A new SkinDictionary.txt file will be posted along with the assets for book 8 when it goes live, but here's the sneak peak if you want to mess around on Bullroarer.
This is certainly really cool and what I'd like to do with my interface, and I know it's possible,
but I can't find a useful SkinDictionary that contains the needed information, only about the artassetid's.
What am I missing?
This is certainly really cool and what I'd like to do with my interface, and I know it's possible,
but I can't find a useful SkinDictionary that contains the needed information, only about the artassetid's.
What am I missing?
There's two code files in there. SkinDefinition.xml (the file that contains artassetid's) and SkinDictionary.txt (contains the information you seek).
To make use of the stuff in skindictionary.txt you need to copy paste the code you want to use into the skindefinition.xml
If you can't find something you want to modify from there then you can't modify it. There is no guide that i know of which would explain what each tag do so you need to guess if the tag name isn't obvious.
Now for my changes: I'm going to move the AreaText_Label to the top of the radar, the CoordinateText_Label underneath, then the radar below that. Because I'm a neat freak, I'm going to re-arrange the order of the elements and keep them in Y-coordinate order:
Save the SkinDefinition.xml file and restart your client. If you already have the skin assigned, when you go into the game you should see the changes. If not, you will need to set the skin on the options panel, then log out and back in again to see the changes.
Here's the modified radar skin (see the image "radar_modified" below)
Enjoy your skinning!
-P
Just did the same thing, what about that yellow bar blinking to show that you are in a Quest-Area. Did not move above. Is there some way to move it?