A Couple of Questions
Hi,
since the beta forum is down, I will now try my luck here. :) 1. How can I create a skill/buff icon with the hex code of the buff? So far I have got the Buffsymbol only with the 10-digit number of "effects:getIcon ()". 2. How can I unless a condition is true, for example change a backgroundimage, color etc. every 2 seconds, without high CPU utilization? 3. Is it possible to change the backgroundcolor, font, style, etc. of "Turbine.UI.ContextMenu()" ? Regards :):) |
Quote:
2. The only timing mechanism currently is to use the SetWantsUpdates / Update event combination. You can then use the Turbine.Engine.GetGameTime to determine how much time has passed and use this to perform something when (Turbine.Engine.GetGameTime() - startTime > 2 ). 3. Nope. This style is defined by the game and the background color cannot be changed. If you need a custom menu you can always create your own and skin it how you like using the base classes. |
Thank You :)
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