This image changes depending on your level of hope. I noticed that no_hope_no_dread is used for human when your hope is at 0, and also when in monster play. If you go to the shire (at least as an elf) your hope goes up, and the ring turns blue. As a dwarf, at the very start, when Gandalf is around, the ring is very blue. So, we need to know the names of all the different levels.
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Ok we must investigate !
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Currently, the hope and dread rings for the radar are not tagged with IDs. I'll see about making that happen.
-P |
Doncha just love this guy? :)
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Yes ;) |
*chuckles*
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* want more ID tag !* :D |
From reading this post, does this mean that every image in the game has to be tagged with an ArtAsset ID by Turbine, and then that is patched into the game for us to be able to reference the art and replace it with a different tga file?
Or does every image already have an art asset ID and we just need to discover it? I'm being very anal but there are few asset IDs that I can't find/don't exist that are driving me mad! ;) |
yeah basically that is the case. every image has it own tag. the thing is Turbine (Frosty<3) releases those tags via the skin asset pack when something new come up, but for various reasons they have never released a complete list of the tags (I presume it's because they don't want the skins to affect game play or something like that).
You can try to guess some tags or data-crawl them if you have enough motivation (like the author of Low Key Store has) :) but even then if you find something out it might not work - or it might work in beta but it's locked in live version later on. Best way is to cross your fingers and hope that Frosty will drop a new skin asset pack to us - soon. |
Please Frosty, September 8th will come so fast, give us the new skin asset pack
pretty please:p |
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<!-- MiniMap --> Tu devrais t'en sortir avec le nom des images, bonne change. Ok guyz he should be fine with that. Too bad I really don't have the time to jump into LotRo beta :| |
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