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Category: Outdated LotRO InterfacesBlack Glass Mix 1.2b optional pak 1
This file is a Addon for Black Glass Mix by Brygard2007. You must have that installed before this Addon will work.
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Name: Black Glass Mix 1.2b optional pak 1   Popular!
Author:
Date: 02-24-2008 08:29 PM
Size: 2.24 MB
Version: 1.2b
Rate File: 5 out of 5 with 2 votes  
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Fervor and focus colors to choose from
 
Description
April 18 2008
Update Information about the bar 3.
Bar 3 hides underneath the main bar.
This has been a problem for long time.
There nothing I can do about it.
Hopefully Turbine can fix it later date.
If your using the solid color toolbar and the bar 3 is hidden underneath.
You will have to CTRL+\ to bring up the movable frame to un hide it,or put a skill in one of the shortcut that you know where the hidden bar 3 is at and click it bring it out underneath.

April 17 2008
Update Information about the skindefinition file code.
When adding a code to the skindefintion file,I recommend to leave one blank
space on each line of the starting code.
For some reason when a code that starts on the beginning it wont read or detect.

Feb 26 2008
Update Info about different resolution and fervor bar and focus.
Its quite possible to use it for all resolutions.

The Guide
To be able to use the fervor bars,you would need to use one of the resolution toolbar
letterbox_bottom.tga.

Choose the toolbar that is close to your resolution and the xml code thats close to your resolution
you will need to edit the xml code,I will provide a guide below how to.

For instance if your running a resolution of 1152x864
choose the toolbar 1024x768
letterbox_bottom.tga
and the code with that resolution toolbar folder in the zip pak.


The code below will be a 1024x768 resolution example.You will have to edit some of the codes
for your resolutions.

Ok about the codes now,edit the following codes.
It will tell the toolbar to strech across the screen.

Edit the width=1024" to your resolution,for instance a Width="1152"

Now some resolution the toolbar will be shorter on the right side edge of the screen,
just add a 2 or more values intill the toolbar is strecth accross the screen completly
like:
Width="1554"

<Element ID="ToolbarField" X="0" Y="847" Width="1024" Height="203" Detach="1">

<Element ID="ToolbarFieldMain" X="0" Y="122" Width="1024" Height="85">
</Element>
<Element ID="LevelMeter" X="0" Y="184" Width="1024" Height="30">

<Element ID="LevelMeterFill" X="0" Y="12" Width="1024" Height="6">

<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1024" Height="6">
</Element>
</Element>

<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="10" Width="1024" Height="10">
</Element>
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="10" Width="1024" Height="10">
</Element>
<Element ID="LevelMeterText" X="1" Y="10" Width="1024" Height="10">
</Element>
</Element>
================================================== ===============================================
Now about the attack button,the code below the attack button is enable on and its
middle of the screen for resolution 1024x768.

You will need to edit the x="481" to either higher values to move it to right side or
lower values to move it left side intill your desire location,a x="1" will be at edge of the screen left side.
And the Y="20" will move it up or down.

If you dont want the attack button enable to show on screen,set the
Width="62" and height="62" to a 1 on both.


<Element ID="AutoAttackIndicatorButton" X="481" Y="20" Width="62" Height="62">
</Element>
<Element ID="ViolentModeIndicator" X="481" Y="20" Width="62" Height="62">
</Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="481" Y="20" Width="62" Height="62">
</Element>
================================================== ===============================================
Now about the fervor bar and focus.
Need to edit the X="303" and Y="104" same steps as the attack button, intill your desire location.

Note:
Do not edit the width and height.

<Element ID="GamePlay_FervorPipDisplay" X="303" Y="104" Width="417" Height="18">
</Element>
<Element ID="GamePlay_AimPipDisplay" X="303" Y="104" Width="417" Height="18">
</Element>
================================================== ===============================================
Now about the buttons menu and the bags.
Edit X="150" and Y="168" and the rest of the code intill desire locations.

Note:
Do not edit the width and height.
If you dont want the buttons to show up onscreen at all,then you can edit the
Width="30" and Height="30" to 1.

<Element ID="ToolBarButton_MainMenu" X="150" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Crafting" X="120" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Social" X="90" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Accomplishment" X="60" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Quest" X="30" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Journal" X="1" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Inventory" X="875" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory2" X="905" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory3" X="935" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory4" X="965" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory5" X="995" Y="168" Width="30" Height="30">
</Element>
================================================== ===============================================
Now the last code is the main bar.
The main bar is the 12 button quick slot from 1 to = keys.
Edit the X="300" to move it left or right.
The Y="158" will move it up or down.

<Element ID="Toolbar_Quickslot" X="300" Y="158" Width="420" Height="35">
</Element>
</Element>
</PanelFile>
================================================== ===============================================
The complete code to paste for skin definition file this is for resolution 1024x768 example.
Or use one the code in the zip pak that is closes to your resolution.
Skip one line after <!--By Brygard2007-->


<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="0" Y="847" Width="1024" Height="203" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="122" Width="1024" Height="85">
</Element>

<Element ID="LevelMeter" X="0" Y="184" Width="1024" Height="30">
<Element ID="LevelMeterFill" X="0" Y="12" Width="1024" Height="6">
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1024" Height="6">
</Element>
</Element>
<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="10" Width="1024" Height="10">
</Element>
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="10" Width="1024" Height="10">
</Element>
<Element ID="LevelMeterText" X="1" Y="10" Width="1024" Height="10">
</Element>
</Element>

<Element ID="AutoAttackIndicatorButton" X="481" Y="20" Width="1" Height="1">
</Element>
<Element ID="ViolentModeIndicator" X="481" Y="20" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="481" Y="20" Width="1" Height="1">
</Element>

<Element ID="GamePlay_FervorPipDisplay" X="303" Y="104" Width="417" Height="18">
</Element>
<Element ID="GamePlay_AimPipDisplay" X="303" Y="104" Width="417" Height="18">
</Element>
<Element ID="ToolBarButton_MainMenu" X="150" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Crafting" X="120" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Social" X="90" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Accomplishment" X="60" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Quest" X="30" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Journal" X="1" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Inventory" X="875" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory2" X="905" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory3" X="935" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory4" X="965" Y="168" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory5" X="995" Y="168" Width="30" Height="30">
</Element>
<Element ID="Toolbar_Quickslot" X="300" Y="158" Width="420" Height="35">
</Element>
</Element>
</PanelFile>





================================================== ================================================== =======
This is a optional pak for Black Glass Mix 1.2b

New icons from menu and bag buttons for the toolbar area and can be edit to be moved around in diffrent locations
please read the read me's.
================================================== ================================================== =======

Cleitanious has provided me a reskin of the vitals.
Special thank you Cleitanious!!!

================================================== ================================================== =======

New clean toolbars from solid colors to semi transparent to invisible and the main bar is in middle
of the screen with no attack button as defaulted.
The attack button can be re enable on and moved around if you edit the codes.

================================================== ================================================== =======

New fervor and focus bars with different colors to choose from,
from solid 4 colors of:
Blue
Red
Green
Purple
And bright glow colors same type as above.
And included the proto type bars colors to those that may asked for it.

Fervor bar can be moved around if you edit the code.

================================================== ================================================== =======
Special thanks to:

BaaIZebub, I looked at his xml code to learn how to move the toolbars and buttons based on his Dark UI @

http://www.lotrointerface.com/downloads/info153-DarkUI.html

And codes from Cleitanious help post on my UI section comments.Thanks!!!
Cleitanious UI are @

http://www.lotrointerface.com/downloads/info126-KWSCleanUI.html


================================================== ================================================== =======

Later date I will release a optional pak 2 that will include
vital bars of my design.
Quest bookmarks and deeds.
And other misc UI that I haven't done yet.

================================================== ================================================== =======

I would like to thank to
http://www.lotrointerface.com

for hosting my UI's.

Would like to thank to all the authors out there.
Special thanks to the moderators.
Special thanks to everybody that has downloaded my UI!!!
One last special special thanks to Frosty for providing us the new UI art for book 12!!!
P.S
Please forgive my typos...
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Last Modified: 04-18-2008 01:18 PM by Brygard2007    

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Unread 04-19-2008, 08:30 AM  
Brygard2007
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Glad to hear it thats working now.
Thanks for using my UI.
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Unread 04-19-2008, 04:00 AM  
nacor
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thank you very much.. is nearly perfect now
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Unread 04-18-2008, 01:03 PM  
Brygard2007
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To nacor

Okay,I saw that you need to also edit the width 1282 to 1272 on the toolbarfield and toolbarfieldmain.
<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="0" Y="847" Width="1282" Height="203" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="122" Width="1282" Height="85">
</Element>



Once thats edited you get no error scalling on window mode.



Also about the bar 3 that hide underneath the main bar,thats been a problem for long time.
There nothing I can do about that.
Turbine will need to fix that.
This why I included transparent bars,but I'm sorry I didn't mention this before on the readmes.

Thanks for including the resolution code for windows mode.
After you edit the two codes above,and if it still wont work.
You can download
the custom toolbar I made for 1270 and the skindefintion file thats already fixed.
http://www.sendspace.com/file/ey6to4
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Unread 04-18-2008, 05:25 AM  
nacor
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ok i got it to work but i have 2 errors.
the main quickbar have a strange scaling like 0.97 or something like that..(no change in the interface options..still 1.00) you can see that in the screenshot. and the quickbar1 is under the mainbar graphics.. i must click it, then the framelevel will be above the graphics

i play in windowed mode resolution is 1272x975 so i tried to change all 1280 into 1272 but that does not help. maybe you can change something so that it scales fine (the main quickbar). ^Fullscreen 1280x1024 doesnt help also.

screenshot and xml: http://www.sendspace.com/file/reur9e
(the bags/icons position is fine.. no errors there. edited by me)
windowed res in my userpreferences.ini is 83362767

thank you very much!

Last edited by nacor : 04-18-2008 at 05:28 AM.
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Unread 04-17-2008, 06:54 PM  
Brygard2007
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To nacor

Hi and thanks for using my UI.
As far for the code,I test it and works my end.
I think I know what the problem you have.
The code is picky sometimes.
On every line of the code leave one blank space,for some reason the code can't be read sometimes.
Also I recommend to use notepad instead of wordpad and dont use word wrap.

And if it still don't work.
Upload your skindefinition file so I can download it and look at it and modify it to work for you.

If you don't have a favorite upload website,use this.

http://www.sendspace.com/
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Unread 04-17-2008, 11:24 AM  
nacor
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fevor bars

for some reason i cant get the fevour bar to work
looks like this:

heres my code:

<?xml version="1.0" encoding="UTF-8"?>
<opt>

<SkinName Name="MOD BlackGlassBlue V 1.2"></SkinName>
<!--By: Brygard2007-->

<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="0" Y="1355" Width="1282" Height="203" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="5" Width="1282" Height="85">
</Element>

<Element ID="LevelMeter" X="0" Y="184" Width="1280" Height="30">
<Element ID="LevelMeterFill" X="0" Y="12" Width="1280" Height="6">
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1280" Height="6">
</Element>
</Element>
<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="10" Width="1280" Height="10">
</Element>
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="10" Width="1280" Height="10">
</Element>
<Element ID="LevelMeterText" X="1" Y="10" Width="1280" Height="10">
</Element>
</Element>

<Element ID="AutoAttackIndicatorButton" X="5" Y="20" Width="1" Height="1">
</Element>
<Element ID="ViolentModeIndicator" X="5" Y="20" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="5" Y="20" Width="1" Height="1">
</Element>

<Element ID="GamePlay_FervorPipDisplay" X="433" Y="104" Width="417" Height="18">
</Element>
<Element ID="GamePlay_AimPipDisplay" X="433" Y="104" Width="417" Height="18">
</Element>
<Element ID="ToolBarButton_MainMenu" X="150" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Crafting" X="120" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Social" X="90" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Accomplishment" X="60" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Quest" X="30" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Journal" X="1" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolbarButton_Inventory" X="1130" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory2" X="1160" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory3" X="1190" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory4" X="1220" Y="94" Width="30" Height="30">
</Element>
<Element ID="ToolBarButton_Inventory5" X="1250" Y="94" Width="30" Height="30">
</Element>
<Element ID="Toolbar_Quickslot" X="430" Y="158" Width="420" Height="35">
</Element>
</Element>
</PanelFile>

<!--Filter option-->

<Mapping ArtAssetID="LFP_Top_BG" FileName="filter option\lfp_filteroptions_bg.tga"></Mapping>
<Mapping ArtAssetID="LFP_Unavailable_Overlay" FileName="filter option\lfp_filteroptions_bg_unavailable.tga"></Mapping>

<!--Toolbar-->

<Mapping ArtAssetID="LetterBoxBottom" FileName="letterbox_bottom.tga">
</Mapping>

...

bags, size of bar..all is fine. just the attack invis and the fevour middle above the bar dont work?
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Unread 04-12-2008, 04:15 PM  
Brygard2007
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Eclipse v1.0 W.I.P Beta

I just uploaded the beta version of the mini map.
Now just waiting for approval.
will post the link once its up.
Also it can be found under addon on my main UI once is up.
http://www.lotrointerface.com/downlo...Glass_Mix.html

Note: Its still a W.I.P(beta).
Pick:


Update:mini map @
http://www.lotrointerface.com/downloads/fileinfo.php?id=189

Last edited by Brygard2007 : 04-12-2008 at 04:20 PM.
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Unread 04-11-2008, 02:01 PM  
schneidebrett
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Hey, i like the minimap! I think we like the same style :P
I hope you'll release it soon.
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Unread 04-08-2008, 12:14 AM  
Brygard2007
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Im still working on the minimap little by little.The minimap code name is Eclipse.
I's resembles like a lunar ecplipse.
Theres a pic of the w.i.p minimap so far.
Bare in mind that im no artist and can't draw and I'm using getpaint.net
software which I'm a noob.
Lastly I like squared UI then oval or rounded,cause I can set by side the UI
to aligned neatly at corners etc.
Also I like simple UI clean interface.
Ok now for the prototype pic of the mini map.

P.s
The blue gem has no function,they are just pics.
But you get the idea how much hope you have on.


Last edited by Brygard2007 : 04-08-2008 at 12:20 AM.
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Unread 04-01-2008, 12:38 AM  
Brygard2007
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RavenJonny

Raven,
I just log in to check the toolbar that you requested.
There some things that need to to be changed in the xml file.
Also the dimension you asked for 1280x265 is going to be really big,look at the pic below.
The dimension on the pic below has the hight of 176,are you sure you want it at 265?
Like I said before post me a screen shot of your game with the chat stretched,
so I can get the right dimension.
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Unread 03-31-2008, 11:40 AM  
schneidebrett
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Yah, i meant the Mini-Map...
Well, the Mini-Map is more annoying than the Vitals, I think. But it's your Skin :P

Unfortunately i'm not very good in making nice looking Pictures...otherwise i would have made the Mini-Map on my own

Keep the good work up!
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Unread 03-31-2008, 06:18 AM  
Brygard2007
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RavenJonny Requested toolbar edit granted

RavenJonny
Ok here the toolbar you requested 1280x265.
Post a pic and maybe I can tweak
it abit more for the chat bar and cut some areas,
that way you can have more view area unless this how you wanted.
And thanks for the comment in PM.
At the moment the servers are down.But they should be transparent.

P.S seem there no longer an option to attach files on the post.
The folder number 2 has no gloss.It solid black transparent with grey slim trim
barely noticeable.
I accidently sent you a wrong size toolbar 1280x226.
The link below is correct size 1280x265.
http://www.sendspace.com/file/s6k1ky

Last edited by Brygard2007 : 03-31-2008 at 06:51 AM.
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Unread 03-31-2008, 05:38 AM  
Brygard2007
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Thanks for the comment.
I'm guessing your asking about the mini map?Yeah will skin it.
At the moment I'm basically stumped skinning the vital bars.
What I'm trying to do is moved the rank stars on the opponents vital bars,I'm making like a minimalistic vital bars.
Also I had to remove the animated flame eye for the elites cause theres no way to scale it down or maybe there is but I havent found it yet.
Since I'm only lvl 35 and I'm not in a guild so
I can't ask for some one to help me while I target there characters and people that have rank stars.
And everytime I move the rank stars I have to relog in to check the position is at and relog out and in back and foward.
Also couple days ago I bought Lost Odyssey and playing that while taking a break from LOTRO.
But I guess I can leave that for another time for skinning the vital bars and go ahead skin the radar.
I have to see what I can come up with.
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Unread 03-29-2008, 09:07 AM  
schneidebrett
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Wow, very nice Skin. I changed some thing after my fancy but not much (positions of some Buttons...)
But the Radar is unskinned, will there be a fix sometime?

Great work!

Last edited by schneidebrett : 03-30-2008 at 04:58 AM.
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Unread 02-28-2008, 04:26 PM  
Brygard2007
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I checked the zip pak and they are correct. I dont know how you got 1's for your fervor codes.
I don't know if you have read the info on the page of the small guide I provided up top,but heres the panel code for your xml.
I edit for your resolution and let me know if it works better.
Copy and replace the panel code.

<?xml version="1.0" encoding="UTF-8"?>
<opt>

<SkinName Name="Modded BlackGlassBlue V 1.2"></SkinName>
<!--By: Brygard2007-->

<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="0" Y="847" Width="1440" Height="203" Detach="1">
<Element ID="ToolbarFieldMain" X="0" Y="5" Width="1440" Height="85">
</Element>

<Element ID="LevelMeter" X="0" Y="184" Width="1440" Height="30">
<Element ID="LevelMeterFill" X="0" Y="12" Width="1440" Height="6">
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1440" Height="6">
</Element>
</Element>
<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="10" Width="1440" Height="10">
</Element>
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="10" Width="1440" Height="10">
</Element>
<Element ID="LevelMeterText" X="1" Y="10" Width="1440" Height="10">
</Element>
</Element>

<Element ID="AutoAttackIndicatorButton" X="5" Y="20" Width="1" Height="1">
</Element>
<Element ID="ViolentModeIndicator" X="5" Y="20" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="5" Y="20" Width="1" Height="1">
</Element>

<Element ID="GamePlay_FervorPipDisplay" X="433" Y="104" Width="417" Height="18">
</Element>
<Element ID="GamePlay_AimPipDisplay" X="433" Y="104" Width="417" Height="18">
</Element>
<Element ID="ToolBarButton_MainMenu" X="150" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_Crafting" X="120" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_Social" X="90" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_Accomplishment" X="60" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolBarButton_Quest" X="30" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_Journal" X="1" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolbarButton_Inventory" X="1130" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolBarButton_Inventory2" X="1160" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolBarButton_Inventory3" X="1190" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolBarButton_Inventory4" X="1220" Y="94" Width="1" Height="1">
</Element>
<Element ID="ToolBarButton_Inventory5" X="1250" Y="94" Width="1" Height="1">
</Element>
<Element ID="Toolbar_Quickslot" X="70" Y="40" Width="420" Height="35">
</Element>
</Element>
</PanelFile>

Last edited by Brygard2007 : 02-28-2008 at 04:29 PM.
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