magill
10-11-2010, 11:25 PM
Can anyone point me to "where" the LOTRO Lau scripts write their errors and etc?
I'm an old COBOL/Fortran/Perl Unix SysAdmin, and new to this Lau stuff in LOTRO, but have become addicted to BuffBars in particular.
I tried to modify Rogidor's Mount CaroselHD to cut down on the number of mounts displayed as I only have 3, but get weird errors like "unable to find Main.lau -- Which it found prior to my edit; so I assume there is some error*or typo in the script someplace that I simply cannot see.
BTW: just to complicate things... I run LOTRO via CrossOver Games, a WINE based tool for running Windows "stuff" on the Mac OS. Which is another way of saying, any specific Windows based debugging tools may or may not prove to be of any use at all to me.
I'm an old COBOL/Fortran/Perl Unix SysAdmin, and new to this Lau stuff in LOTRO, but have become addicted to BuffBars in particular.
I tried to modify Rogidor's Mount CaroselHD to cut down on the number of mounts displayed as I only have 3, but get weird errors like "unable to find Main.lau -- Which it found prior to my edit; so I assume there is some error*or typo in the script someplace that I simply cannot see.
BTW: just to complicate things... I run LOTRO via CrossOver Games, a WINE based tool for running Windows "stuff" on the Mac OS. Which is another way of saying, any specific Windows based debugging tools may or may not prove to be of any use at all to me.