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Category: WardenWardenIndicator
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Name: WardenIndicator   Popular!
Author:
Date: 12-08-2012 09:38 AM
Size: 610.56 Kb
Version: 48.2
Rate File: 4 out of 5 with 7 votes  
Pictures
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Preview of a frame. Go Dirmac! Kill that Piggy!
 
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After killing the piggy, Dirmac enjoyed the rainbow. Awww...
 
Description
Dwamur: Warden Indicator was created by MrJackDaw. He has no time to maintain it, and so I am taking on maintenance.

WI 48.2 uploaded with fixes for mastery skills.

NOTE: If you wish to help with stance support, please contact me and update the Excel spreadsheet in the packet. Only Determination Stance is currently real, the other tabs are not correct. Send the updated Excel sheet back, and we can look at adding in those stances.

Warden Indicator
The story...
I have a terrible memory, but love the warden class. Given how much time I can spend playing lotro at the moment I neeeded some help with Gambits. This is my attempt at creating a plugin to aid that ambition!
What does it do?
This plugin creates an invisible frame that contains details of all the gambits you know.

As soon as you keypress or click either spear, shield or shout the frame appears showing all the gambits that can now be accessed, but with that icon removed. This filter continues to be applied as you press keys. When you hit the gambit key it resets.
Slash Commands
/WI
Shows help
/WI all
Displays all Gambits (filters first)
/WI rev
Reverse the fill; top-to-bottom instead of bottom-to-top
/WI options
Show the option window
/WI OOC
Show the frame even when Out Of Combat - toggle. Will even react to keys!
/WI fix
Fixes the position of gambits, so instead of a steadily decreasing list they stay in position... try it and see!

Limitations
  • Mouse visibility is an issue when targeting as a tank.
  • I only have a level 33 Warden and so can't test the high level abilities. Well, not an unavoidable issue, but give me time to level!
NOTE: The purpose of this plugin is to indicate what you might go for - it is really a training program.
Known Bugs:
Some descriptions may be faulty, but not massively so. For example; I cannot detect traits etc. that change the number of targets.
Thanks
DeusDictum
Asto for researching and writing the post-U6 Gambit Compendium, at http://forums.lotro.com/showthread.php?451496-Asto-s-Gambit-Compendium-Warning-Comprehensive.
Eva
Pengoros
Garan
Requires;
The base Turbine plugins, and DeusDictums Dragbar

This is written by me, for me. So, there may be bugs!
If I can't see 'em I don't know to fix 'em.
So, please tell me if you see a bug!



ChangeLog
48.2
  • Mastery Skills now update the gambit list correctly
  • Spear of Virtue is now Level 46
48.1
  • Warden Gambits updated for U6, Determination stance only
  • Friendlier event handling, WI will "play nice" with other plugins
  • Build has not been fully tested. Released for wider testing.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
48.1
394.38 Kb
Dwamur
04-09-2012 08:23 AM
47 Eva-3
377.23 Kb
Dwamur
12-09-2011 03:43 PM
40 Eva-2
377.06 Kb
MrJackdaw
11-25-2011 11:40 AM
39 Eva
377.04 Kb
MrJackdaw
11-23-2011 01:26 AM
37
377.45 Kb
MrJackdaw
11-17-2011 04:22 PM
36
377.44 Kb
MrJackdaw
11-17-2011 12:46 PM
30
377.72 Kb
MrJackdaw
11-13-2011 04:45 PM
29
772.87 Kb
MrJackdaw
10-31-2011 12:43 AM
27
377.60 Kb
MrJackdaw
10-01-2011 12:22 PM
20
502.75 Kb
MrJackdaw
12-30-2010 12:01 AM
6
502.15 Kb
MrJackdaw
12-16-2010 02:50 PM
6
501.45 Kb
MrJackdaw
12-14-2010 03:32 PM
6
498.47 Kb
MrJackdaw
12-10-2010 02:14 AM
4
498.15 Kb
MrJackdaw
12-04-2010 04:54 AM
0 b
MrJackdaw
01-01-1970 12:00 AM
File Statistics
User Rating:
4 out of 5 with 7 votes
Downloads: 66408
Views: 153307
Favorites: 36
Uploaded By:
 
Last Modified: 12-08-2012 09:39 AM by Dwamur    

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Unread 01-27-2013, 06:40 AM  
CMI
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
There is a bug in Function.lua

instead of :

Turbine.PluginData.Save( Turbine.DataScope.Character, "WardenIndicator", WardenData )

there should be :

JackdawPlugins.Patch.Save( Turbine.DataScope.Character, "WardenIndicator", WardenData )


If data is read , the patched method is already in place, but not if data is saved to file.

Without this fix:
This will lead to an unloadable Plugin within european environments, because of the already known problem with interpunction
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Unread 12-08-2012, 08:46 AM  
Dwamur
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Okay I guess I am still alive, after all. MrJackdaw, I'll incorporate your mastery fix.

To the stances question: Yes, exactly. There is currently no stance detection in this plugin at all. That was on the To-Do list before I got a sudden case of "need to take a break from LotRO for 6 months"
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Unread 11-04-2012, 06:32 AM  
wmrojer
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Forum posts: 4
File comments: 15
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Stances?

I just started playing LoTR and my Warden is just lvl 16. I noticed that the Gambits functions do not match what group they are put in in the plugin for me.
Example: Preserve is marked as HoT but for me it's just a DD. Offensive Strike is marked as TI but is a Lifetap to me.

Is this due to the different stances? I'm guessing the plugin is written for the Determination Stance.

I read that they recently put in LUA support for the Warden stances. Is there any plans on putting in support for the different stances in this plugin?

PS.
I have no problems moving the window when in drag mode.

Last edited by wmrojer : 11-04-2012 at 06:35 AM.
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Unread 10-28-2012, 07:04 AM  
vandelescrow
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Quote:
No! Not another bug report! *cries* It should work... I will check it when I get the time to play my warden.
Not a bug, just a request, but I do appreciate it. Take your time, it's not something causing an issue and besides, I know you want to play the game also.
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Unread 10-28-2012, 06:14 AM  
MrJackdaw
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Quote:
Is that the CTRL \ ? Because that didn't work. I do have drag bars installed but I might not have the right thing because it only has 3 samples to load in the plug in screen, no actual plug in.
No! Not another bug report! *cries* It should work... I will check it when I get the time to play my warden. Oh, and you don't have to load the examples - they are just there for us guys to see how DragBar works. It's just the plugin itself (WardenIndicator that is...)
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Unread 10-27-2012, 05:37 PM  
vandelescrow
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Quote:
Unlock your screen, click in the gambit window and drag. Bigger!
Is that the CTRL \ ? Because that didn't work. I do have drag bars installed but I might not have the right thing because it only has 3 samples to load in the plug in screen, no actual plug in.
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Unread 10-27-2012, 03:49 PM  
MrJackdaw
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Quote:
On first look it would be nice if it was slightly larger because it is difficult to read. Is there any way on my end to adjust this?
Unlock your screen, click in the gambit window and drag. Bigger!
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Unread 10-27-2012, 09:58 AM  
vandelescrow
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I just installed this plugin and looks like it will help me learn this gambit does damage this gambit does . . .

On first look it would be nice if it was slightly larger because it is difficult to read. Is there any way on my end to adjust this?

Thanks for the plug in.
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Unread 10-21-2012, 02:50 AM  
DemiGoth
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Quote:
I've been looking at then new API under Rohan and a lot of this could be changed now - practically a new plugin really - which could potentially enhance the player experience. If they would just add whether the skills are threat/healing or whatever to the enumeration...
Looking at it as well. great warden LUA commands added so we can make a lot of changes to our plugins now
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Unread 10-19-2012, 04:01 PM  
MrJackdaw
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I've been looking at then new API under Rohan and a lot of this could be changed now - practically a new plugin really - which could potentially enhance the player experience. If they would just add whether the skills are threat/healing or whatever to the enumeration...
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Unread 08-03-2012, 01:16 PM  
MrJackdaw
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Spear of Virtue is now level 46.
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Unread 06-23-2012, 11:10 AM  
MrJackdaw
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Small change...

I noticed the mastery skills don't work - they only trigger one icon.

This change in function.lua fixes that;

Code:
	--Gambit changed event.	
	oldsize=0
	gch_handle = AddCallback(PlayerAttributes, "GambitChanged", function(sender,args)  
		if PlayerAttributes:GetGambitCount() >0 then
			newsize=PlayerAttributes:GetGambitCount()
			if oldsize<newsize-1 then
				local key=PlayerAttributes:GetGambit(newsize-1)
				Update(key)
			end
			oldsize=newsize
			local key=PlayerAttributes:GetGambit(newsize)
			Update(key)
		else
			Update(4)
			oldsize=0
		end
	end)
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Unread 06-14-2012, 01:09 PM  
MrJackdaw
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Hehe! Good luck with the boat!
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Unread 06-14-2012, 06:03 AM  
Dwamur
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I haven't touched stance detection in the last 2 months. I don't think I'll get to looking at this again for another few months - there's a boat that wants repairing.
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Unread 04-20-2012, 03:29 PM  
MrJackdaw
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How are you doing with stance detection?
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