Originally Posted by Apothecary
Okay. I am aware of the ;loc function. That is good to work out where you are currently standing. But say I am at 22.3s 36.4w and I want to find the location 45.8s 20.4w I run into trouble. I can work out an approximation of where that might be, but I need to go there and then continue to spam ;loc to make sure I get it right. I wanted to find a mod that would show those co-ordinates on the cursor of the map, much like in World of Warcraft so I knew exactly where I needed to go in seconds literally.
I find it surprising that people aren't lining the forums consistantly complaining about this lack of functionality. I heavily rely on co-ordinates in WoW to communicate locations to people and to find quest locations using sources such as Allakazam. To often do I find a quest like one that says you will find the berries in the Valley behind the house. Well the quest location was in a valley, but wasn't behind the house.
Edit: thesynth posted a weblink to a dynamic website that shows the map, locations and co-ordinates seperately from the game but to the extent that a player should be able to approximate the location fairly easily.
The link to the post is here: http://forums.lotro.com/showthread.php?t=60055
The link to the dynamic web link is here: http://mehq.net/dynmap/index.php
Yes, I understand that/those. That website, and I did not look posted locs onto thier webpage. It is not dynamic or or in-game function other than the location command They actully used loc to take a coordinate reading at the location to post the information.
This is why I never used locs. Either I am not smart enough or they are just bothersome. Anyway, the idea is, that you run in one direction, check the loc again, and figure out the change in coordinates. After you understand how it changes, then you can move from you present loc to the new 'loc'/coordinates without the annoying checking.