LevelMeterText" X="0" Y="0" Width="1" Height="1"></Element>
</Element>

<!-- For positioning the Autoattack Eye Edit X and Y below -->
<!-- Be sure to both change both X or both y with the same amount -->
<!-- To hide the Eye completely set X="0" Y="0" Width="1" Height="1" in the 3 rows-->
<!-- Example Below is a centered eye in 1280x1024 -->
<Element ID="AutoAttackIndicatorButton" X="600" Y="684" Width="79" Height="79"></Element>
<Element ID="ViolentModeIndicator" X="608" Y="694" Width="63" Height="63"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="0" Y="0" Width="1" Height="1"></Element>

-- Change X and Y in the 2 lines below to move the fervor and aim bars -->
<Element ID="GamePlay_FervorPipDisplay" X="595" Y="643" Width="90" Height="41"></Element>
<Element ID="GamePlay_AimPipDisplay" X="595" Y="26" Width="90" Height="41"></Element>
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  #7  
Unread 09-24-2007, 06:02 PM
Deewe Deewe is offline
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I know you already found out, but in case there are others players having the issue here how to fix it :

ESC -> Options -> UI Settings -> UI Scale -> Toolbar = 1.00

Changing the toolbar scale will move the Xp bar
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