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View Full Version : Nemesis&Arch-nemesis Vital Panels Assets


daimon
11-30-2007, 12:29 AM
Many of us have been using the following artAssets in our skins

<Mapping ArtAssetID="opponent_vitals_backdrop_nemesis" FileName="" />
<Mapping ArtAssetID="opponent_vitals_backdrop_archnemesis" FileName="" />


They are supposed to change the vital panels for Nemesis and Arch-Nemesis class bosses.

I just realized (I might be wrong though) that these two assets are not functional, at least for now. They are not listed in book10 xml template. Would be nice to have them enabled.

Frosty
11-30-2007, 03:05 PM
I'm not sure where those two art asset ids come from, since we've never published them, which is why they won't work in your skin definitions.

we currently don't have art assets for nemesis and arch nemesis, but I can put in a request for them.

-P

daimon
11-30-2007, 08:01 PM
Thank you :)

wad
12-01-2007, 01:25 AM
I'm not sure where those two art asset ids come from, since we've never published them, which is why they won't work in your skin definitions.


they don't work not because you didn't published them, but because they are not exist in the client, right? :p