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stryker84
08-26-2011, 05:58 PM
Now that the NDA is lifted...what does this mean?

Lua Scripting
Exposed an event for receiving chat messages in lua. Added chat type definitions for chat filtering.
Added a few new classes to Lua for players to be able to inspect equipment.
1. Turbine.Gameplay.Equipment is functionally the same as the Backpack only the indices refer to specific inventory slots defined by the Turbine.Gameplay.EquipmentSlot enumeration.
2. Turbine.UI.Lotro.EquipmentSlot is a UI element that can be used to equip or unequip items and works exactly like the equipment slot in the character panel.
Local player now has a GetParty method for getting the player's party. This exposes the ability to enumeration the players in a party and get information about them as well as vitals and effects on them.

I haven't done a thing with plugin creation, so have no clue how to interpret this. And this is off older beta notes, so I don't know if it is still valid. Just thought I would ask.

Wicked Mouse
08-26-2011, 08:04 PM
First thing I'd be thinking of is vital-warnings of party members for a healer or power-warnings of party members for the lore-master.

EDIT: wait were you talking about Rise of Isengard NDA?, just noticed that this thread is in DDO section :D

stryker84
08-26-2011, 08:47 PM
oops...yep..totally supposed to be in LOTRO

if someone could move it, that would be great.

daimon
08-27-2011, 04:23 AM
oops...yep..totally supposed to be in LOTRO

if someone could move it, that would be great.

done.

stryker84
08-27-2011, 04:51 AM
awesome.

So, if I'm reading that correctly, it seems like LUA developers will have access to fellowship vitals and player equipment.

Custom Fellowship/raid vitals?

Something to make gear switching quicker/easier than just slapping the gear on a quick bar?

I'm curious to see what comes around after launch.

jasonspeed
08-27-2011, 05:38 AM
Hopefully they fix the annoying bug that causes random crashing to desktop when using plugins. They did an update to LUA in the last beta patch and it's been happening ever since.

MrFantazy
08-27-2011, 10:59 AM
Group info is Fellowship only and does not include Raid or pets.

artificeren
08-27-2011, 09:03 PM
Group info is Fellowship only and does not include Raid or pets.

WHY!? FOR ALL THAT IS HOLY! WHY!?

Digital_Utopia
08-28-2011, 01:12 AM
Well, something is better than nothing I suppose - I'll have to wait to until I can play around with it personally, but from what stryker84 shared, the access to fellowship may allow for some useful features. However, unless there's some ability to easily pick individual fellowship members, it might be a little cumbersome to make use of it other than in a fellowship panel type UI

Equipment slots seem to be something quite useful for those interested in making a plugin for switching sets.

Chat access is something that was predicted due to their latest chat revamp, but more importantly, it may pave the way for native DPS/HPS plugins - provided that chat filtering involves the combat log.

WHY!? FOR ALL THAT IS HOLY! WHY!?

Baby steps basically. I'm sure it will change before too long.

Lycius
08-28-2011, 02:09 AM
Group info is Fellowship only and does not include Raid or pets.

:GetParty() definitely returns the entire raid. I was able to verify that when we were testing the Draigoch instance. Pets are excluded, though.

I've been able to figure out the group member methods, but I'm still having issues determining how to set up Turbine.Chat() to monitor incoming messages. If anyone has any insight there, I'd appreciate it.

As I posted over on the officials, here's (https://docs.google.com/spreadsheet/ccc?key=0Akb6O_l2a3G4dDJUaXoyeFdlLXk1a3hPYnR6UXZBQ 1E&hl=en_US) a list of the differences in _G between beta and live.

MrJackdaw
08-28-2011, 07:12 AM
Definitely wish I had signed up for Beta now...

unclecid
08-28-2011, 08:19 AM
Definitely wish I had signed up for Beta now...

beta is still going, only thing thats changed is they lifted the NDA.

lunarwtr
08-29-2011, 02:16 PM
When I saw this thread title, I expected a picture of a double rainbow. ;)

magill
08-29-2011, 08:42 PM
Now that the NDA is lifted...what does this mean?


Where did you find information that the NDA for Rise of Isengard has been lifted?

I don't see anything in the Beta Forums about it being lifted.

dreamingxashley
08-29-2011, 08:58 PM
Oh thank all the little gods of Arda... now someone will finally make a script that will un/equip weapons and such (I hope).

daimon
08-30-2011, 01:17 AM
Where did you find information that the NDA for Rise of Isengard has been lifted?

I don't see anything in the Beta Forums about it being lifted.


Just check the public forums and you will see ;)

unclecid
08-30-2011, 08:34 AM
Where did you find information that the NDA for Rise of Isengard has been lifted?

I don't see anything in the Beta Forums about it being lifted.

http://forums.lotro.com/showthread.php?&postid=5635571#post5635571

post #29 by Celestra

was also on the tweets before it was confirmed on public forums

magill
08-30-2011, 03:47 PM
beta is still going, only thing thats changed is they lifted the NDA.

Apparently the NDA was lifted on 2 August, just days after the first stress test on 27 July. The announcement was made via a twit that virtually nobody in the Beta program saw.

The folks in the beta program were not notified that the NDA was lifted until FINALLY a posting yesterday evening in response to postings by myself and others talking about the fact that people were claiming the NDA had been lifted but there had been on announcement by Turbine.

Even after that response, there still is only one "hidden" Official announcement by Turbine. It was posted on 2 August, but you can only find it if you know that it is there -- it does NOT show up in the Turbine News and Announcements forum where it is posted -- very strange.

Oh well. This beta has NOT gone well for Warner Brothers/Turbine.... but that is a separate thread.