Quantcast Chop a vital box in half - LoTROInterface
VGInterface.com
Search Downloads


Go Back   LoTROInterface > LotRO > Developer Discussions > XML modification help (L)

Reply
Thread Tools Display Modes
  #1  
Unread 08-11-2009, 03:23 PM
wackafoo wackafoo is offline
The Indomitable
 
Join Date: Aug 2009
Posts: 12
Chop a vital box in half

On a skin I can not find anymore. There was a choped in half vital box.



How do i chop this in half so i can make the vital box go lower on my screen?
Reply With Quote
  #2  
Unread 08-14-2009, 11:46 PM
Uthboth's Avatar
Uthboth Uthboth is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Apr 2007
Location: Boise, Idaho USA
Posts: 48
I don't know the accuracy of this statement and I have no way to go back and test it. Here is what I think may have happened to the vitals box.

When they changed the way the debuffs and the buffs work how they list the shortest cool-down on the right to prevent them from moving around so much it made the vitals box it's current size. I do not know of any skin that can change the base size of any ctrl-\ boxes.

That's my thought on what caused them to increase in size. I would like them to be shorter then they are because I keep mine on the bottom of my screen.
Reply With Quote
  #3  
Unread 08-16-2009, 04:17 AM
wackafoo wackafoo is offline
The Indomitable
 
Join Date: Aug 2009
Posts: 12
Ah was looking in my old pics and found a screenshot of it. Look how far down they are.


After finding the pic i was able to find the screenpack and use the codeing from it.
http://www.lotrointerface.com/downlo...Eorlingas.html

Now its much lower!

Last edited by wackafoo : 08-16-2009 at 05:14 AM. Reason: new information
Reply With Quote
  #4  
Unread 08-16-2009, 03:31 PM
Uthboth's Avatar
Uthboth Uthboth is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Apr 2007
Location: Boise, Idaho USA
Posts: 48


Didn't know that was possible, now I can update mine. Thanks for the find.
Reply With Quote
  #5  
Unread 08-16-2009, 06:11 PM
Uthboth's Avatar
Uthboth Uthboth is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Apr 2007
Location: Boise, Idaho USA
Posts: 48
I looked through the xml file and I can't find the line of code to change the vitals box. Would you please post the portion of the code that I would need to paste into the xml file that I'm currently using.
Reply With Quote
  #6  
Unread 08-16-2009, 08:32 PM
wackafoo wackafoo is offline
The Indomitable
 
Join Date: Aug 2009
Posts: 12
Quote:
Originally Posted by Uthboth
<!-- 3/14/2008 Unit Frames Positioning Tweaks-->
<PanelFile ID="ID_UISkin_AvatarPanel">
<Element ID="Toolbar_Quickslot_Extended_Scaler" X="283" Y="526" Width="460" Height="175">
<Element ID="Toolbar_Quickslot_Extended" X="40" Y="0" Width="420" Height="175"></Element>
</Element>

<Element ID="AvatarPanel" X="2" Y="2" Width="274" Height="176">
<Element ID="VitalsParent" X="0" Y="20" Width="274" Height="156">
<Element ID="VitalsBg" X="88" Y="42" Width="175" Height="27"></Element>
<Element ID="VitalsField" X="96" Y="34" Width="168" Height="42"></Element>
<Element ID="AvatarPanel_BG" X="-1" Y="1" Width="273" Height="105"></Element>
<Element ID="PlayerVitals_Animations" X="2" Y="0" Width="277" Height="104"></Element>
<Element ID="AvatarPanel_COVER_LOWRES" X="22" Y="21" Width="64" Height="62"></Element>
<Element ID="PlayerLevel_BG" X="21" Y="78" Width="65" Height="32"></Element>
<Element ID="PlayerLeaderIcon" X="74" Y="68" Width="16" Height="16"></Element>
<Element ID="PlayerAssistantIcon" X="74" Y="68" Width="16" Height="16"></Element>
<Element ID="PlayerVoiceChat" X="46" Y="6" Width="20" Height="20"></Element> <!-- x71 to x46, y11 to y6-->
<Element ID="PlayerVoiceChatSquelched" X="46" Y="6" Width="20" Height="20"></Element> <!-- x71 to x46, y11 to y6-->
<Element ID="PlayerSendingData" X="46" Y="6" Width="20" Height="20"></Element> <!-- x71 to x46, y11 to y6-->
<Element ID="PlayerName" X="97" Y="3" Width="176" Height="36"></Element> <!-- x87 to y97-->
<Element ID="PlayerEffectDisplay" X="92" Y="74" Width="169" Height="64"></Element>
<Element ID="PlayerLevel" X="35" Y="83" Width="32" Height="17"></Element> <!-- y84 to y83-->
<Element ID="PlayerPVP_Info" X="-4" Y="-3" Width="34" Height="98">
<Element ID="PlayerPVP_RankDisplay" X="2" Y="70" Width="32" Height="32"></Element> <!-- y0 to y70-->
<Element ID="PlayerPVP_PrestigeDisplay" X="0" Y="20" Width="34" Height="78"></Element>
</Element>
</Element>
</Element>

</PanelFile>

<PanelFile ID="ID_UISkin_OpponentPanel">
<Element ID="OpponentPanel" X="268" Y="2" Width="284" Height="130">
<Element ID="VitalsParent" X="0" Y="20" Width="284" Height="110">

<Element ID="Opponent_SelectionField" X="7" Y="0" Width="272" Height="120">
<Element ID="OpponentsVitals_BG" X="10" Y="40" Width="176" Height="32"></Element>
<Element ID="OpponentVitalsField" X="10" Y="34" Width="168" Height="42"></Element>
<Element ID="OpponentPanel_BG" X="-1" Y="1" Width="277" Height="104"></Element>
<Element ID="OpponentClass" X="173" Y="72" Width="20" Height="20"></Element> <!-- x179 to x173-->
<Element ID="OpponentPortrait" X="186" Y="21" Width="64" Height="64">
<Element ID="Target_Image" X="0" Y="0" Width="64" Height="64"></Element>
</Element>
<Element ID="OpponentName" X="-5" Y="3" Width="176" Height="36"></Element> <!-- x5 to x-5 -->
<Element ID="OpponentEffectDisplay" X="9" Y="74" Width="170" Height="44"></Element>
<Element ID="OpponentVitals_Animations" X="-4" Y="-1" Width="277" Height="104"></Element>
<Element ID="OpponentPanel_COVER_LOWRES" X="186" Y="22" Width="64" Height="62"></Element>
<Element ID="OpponentLevel_BG" X="185" Y="78" Width="65" Height="32"></Element>
<Element ID="OpponentLevel" X="200" Y="83" Width="32" Height="17"></Element> <!-- y84 to y83-->
<Element ID="OpponentPVP_RankDisplay" X="242" Y="67" Width="32" Height="32"></Element> <!-- y-3 to y67-->
<Element ID="OpponentPVP_PrestigeDisplay" X="242" Y="17" Width="34" Height="78"></Element>
</Element>

<Element ID="InanimateObject_SelectionField" X="28" Y="1" Width="228" Height="84">
<Element ID="InanimateObjectPanel_BG" X="7" Y="26" Width="215" Height="51"></Element>
<Element ID="InanimateObjectForeground" X="-2" Y="19" Width="231" Height="66"></Element>
<Element ID="InanimateObjectName" X="11" Y="29" Width="205" Height="47"></Element>
</Element>

</Element>
</Element>
</PanelFile>

there you go
Reply With Quote
  #7  
Unread 08-16-2009, 11:31 PM
Uthboth's Avatar
Uthboth Uthboth is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Apr 2007
Location: Boise, Idaho USA
Posts: 48
Cool, thanks.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Chat Box AUtz Interface Help (D) 1 05-21-2009 10:56 AM
Nemesis&Arch-nemesis Vital Panels Assets daimon LotRO Wish List (L) 3 12-01-2007 01:25 AM
Default font in loot box too small Feather Interface Help (L) 0 10-28-2007 04:20 AM


All times are GMT -5. The time now is 01:41 PM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | VGInterface | LoTROInterface | MMOInterface | Swtorui