Help with the main menu.
I am writing a new toolbar, with a much more minimal approach than before. One element I have reduced in size is the bag/mainmenu icons etc. However, this has messed up the pop-up menu.
Any idea on what I need to modify to fix this; |
I encountered the same problem. As long as they dont separate the artasset assigning between buttons and main menu icons there isn't much that can be done I'm afraid..
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maybe instead of reducing the graphical elements you stack them counter sided and reduce the text box height... I haven't looked at the code yet so this is just a guess.
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Cheers, Daimon. That was what I thought.
Hmm... it wasn't the icon in the start menu I was trying to alter, Reven, but this is the unfortunate side effect... |
oh I see, sorry I misread the post
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No offence meant! Thanks for trying to help!
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wow I forgot how restricted the UI was.
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Yes, it's a shame - particularly not being able to do anything with the fellowship vitals.
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I would guess they will enable more modification possibilities to the launch menu thing in next patch .. i hope at least.
when it comes to fellowship stuff that's more unlikely as it has been locked since the beginning :/ |
I know - I have read around... *sigh* But I really wish for horizontal fellowship layouts...
Is the code hidden? Like the one for the bank bags - there but not documented? That is my hope! |
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