LoTROInterface

LoTROInterface (https://www.lotrointerface.com/forums/index.php)
-   Script & Skin Managers (https://www.lotrointerface.com/forums/forumdisplay.php?f=51)
-   -   A New External Lotro Mod Manager (https://www.lotrointerface.com/forums/showthread.php?t=1056)

Digital_Utopia 09-22-2010 07:15 AM

Quote:

Originally Posted by Bredic (Post 4795)
Thank you for your kind words. :)

As Cairenn mentioned, the auto updating stuff is in the works. In the meantime, we really need as many of the current plugins converted to the LotroMod format as possible. This will allow people a single-click install (or a drag-n-drop install).

The LotroMod format is specified here on the wiki and it's very easy to use! :)

Happy Modding!

I would like to suggest that you keep support for files with the .zip extension as well - provided that they include the required xml file. Mainly because it's kinda counterproductive in combination with the subversion available here - which can only generate .zip files. Although I can edit my trunk to include the necessary xml file, I don't have any control over that extension.

Bredic 09-23-2010 04:47 AM

Quote:

Originally Posted by Digital_Utopia (Post 4798)
I would like to suggest that you keep support for files with the .zip extension as well - provided that they include the required xml file. Mainly because it's kinda counterproductive in combination with the subversion available here - which can only generate .zip files. Although I can edit my trunk to include the necessary xml file, I don't have any control over that extension.

There is a little secret....if you drop a valid LotroMod file on the Mod Manager with the zip extension, it will work like a charm. :) In fact, the extension "zip" and "lotromod" are interchangeable.

Thanks for the info though - didn't know the SVN here generated zips only. But yeah - zips are totally cool as is. :)

Digital_Utopia 09-23-2010 04:15 PM

Quote:

Originally Posted by Bredic (Post 4823)
There is a little secret....if you drop a valid LotroMod file on the Mod Manager with the zip extension, it will work like a charm. :) In fact, the extension "zip" and "lotromod" are interchangeable.



Thanks for the info though - didn't know the SVN here generated zips only. But yeah - zips are totally cool as is. :)

Ok good deal! I just wanted to make sure. You probably know as much as I do that when it comes to apps dealing with files, there are plenty of them that get lazy with validation. :p

daimon 09-29-2010 01:54 PM

This is nice for the end-users must admit. Cheers!

Just a little idea .. this could be easily tweaked to support skins as well, yes ? *winks*

edit: and maybe you should make some kind of link to this thread (or new thread) in Wiki if you're not planning to upload the manager here.. would make the commenting a bit easier to keep them all in one place :)

Setharnas 11-23-2010 07:25 AM

As there doesn't seem to be a reaction on my file comment, I'll repost it here, hoping Bredic will see it this way. ;)

I'm not sure if this is known, but it looks like (in v1.0.0) the metadata update dialog is set to reset the

Code:

<folder type="plugin">xxx</folder>
to

Code:

<folder type="plugin">plugin</folder>
every time it is saved. Tends to get confused a lot for me. :)


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