I've been working on updating the Azure Glass interface to work with Moria, but I've run into issues with the small attunement gauge. I've moved it to where the focus and fervor are currently for my UI, but for whatever reason it's getting cropped its original width:
The tooltip will display over the entire 120 pixels I have made room for, but only the left-most 88 pixels are displayed. Those 88 pixels happen to be the exact width of the "ID_UISkin_PipDisplay_AtunementTemplate" and "Gameplay_AtunementUI" panels, but changing them doesn't seem to have any effect. Frosty or another developer, is that 88 pixel width hard coded somewhere or is there a panel I'm missing? I didn't have this problem with the focus or fervor displays.