Thread: Lua Ide
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Unread 11-13-2010, 03:12 PM
goldbishop goldbishop is offline
The Undying
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Join Date: Nov 2010
Posts: 30
Problem is that LUA is a table storage language. Alot of the information being stored is usually intiated by the "Host" application which in most senses can be anything. There are some framework constants that will always be there, such as the metadata and some "properties" but for the most part that is all a "GOOD" IDE could do is provide the core-basics that would be available.

Now if for some reason, Turbine released a better LUA class structure than the one they have provided, then an IDE with good intellisense would work well.
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