lotrointerface.com
Search Downloads


Go Back   LoTROInterface > Outdated LotRO Interfaces


Post A Reply
Author Comments Comment Options
Unread 12-10-2010, 01:04 AM  
JonatanRaven
The Undefeated

Forum posts: 6
File comments: 18
Uploads: 0
While you're at it, there's one thing that keeps happening to me when I add new groups. The other groups switch places and I can't get them to stay where I want them to be. Would be nice if the groups could switch places so that you can organize your emos the way you want them.

Great pluging btw!
JonatanRaven is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-10-2010, 10:40 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
@gowlen:
The drop I uploaded this morning (2.2.2) should remove all issues. However, it looks like, for some reason, you do not have Turbine.UI.Extensions. I'm not sure why that would be, since it is straight from the Turbine API archive. I verified this morning that I had the latest API from Turbine and I went through and made sure all the imports were correct in all the Emo files. I then loaded Emo by itself without any other plugins loaded, successfully. If you continue to have the same error, I would encourage you to be certain you're getting the right archive from Turbine (directly from Turbine). I'd be happy to continue trying to help if you have more problems.

@JonatanRaven:
Quote:
While you're at it, there's one thing that keeps happening to me when I add new groups. The other groups switch places and I can't get them to stay where I want them to be. Would be nice if the groups could switch places so that you can organize your emos the way you want them.

Great pluging btw!
First off, thanks!

Sorting is definitely on my list of things *I* want, so you can be certain it will get added!

I'm currently working on localizing Emo for those fine folks over in Europe to be able to play with their emotes too. Surprisingly, this has taken a lot longer than planned due the actual emotes changing based on locale... in conjunction with Custom emotes. At any rate, I'm almost to the testing phase with that.

So, sometime after that you'll see sorting added.

Frellco
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-10-2010, 09:01 PM  
JonatanRaven
The Undefeated

Forum posts: 6
File comments: 18
Uploads: 0
Quote:
@JonatanRaven
I'm currently working on localizing Emo for those fine folks over in Europe to be able to play with their emotes too. Surprisingly, this has taken a lot longer than planned due the actual emotes changing based on locale... in conjunction with Custom emotes. At any rate, I'm almost to the testing phase with that.

So, sometime after that you'll see sorting added.
Well, I'm one of those fine folks and it works for me, no problem so yay. Looking forward to the sorting function and while I'm at it, maybe even enable players to make separate bars?
JonatanRaven is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-12-2010, 11:44 PM  
Araward
The Wary

Forum posts: 0
File comments: 29
Uploads: 0
No Dice

First time ever trying to use this plugin and...

It's not working. Same problems that gowlen reported.

Unfortunately your instructions are instructive in writing unclear instructions. <-- Much like that sentence.

First you state in 2.2.2 "You will need the latest UI API drop from Turbine as listed below". Where Below?? Immediately below in the 2.2.1 description? One can only assume so, since nowhere else in the text later (which isn't that well formatted for easy reading - could use some colors, larger heading fonts, etc...) does it seem to speak of API updating.

Ok, so if one then clicks on that link it takes you to a LotRO forum post that is even MORE baffling. Nowhere does it tell you where or how you are supposed to update anything in order to get things working for plugin end-users. What are we looking for here, and just exactly WHAT are we supposed to do?

The OP in that thread speaks of and links Documentation and Examples for script writers and also gives a link to the Plugins forums. Are we supposed to read this entire thread to figure out what to do to get this plugin to work? Should we read the Plugin API Documentation? Or sift through the entire API Issues forum?

Sorry if I'm coming off as a little brazen and Emo, but I actually just spent nearly an hour TRYING to figure out why this plugin isn't working (assuming it's something I'm doing wrong), so now I'm coming back to the original issues I had before first diving into the troubleshooting, which unless this plugin is simply broken, are unclear instructions on how to get it to work.

Well, thanks for making this anyway. I hope you can figure out what is wrong with it, I need to get my Emo on in game too.
Araward is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-13-2010, 11:14 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Re: No Dice

First, with over 5000 downloads, you can assume this plugin is not broken and so far only a couple of folks have had any problems and those have all been centered around this latest "update" from Turbine which re-located some internal files for one reason or another.

Unfortunately, I cannot control what the folks at Turbine post in the forums. Point in fact, if you look further at that thread (and several of my other posts over there), you'll see me complain *exactly* about that.

It seems pretty dang silly to list the API *everyone* needs to download under the link "script examples".

And yes, as listed below meant the very next sentence talking about the latest API update.

Here is the wiki entry from here at lotrointerface.com which explains how to set up your plugins folder, including where to get the API files from:

http://www.lotrointerface.com/wiki/How_to_use_plugins

Please follow those instructions. I did so just to insure they are correct and it works just fine.

And while I recognize you are obviously frustrated, there's no reason to take that out on me. I have to use the same system and have the same frustrations... I mean come on, I'm trying to write a plugin for other folks to use and end up having to try to explain all of this. It's a giant pain in the patoot.

As for the snark about my documentation -- Well I'm one of the few plugin makers who actually provide full documentaiton of their plugin *in their plugin*. That's the same docs you'll find in-game in the manual. There is no easy coloring system nor bolding or underlining system inside the game and that's a lot of text to go back and reformat just for you.

I'm doing this on my dime and I took the time to write up all the features and how you use them. If you don't like it, feel free to write up your own documentation and submit it. I've only got so many free hours beyond my RL job and life I can spare.

Quote:
First time ever trying to use this plugin and...

It's not working. Same problems that gowlen reported.

Unfortunately your instructions are instructive in writing unclear instructions. <-- Much like that sentence.

First you state in 2.2.2 "You will need the latest UI API drop from Turbine as listed below". Where Below?? Immediately below in the 2.2.1 description? One can only assume so, since nowhere else in the text later (which isn't that well formatted for easy reading - could use some colors, larger heading fonts, etc...) does it seem to speak of API updating.

Ok, so if one then clicks on that link it takes you to a LotRO forum post that is even MORE baffling. Nowhere does it tell you where or how you are supposed to update anything in order to get things working for plugin end-users. What are we looking for here, and just exactly WHAT are we supposed to do?

The OP in that thread speaks of and links Documentation and Examples for script writers and also gives a link to the Plugins forums. Are we supposed to read this entire thread to figure out what to do to get this plugin to work? Should we read the Plugin API Documentation? Or sift through the entire API Issues forum?

Sorry if I'm coming off as a little brazen and Emo, but I actually just spent nearly an hour TRYING to figure out why this plugin isn't working (assuming it's something I'm doing wrong), so now I'm coming back to the original issues I had before first diving into the troubleshooting, which unless this plugin is simply broken, are unclear instructions on how to get it to work.

Well, thanks for making this anyway. I hope you can figure out what is wrong with it, I need to get my Emo on in game too.
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-13-2010, 04:59 PM  
Araward
The Wary

Forum posts: 0
File comments: 29
Uploads: 0
Re: Re: No Dice

Quote:

Here is the wiki entry from here at lotrointerface.com which explains how to set up your plugins folder, including where to get the API files from:

http://www.lotrointerface.com/wiki/How_to_use_plugins

Please follow those instructions. I did so just to insure they are correct and it works just fine.
Okay, now we're getting somewhere. The instructions on that LotROinterface page did the trick.

It would be helpful if you could link that page instead of the LotRO forum post in your instructions.

Thanks.
Araward is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-15-2010, 04:20 AM  
dakuth
The Wary

Forum posts: 0
File comments: 2
Uploads: 0
Hey. I spent a lot of time setting up some nice Emo groups with one of my chars. Happy with that, I later logged on an alt. They had the default bar. Aww I was hoping it would carry across.....

log back in my original and all my groups etc are back to default. This worked for several days until I logged in an alt. Do you have any idea what happened here? Was it anything I did? Any chance of getting my groups back?
dakuth is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-15-2010, 11:55 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Quote:
Hey. I spent a lot of time setting up some nice Emo groups with one of my chars. Happy with that, I later logged on an alt. They had the default bar. Aww I was hoping it would carry across.....

log back in my original and all my groups etc are back to default. This worked for several days until I logged in an alt. Do you have any idea what happened here? Was it anything I did? Any chance of getting my groups back?
Hmmm. That is actually quite strange as the way things are stored, the exact opposite is supposed to happen. Your bar and groups should actually carry over to other characters and servers (they will not carry over to separate accounts). I have a multitude of alts as well and have run into no problems.

I'll re-verify that tonite, but this is the first I've heard of the problem. You can look in your PluginData folder and examine the saved data there, it might contain your groups, but it sounds like they got defaulted somehow.

I am actually planning to revisit this entire part of the system in a future update as it's causing me headaches in providing translated versions of the plugins.

Sorry about the problem. I'll post back with any additional information I find out.

Frellco
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-16-2010, 07:22 PM  
Fringe
The Undefeated
 
Fringe's Avatar
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 15
Uploads: 3
Just started using this and I had a couple of thoughts. I'm sure that these are probably impossible but it never hurts to ask.

1. Click Action = Static option
2. No graphics option (just the buttons themselves)
3. Ability to change button colors

Thanks for your hard work and dedication. I look forward to see whatever else you take on.

EDIT: You can skip #2 & #3 as I've altered the bar graphics to fit my preferences and have removed the references to the side graphics so they don't display. I've also come to like the grey so the color works great.

I'd still love to see #1 implemented as an option though. It would actually be great to have it set for each group individually so that some would remain static while others rotated as need be.

EDIT: Two things that I noticed that I'd like to add to the above list:

4. Ability to delete custom emotes
5. Ability to move and lock groups. Each time I add a new group the order goes out of whack, which makes it difficult when you name the groups with numbers.

Thanks again.

Last edited by Fringe : 12-16-2010 at 08:44 PM.
Fringe is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-19-2010, 10:04 PM  
Taladay
The Wary

Forum posts: 0
File comments: 4
Uploads: 0
Sudden complications!

I have been using (and loving!) this plugin for weeks. A few days ago I had Emo loaded and working properly, logged out of one character and was unable to load it on my alt. Now it won't load at all! I keep getting the message "emoemotes.lua:: attempt to call global 'out' (a nil value)". Any ideas on what's wrong?
Taladay is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-23-2010, 09:12 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Re: Sudden complications!

@dakuth:
First off, you are correct. I've been able to reproduce this fairly nasty little bug. The problem is there's no good way to fix it. Since I was having troubles creating a translation due to how I originally stored data, plus not being able to add some newer features, I'm going to rewrite from the ground up (re-using some stuff, but significant changes with other parts). I hope to get this done over the Christmas break here.

Quote:
Originally Posted by Taladay
I have been using (and loving!) this plugin for weeks. A few days ago I had Emo loaded and working properly, logged out of one character and was unable to load it on my alt. Now it won't load at all! I keep getting the message "emoemotes.lua:: attempt to call global 'out' (a nil value)". Any ideas on what's wrong?
Can you provide me the specific error? There should be a line number in there.

@Fringe:
I'll add your suggestions to the list. I'm not sure what the heck a static click is tho? You mean a group that clicking on always results in the same emote? What would be the point of having a group if it always came up with the same emote to click? Or are you thinking you want to be able to set it every time you log in... like an emote of the day?

As for turning on/off the graphics surrounding the bar, that could be done. Perhaps a compact mode. I just didn't want folks confused thinking this was a normal toolbar, which it's not and cannot be.

@Everyone:
So, there will be a new version coming which should see some new requested features, translations, and more reliability.
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-23-2010, 07:49 PM  
MrsAngelD
The Wary
 
MrsAngelD's Avatar

Forum posts: 4
File comments: 35
Uploads: 0
Dropdown emotes

Hi, this addon is almost exactly what I need, but in it's current state I find it confusing to use. I only have seem to have the option to cycle random emotes. What I think it would be very handy is if we had the ability to click a bar, and have categorized emotes show up in a drop down/up window so we can select the one we want. Is there any possible way to add this functionality to emo?

I have bad eyes & I'm sure I'm not the only person out there with bad eyes...lol, that being said white text on a gray background is difficult to read at the current text size, maybe also the option to change the background and text color could be helpful.

Thanks for your had work,
Angel

Last edited by MrsAngelD : 12-23-2010 at 08:10 PM.
MrsAngelD is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-24-2010, 02:34 PM  
Fringe
The Undefeated
 
Fringe's Avatar
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 15
Uploads: 3
Quote:
I'm not sure what the heck a static click is tho? You mean a group that clicking on always results in the same emote? What would be the point of having a group if it always came up with the same emote to click?
I would like the ability to make it so that an emote won't change on it's own once I click on it.

I like the ideas of groups but I also like the idea of using the mouse wheel to scroll through a group and pick the emote I want to use. If I do this I'd like that emote to remain on top until I choose otherwise. Having said that, I'd like to set up a couple groups that randomly change as well so a mixture of options for each group would be the best.

Hope that makes sense.
Fringe is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-25-2010, 01:29 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Re: Dropdown emotes

Quote:
Hi, this addon is almost exactly what I need, but in it's current state I find it confusing to use. I only have seem to have the option to cycle random emotes. What I think it would be very handy is if we had the ability to click a bar, and have categorized emotes show up in a drop down/up window so we can select the one we want. Is there any possible way to add this functionality to emo?

I have bad eyes & I'm sure I'm not the only person out there with bad eyes...lol, that being said white text on a gray background is difficult to read at the current text size, maybe also the option to change the background and text color could be helpful.

Thanks for your had work,
Angel
The concept behind Emo was there are a lot of emotes that mean similar things. Ways to greet folks, different dances, things to do when bored, etc. So, group them together and then click to do something a little different each time. One can cycle through or use random to have one chosen at random.

There does appear to be a lot of requests for different functionality than the original intent and I'm taking all of that into consideration with the rewrite/reorganization. And yes, color of background and color of text will be an option.

I don't think I'll be implementing menus though. It would be a significant amount of work to get shortcuts to behave as menu items. If you want to go that route, I suggest using NuclearTonic's Tonic Bars. You can create groups of "slide out" bars which could easily contain shortcuts to emotes. Of course, then you also lose the background and text color options, etc.

At any rate, your feedback is greatly appreciated!

Frellco
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-25-2010, 01:29 AM  
Frellco
The Wary
 
Frellco's Avatar
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 33
Uploads: 1
Quote:
I would like the ability to make it so that an emote won't change on it's own once I click on it.

I like the ideas of groups but I also like the idea of using the mouse wheel to scroll through a group and pick the emote I want to use. If I do this I'd like that emote to remain on top until I choose otherwise. Having said that, I'd like to set up a couple groups that randomly change as well so a mixture of options for each group would be the best.

Hope that makes sense.
Yup, sure does. I'll add it to the list.

Frellco
Frellco is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 01:18 PM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | ESOUI | LoTROInterface | MMOUI | Swtorui