thats the original Skindefinition.xml by Turbine where all the tags for images are, think it as a library. From there you pick the ones you need to create your own skin and add the lines to your own Skindefinition.xml.
As I said earlier the easiest way to figure out how it works is to check someone else's custom skin.
np. It's a bit difficult to try to explain it all in a few sentences. Just start by trying to do the example I explained above.
|