Quote:
local type, data = shortcut:GetType(), shortcut:GetData()
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Is the important part here and the data you need - this is the hex code for the skill and the type of skill. These are also what you use when you set a skill.
Do you use a bar plugin at all? If you do you should be able to extract the codes you need from its save data.
Alternatively
Quote:
shortcut= quickslot:GetShortcut()
type, data = shortcut:GetType(), shortcut:GetData()
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Will get you the data you need from one quickslot that you build. Obviously, save etc as you wish!
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"Our ideals may never be realised, But they indicate what we are trying to do." Dick Tahta
Last edited by MrJackdaw : 11-12-2011 at 06:11 PM.
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