Okay, that was a whole lot more exposition then I was expecting, but that is really good information! Defiantly something to remember!
As mentioned before, the “events” that Turbine built into the API, would it be better practice to assign them inside the class Constructor, or outside with the rest of the functions?
And On the topic of memory usage how likely are we going to run into a problem with our plugins eating too much memory? I know Digital Utopia has a very specific instance that it can and probably will have a problem, but what about the rest of us not working with image files? Because, yea, if it is likely I think my next "release" will be mostly just memory management cleanup.
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