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Unread 11-21-2011, 09:25 AM  
Garalathdelas
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Quote:
Thank you fr the updates and hard work. I appreciate your effort greatly.
Definitely. I am so grateful that there are many people who love to design and mod things. It really improves the playing experience for everyone.
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Unread 11-21-2011, 07:56 AM  
abj9562
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Thank you fr the updates and hard work. I appreciate your effort greatly.
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Unread 11-19-2011, 12:40 PM  
Garan
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Ver 1.12 is available. This version will support the Turbine Plugin Manager when it becomes available in Update 5. To see how plugins look in the Turbine Plugin Manager, load ver 1.12 on the Bullroarer client.

Mirkwood, Lothlorien and Caras Galadhon default data has been added. only Moria data remains to be added at this point. It will likely be several weeks before any additional updates are published as I have several other projects to attend to (not to mention many alts to get through RoI )

Last edited by Garan : 11-19-2011 at 12:41 PM.
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Unread 11-15-2011, 01:34 PM  
Garan
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There is a bug in ver 1.11 that will generate an error when trying to resize the map. To get around the bug, you can open any map which includes the character's location and click the Character Location icon (once the character's icon is displayed the bug ceases to occur until you change maps). You can then change the map size before changing maps.

To temporarily patch ver 1.11, find line1509 in main.lua:
Code:
 self.LocationIcon:SetBackground(0x41007f4c);
and add the following two lines immediately after line 1509
Code:
 self.LocationIcon.X=0;
 self.LocationIcon.Y=0;
a permanent fix will be in ver 1.12

Last edited by Garan : 11-15-2011 at 01:43 PM.
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Unread 11-15-2011, 12:52 PM  
Garan
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Quote:
Originally Posted by Garalathdelas
Is Moria not part of this?
Short answer: Maps only, no data yet

Long answer:
The Moria maps are already included but they do not yet have any default data. Now that I am up to date on most of the RoI data, I will continue to backfill the older locations starting with Mirkwood (only OstGaladh and a few other points have been included so far) probably followed by Lothlorien and then Moria.

This is a long term project which is constantly changing and growing. The latest big change is that the tool I have for capturing location and NPC data is undergoing an update that will allow it to automatically have more precise positioning of NPCs (now that I can send /loc data to the plugin instead of just ;loc) especially in smaller scale maps like Caras Galadhon and Bree (I used to have to manually override the ;loc data if I wanted to more precisely place an NPC and it was a bit of a pain so I got lazy and stopped tweaking them). So, even as I move forward by capturing data in new areas I also periodically go back to revise data in old locations to improve the accuracy of the plugin. I will also continue to add interior locations as I find time, such as the Pit of Iron map which is completely missing from the Turbine in-game map (I actually have to revisit that one too once I determine how I want to handle those tunnels).

Last edited by Garan : 11-15-2011 at 12:54 PM.
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Unread 11-15-2011, 12:12 PM  
Garalathdelas
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Is Moria not part of this?
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Unread 11-13-2011, 01:02 PM  
Garan
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Quote:
Originally Posted by lunarwtr
As always, great job with new release Appeciate your hard work! Was hoping you'd tackle this first before I updated Compendium. I will have map & zone related questions for you as I get closer to updating.
Thanks

If you're using the NPC info from the map, remember that the NPCs move locations as you quest now so I missed capturing quite a few locations as I got my first character through the zone. It's quite possible for a single NPC to show up in as many as four or five locations. I also missed all the NPCs in the epic quest area in the north east corner of Dunland since they disappear after a certain point in the quest line (I won't spoil anyone's fun by saying any more on that )

As always, feel free to ask any questions - I just hope I actually have the answers
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Unread 11-13-2011, 12:30 PM  
lunarwtr
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As always, great job with new release Appeciate your hard work! Was hoping you'd tackle this first before I updated Compendium. I will have map & zone related questions for you as I get closer to updating.
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Unread 11-13-2011, 10:11 AM  
Garan
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Ver 1.11 has been uploaded. I decided to publish it without the Mirkwood default data since I keep getting interrupted by RL and wanted to get the RoI stuff available.

Last edited by Garan : 11-13-2011 at 10:43 AM.
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Unread 11-02-2011, 08:45 AM  
Garan
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Re: Update

Quote:
Originally Posted by funnyday01
Hallo Garan when do you upload a Update of Moormap I like this plugin and it's work great
I was working on the new map areas for RoI and fixing the 'Moors mapping locations to use the skills now that the inventory items have been replaced. Unfortunately, due to some nasty weather I currently have no power or internet access at my home so it will probably be quite a while before the update is completed.

EDIT: Progress update Nov. 2
I've finished testing the "character position" function. It requires the user to click a button to update the position and you must have a map open that contains your position. If your position is found on the current map the pointer is placed there with the correct heading and a "ping" at that location so it is easy to find (I kept losing it among all the extra icons ). I also accounted for people that change the size of the map but it's possible it could have issues with multiple monitors - I can't test that atm.

I've added default data for Galtrev and most of Dunland. Dunlending and Nan Curandir will hopefully get added this week and possibly Mirkwood.

Once I get the Ettenmoors mapin locations fixed to use the skills instead of inventory items, I will be posting the update - figure third or fourth week of November if all goes well.

Progess update Nov. 11
The Pit of Iron map is done and functional (incredibly helpful when combined with the fact that PoI is not an "interior" space so the new Characer Position locater works for PoI as well). The majority of Dunlending and Nan Curandir default data has been added. I got sidetracked on Mirkwood, not sure if it will make it into this update.

Last edited by Garan : 11-11-2011 at 06:37 PM.
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Unread 11-02-2011, 06:40 AM  
funnyday01
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Thumbs up Update

Hallo Garan when do you upload a Update of Moormap I like this plugin and it's work great
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Unread 10-20-2011, 04:14 PM  
Garan
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Re: New Maps

Thanks for the links. I already have maps for all of the new areas (I still haven't identified resource IDs for all of them but I have JPGs for them). I am actually now working on including a map for the Pit of Iron since Turbine didn't see fit to include one in the client. The rough part with the Pit of Iron is already done, creatinga map from dozens of little compass map screen captures, I just have to calculate the pixel to coordinate equations and then add the map data
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Unread 10-20-2011, 04:07 PM  
Garan
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Re: Thank you!

Quote:
Originally Posted by fernanda1702
Thanks very much for this plugin! Has been a lifesaver for doing deeds on multiple characters
Thanks for the feedback
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Unread 10-20-2011, 11:04 AM  
Yoshua
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New Maps

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Unread 10-19-2011, 01:25 PM  
fernanda1702
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Thank you!

Thanks very much for this plugin! Has been a lifesaver for doing deeds on multiple characters
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