Hello,
I tested Eclipse vital code at Filikul on Nornuan and it failed to hide the orange animation
However I had a look at the code and found the line to edit to hide it
search in
skindefinition.xml file for the line containing the text
Element ID="OpponentVitals_Animations"
then set its width and height values to 1
For example, here is the patch result on JRR opponent vital bar code :
Code:
<!-- Opponent vital bar -->
<PanelFile ID="ID_UISkin_OpponentPanel">
<Element ID="OpponentPanel" X="254" Y="0" Width="310" Height="300"> <!-- width = 310 instead of 305 -->
<Element ID="LockOnOverlay" X="278" Y="33" Width="31" Height="31"> </Element>
<Element ID="VitalsParent" X="0" Y="20" Width="310" Height="300"> <!-- width = 310 instead of 305 -->
<Element ID="InanimateObject_SelectionField" X="40" Y="1" Width="228" Height="84">
<Element ID="InanimateObject_BigBattlesMedalImageField" X="0" Y="40" Width="32" Height="32"> </Element>
<Element ID="InanimateObjectPanel_BG" X="7" Y="26" Width="215" Height="51"> </Element>
<Element ID="InanimateObjectForeground" X="-2" Y="19" Width="231" Height="66"> </Element>
<Element ID="InanimateObjectName" X="11" Y="29" Width="205" Height="47"> </Element>
</Element>
<Element ID="OpponentDisplayParent" X="0" Y="0" Width="309" Height="300"> <!-- width = 309 instead of 302 -->
<Element ID="Opponent_SelectionField" X="-8" Y="0" Width="309" Height="120"> <!-- width = 309 instead of 304 -->
<Element ID="OpponentsVitals_BG" X="42" Y="40" Width="176" Height="32"> </Element>
<Element ID="OpponentVitalsField" X="42" Y="34" Width="168" Height="42">
<Element ID="OpponentHealthVitalField" X="1" Y="0" Width="163" Height="23"> <!-- x = 1 instead of 0 --> <!-- from here 21 replacements of 164 by 163 -->
<Element ID="OpponentHealthField" X="0" Y="0" Width="163" Height="23">
<Element ID="TemporaryOpponentHealthMeter" X="0" Y="12" Width="163" Height="9">
<Element ID="meter_fill" X="163" Y="0" Width="0" Height="9">
<Element ID="meter_fill_image" X="-163" Y="0" Width="163" Height="9"> </Element>
</Element>
</Element>
<Element ID="CurrentOpponentHealthMeter" X="0" Y="12" Width="163" Height="9">
<Element ID="meter_fill" X="163" Y="0" Width="0" Height="9">
<Element ID="meter_fill_image" X="-163" Y="0" Width="163" Height="9"> </Element>
</Element>
</Element>
</Element>
<Element ID="CurrentOpponentHealthText" X="4" Y="8" Width="163" Height="16"> </Element>
</Element>
<Element ID="OpponentPowerField" X="1" Y="19" Width="163" Height="23">
<Element ID="TemporaryOpponentPowerMeter" X="0" Y="4" Width="163" Height="9">
<Element ID="meter_fill" X="163" Y="0" Width="0" Height="9">
<Element ID="meter_fill_image" X="-163" Y="0" Width="163" Height="9"> </Element>
</Element>
</Element>
<Element ID="CurrentOpponentPowerMeter" X="0" Y="4" Width="163" Height="9">
<Element ID="meter_fill" X="163" Y="0" Width="0" Height="9">
<Element ID="meter_fill_image" X="-163" Y="0" Width="163" Height="9"> </Element>
</Element>
</Element>
<Element ID="CurrentOpponentPowerText" X="5" Y="0" Width="163" Height="16"> </Element>
</Element>
</Element>
<Element ID="OpponentPanel_BG" X="31" Y="1" Width="273" Height="125"> </Element> <!-- width = 273 instead of 277 -->
<Element ID="OpponentClass" X="211" Y="72" Width="20" Height="20"> </Element>
<Element ID="OpponentPortrait" X="218" Y="21" Width="64" Height="64">
<Element ID="Target_Image" X="0" Y="0" Width="64" Height="64"> </Element> <!-- x = 0 instead of 8 (macabra portrait bug) -->
</Element>
<Element ID="OpponentLevelHiddenSkull" X="218" Y="79" Width="65" Height="32"> </Element>
<Element ID="OpponentName" X="11" Y="3" Width="205" Height="36"> </Element>
<Element ID="OpponentVitals_Animations" X="28" Y="-1" Width="1" Height="1"> </Element>
<Element ID="OpponentPanel_COVER_LOWRES" X="218" Y="22" Width="64" Height="62"> </Element>
<Element ID="OpponentLevel_BG" X="217" Y="78" Width="65" Height="32"> </Element>
<Element ID="OpponentLevel" X="233" Y="84" Width="32" Height="17"> </Element> <!-- x = 233 instead of 232 -->
<Element ID="OpponentPVP_RankDisplay" X="274" Y="0" Width="32" Height="32"> </Element> <!-- y = 0 instead of -3 -->
</Element>
<Element ID="OpponentOpenTapping" X="12" Y="38" Width="36" Height="36">
<Element ID="OpponentOpenTapping_TutorialHighlight" X="2" Y="0" Width="30" Height="34">
<Element ID="TutorialHighlighter_LeftBorder" X="0" Y="0" Width="3" Height="34"> </Element>
<Element ID="TutorialHighlighter_BottomBorder" X="3" Y="31" Width="24" Height="3"> </Element>
<Element ID="TutorialHighlighter_RightBorder" X="27" Y="0" Width="3" Height="34"> </Element>
<Element ID="TutorialHighlighter_TopBorder" X="3" Y="0" Width="24" Height="3"> </Element>
</Element>
</Element>
<Element ID="OpponentEffectDisplay" X="37" Y="74" Width="170" Height="200"> </Element>
<Element ID="OpponentDisplay_BigBattlesMedalImageField" X="0" Y="40" Width="32" Height="32"> </Element>
</Element>
</Element>
<Element ID="HiddenDragBox_DragBox" X="0" Y="20" Width="305" Height="280">
<Element ID="Box_01_Empty_InnerShadow" X="1" Y="1" Width="303" Height="278">
<Element ID="InnerShadow_TopLeft" X="0" Y="0" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_MidLeft" X="0" Y="9" Width="9" Height="260"> </Element>
<Element ID="InnerShadow_BottomLeft" X="0" Y="269" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_BottomMid" X="9" Y="269" Width="285" Height="9"> </Element>
<Element ID="InnerShadow_BottomRight" X="294" Y="269" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_MidRight" X="294" Y="9" Width="9" Height="260"> </Element>
<Element ID="InnerShadow_TopRight" X="294" Y="0" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_TopMid" X="9" Y="0" Width="285" Height="9"> </Element>
</Element>
<Element ID="Box_01_Empty_LeftBorder" X="0" Y="0" Width="1" Height="280"> </Element>
<Element ID="Box_01_Empty_BottomBorder" X="1" Y="279" Width="303" Height="1"> </Element>
<Element ID="Box_01_Empty_RightBorder" X="304" Y="0" Width="1" Height="280"> </Element>
<Element ID="Box_01_Empty_TopBorder" X="1" Y="0" Width="303" Height="1"> </Element>
</Element>
<Element ID="HiddenDragBox_DragBar" X="0" Y="0" Width="305" Height="20"> </Element>
<Element ID="HiddenDragBox_TitleText" X="25" Y="0" Width="254" Height="20"> </Element>
</Element>
</PanelFile>
<!-- End of opponent vital bar -->
As you can see below, when applying patch, orange portrait overlay and animations disappear :
Have fun ingame and irl