Thread: Threat Meter
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Unread 09-29-2010, 04:27 PM
rushl rushl is offline
The Indomitable
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Join Date: Jun 2009
Posts: 14
Because those who do use it will cruise through content. What was once a challenge will then be a simple "watch the meter" exercise. Once content is so easily completed, the difficulties will naturally be increased. At that point, those who don't use the meter won't be able to compete. So it'll be either go with the meter or go home.

It's a vicious circle, and it doesn't improve the game.

And I won't believe that the difficulty won't be increased. Already there's calls of "easy mode" and complaints that things are too easy already. Also, I won't accept that the meter wouldn't simplify content. If it didn't make things easier, people wouldn't be asking for it.

It's akin to asking for a button that kills every mob in a 100 meter radius. Sure it'd be cool - but don't you think if we had something like that they'd plan for it when designing content? And once they began factoring that it, don't you think someone without that button would have significantly more problems?

rushl

Last edited by rushl : 09-29-2010 at 05:07 PM.
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