Pwitty Elvish skin! :)
- I personally haven't changed anything to the code of the XP bar, so it remains unchanged in my skin and so untouched :) - Outfit tabs aren't skinned to my knowledge. - You can try to change the size of the title bar.. I haven't bothered, and just altered my graphics to it. - In UI settings you can turn of 3D portraits. It ill be covered then with something. You cannot leave it completely out of the UI, to my knowledge. Could you make a version with a main bar just in the bottom middle? :) I'm used to have it there. I'd find it rather uncomfortable to find it on a different place on screen :) I very much like the skin. Prolly will be using it instead of Kuvasie's Spirit of Elfwood. Funny to see my deed book has inspired others :) May I also suggest to do something with the ring of the RADAR/Minimap? :) Keep up the good work! |
4. (how) can i deactivate the portrait in the player vitals ?
the only way Ive found is to resize to W="1" H+"1" <Element ID="PlayerPortrait" X="21" Y="21" Width="1" Height="1"></Element> <Element ID="AvatarPanel_COVER_LOWRES" X="22" Y="1" Width="1" Height="62"></Element> |
Quote:
New screen, without portrait and name at the player vitals, will prob remove the lvl aswell Quote:
Quote:
Update: ----------------------------------------------------- new vitals are now finished and working fine: new minimap finished: (will place the buttons at the right side as soon as we get the right IDīs for them) but now i noticed another problem, my bag overlay image dosnt work Quote:
|
That looks really nice! Ill download it when its finished and give it a try.
Are you going to make the bottom bar invisible so we can stack all the hotbars next to each other and on top? |
that does look great. good work!
|
New opponent vitals finished:
Quote:
1. original mainbar (only some small graphic changes) 2. mainbar at the right sie of the screen, quickslots on right bottom 3. complete invisible mainbar, buttons will get visible when mousover |
Well of course you're still not done with the vitals, you still need a good signature, and a Defender and Avenger, and Nemesis and Arch-Nemesis, and a Swarm. The ones you have look great, though.
|
That looks beautiful.
|
some changes on the minimap:
and i noticed a problem with my vitals: does any1 know how i can deactivate the animated "objects" on the vitals ? |
m not sure try ..
<Element ID="Target_Image" X="0" Y="0" Width="1" Height="1"></Element> |
That was already suggested and done. You can't get rid of the animations... as of book 12. ;) Perhaps you can now with Book 13, but I doubt it. :( Sorry I forgot to mention that earlier.
|
You will need to add the follwoing code and edit the animation width to 1.This how I got rid of it from book 12.
<Element ID="OpponentVitals_Animations" X="-4" Y="0" Width="1" Height="1"></Element> <PanelFile ID="ID_UISkin_OpponentPanel"> <Element ID="OpponentPanel" X="268" Y="2" Width="284" Height="130"> <Element ID="VitalsParent" X="0" Y="20" Width="284" Height="110"> <Element ID="Opponent_SelectionField" X="7" Y="0" Width="272" Height="120"> <Element ID="OpponentsVitals_BG" X="10" Y="44" Width="176" Height="40"></Element> <Element ID="OpponentVitalsField" X="10" Y="34" Width="168" Height="42"></Element> <Element ID="OpponentPanel_BG" X="-1" Y="1" Width="277" Height="95"></Element> <Element ID="OpponentClass" X="182" Y="72" Width="20" Height="20"></Element> <Element ID="OpponentPortrait" X="200" Y="42" Width="28" Height="28"> <Element ID="Target_Image" X="0" Y="0" Width="64" Height="64"></Element> </Element> <Element ID="OpponentName" X="5" Y="5" Width="225" Height="36"></Element> <Element ID="OpponentEffectDisplay" X="9" Y="72" Width="170" Height="44"></Element> <Element ID="OpponentVitals_Animations" X="-4" Y="0" Width="1" Height="1"></Element> <Element ID="OpponentPanel_COVER_LOWRES" X="186" Y="22" Width="64" Height="62"></Element> <Element ID="OpponentLevel_BG" X="185" Y="78" Width="65" Height="32"></Element> <Element ID="OpponentLevel" X="173" Y="47" Width="32" Height="17"></Element> <Element ID="OpponentPVP_RankDisplay" X="199" Y="65" Width="32" Height="32"></Element> <Element ID="OpponentPVP_PrestigeDisplay" X="242" Y="17" Width="34" Height="78"></Element> </Element> <Element ID="InanimateObject_SelectionField" X="28" Y="1" Width="228" Height="84"> <Element ID="InanimateObjectPanel_BG" X="7" Y="26" Width="215" Height="51"></Element> <Element ID="InanimateObjectForeground" X="-2" Y="19" Width="231" Height="66"></Element> <Element ID="InanimateObjectName" X="11" Y="29" Width="205" Height="47"></Element> </Element> </Element> </Element> </PanelFile> |
Quote:
|
|
looks good!
|
All times are GMT -5. The time now is 12:33 PM. |
vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI