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Unread 04-20-2007, 03:56 AM
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Aalwein Aalwein is offline
GM, Scarlet Underground
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Interface Author - Click to view interfaces
 
Join Date: Apr 2007
Posts: 163
simulated all-in-one-inventory

I got to playing with the UI and I hadn't seen an all-in-one-inventory mod yet. I'm guessing that is because it's not possible with the asset IDs we know yet, but I wanted to show how far I'd gotten and see if I could get any ideas flowing.

I essentially so far have created invisible textures with an invisible alpha layer and removed all borders. As you can see from the screenshot, it removes ALL the borders from ALL the windows. This makes it difficult to see the text on many of the windows. I thought about creating an alpha layer that created the illusion of a 50% screen on all the borders.

What I think we need at this point is a way to modify just the bag borders (no asset IDs?) and the title bars/labels over the bags (no asset IDs?). I think until such a time as we have asset IDs to do this, a 50% transparent screen for all borders would do, but we have to get rid of those title bars. Is there any asset ID to remove them?
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