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Category: LotRO Tools & Utilities for DevelopersUpdate 11 Skinning Pack
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Name: Update 11 Skinning Pack   Popular!
Author:
Date: 05-13-2013 05:11 PM
Size: 31.25 MB
Version: Update 11 Rev 5
Rate File: 5 out of 5 with 2 votes  
Description
This is the official skinning pack for Update 11.

Enjoy!

Ransroth (grabbing the torch from Narrel ).

ETA 5/13/2013
--
Thanks to Adra, found a bug in our scripts that were generating the pack. This bug was causing assets (mostly with short filenames) to not be included in the SkinDefinition.xml and their corresponding .tgas to not be included in the .zip.
Fixed the bug (hopefully)
Reran the script
Added the list of the 247 newly-added assets to Update11_Differences.txt
Reuploading.

Note: This doesn't include the fix to the toolbar buttons because that fix will need a patch of LOTRO.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
Update 11
27.78 MB
Ransroth
05-10-2013 03:04 PM
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5 out of 5 with 2 votes
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Unread 06-12-2013, 09:55 AM  
Ransroth
The Wary
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Sadly, I didn't see Adra's comment about the alert images until now, and it's too late to fix it for 11.1. I'm about to upload the 11.11 skin pack, but it still won't have those images - I'll take a look at getting that fixed for 11.2.
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Unread 06-03-2013, 11:54 AM  
Adra
The Undying
 
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Did someone found these "alert" icons in the skinning pack ?
I only found the yellow circle


Last edited by Adra : 06-03-2013 at 11:59 AM.
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Unread 05-19-2013, 12:57 PM  
liftedplane
The Undying
 
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Quote:
Thank you for providing this.
I am unable to find the new VIP portrait art assets for player, opponent, and fellowship panel vitals. Can anyone help?
We've all been looking for this, check my new thread I've tried a few variations I can think of. it's time to just flat out ask and blow the official forums up
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Unread 05-17-2013, 12:15 PM  
grezgorz
The Indomitable

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Thank you for providing this.
I am unable to find the new VIP portrait art assets for player, opponent, and fellowship panel vitals. Can anyone help?
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Unread 05-16-2013, 03:21 PM  
liftedplane
The Undying
 
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this is awesome, thank you for uploading it early... I'm going to try to make the time in my schedule to get to fixing my skin some.
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Unread 05-14-2013, 05:48 PM  
Adra
The Undying
 
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1. Thank you

2. Thank you
Nevertheless the new revision of the skinning pack contain bugs in the Update11_Differences.txt file.
Many files listed there were already featured in the previous packs.
Any relation with the fact now a part of their path ( ui/tga/ ) is logged into the file ?
Other point, I did not found in the new rev the new VIP player portraits, including the associated fellowship portraits.
Another point : There is a dedicated picture for the player's xp bar when mounted on a war steed (mount_xp_meter_full.tga) but I did not found the orange default one.

3. French client crash related to the wallet : It occurred on bullroarer, strangely it is not the case anymore on regular server with U11.
Nevertheless the panel is still bugged and not resizable using the mouse cursor.

4 & 5. localization issues in French for Instance Finder: unskinned version is ok. The bugs are exclusively located in the code provided in the skinning pack.
Here is a skindefinition.xml file containing the wallet and the instance finder panels provided in the skinning pack.
- Download the file and it copy in the following folder --> "..\Documents\The Lord of the Rings Online\ui\skins\"
- If your lotro client is already running, close it and restart it.
- log in a character and select the skin named "*Test skin*"
- logout the character then log it back into the world.
- open the wallet and the instance finder, then try to resize them with your mouse.

6 Needing to set exact "X" and "Y" values for the toolbar :
- let's download this skindefinition.xml file containing the toolbar code from the skinning pack.
- copy it in the following folder --> "..\Documents\The Lord of the Rings Online\ui\skins\"
- open it with a text editor (notepad++ is perfect for this)
- Read the explanations about X and Y I logged in it, test it as it or enter some X and Y values not corresponding to your screen definition to see the changes.
- save the file
- If your lotro client is already running, close it and restart it.
- log in a character and select the skin named "*toolbar test*"
- logout the character then log it back into the world.
- if "Y" value is too small the toolbar will not reach the bottom of the screen
- if "Y" value is to high the buttons will not be clickable until you go in option panel --> ui settings -> toolbar scale --> define a value not equal to 1.00, set 0.99 or 1.01 instead. (This tweak bypasses the bug !)
- if "X" value is too small the toolbar will be located in the left half of the screen
- if "x" value is too hight the toolbar will be located in the right half of the screen
Why is there a difference between the unskinned toolbar which is able to self adjust its location and this code which requires every single end user to manually edit the skindefinition.xml file ?

8. Great

11. Mouse Wheel problems: The many threads on the lotro forums discussing about it and asking Turbine for a fix can testify this has been /bug hundreds of times since 2007

Last edited by Adra : 06-03-2013 at 11:56 AM.
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Unread 05-14-2013, 02:25 PM  
Ransroth
The Wary
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I've been looking at Adra's post.

Let me see if I can sum up the issues and their status.

1. missing toolbar buttons: Fixed for the next release which we'll make a new skin pack for
2. missing stablemaster background and selected item background from hobbit gift panel: Fixed in the new rev of the skin pack.
3. french client crash related to the wallet: Can you give me STR (steps-to-reproduce) that I can follow to reproduce the crash?
4. localization issues in french for Instance Finder: Are these issues showing up in the unskinned version or only skinned - if only skinned, can I have a skin that will repro the problem?
5. instance finder window not resizable once skinned: Can you give me STR?
6. Needing to set exact "Y" value for the toolbar: Can I have STR where the panel isn't working correctly?
7. Dressing room panel and character preview sharing background picture: It's generally good for us to share background images between UIs whenever possible, since that keeps our client dat file sizes down. My temptation right now is to leave the background shared for that reason.
8. Showing full skin name in the dropdown in options: Fixed for U11.1
9. Auction House panel, mail letter and mail compose windows don't save location: I looked at this and it's very strange, they appear to be set up correctly but don't work. Make sure this is /bugged in game
10. OpenLetter and ComposeMail panels don't have the code in the skin dictionary: needs to be looked at
11. Mouse Wheel problems: pretty sure this is more work to fix than I have time right now - make sure it's /bugged.

The main problem I have with issues 3, 4, 5, and 6 is that I would like to avoid taking the time to make sample skins to test them - if you could hand me some skins that will demonstrate the problem, that would save me a lot of time.

Unfortunately I have to stop working on this right now - have too many other high priority issues. Will try to get back to it in a bit.
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Unread 05-14-2013, 02:08 AM  
Adra
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Thank you very much Ransroth for such good willing, reactivity and good work !
I think everyone here, end users and authors, will highly appreciate the gesture and your personal investment

Last edited by Adra : 05-14-2013 at 02:17 AM.
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Unread 05-13-2013, 05:19 PM  
Ransroth
The Wary
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Just uploaded a new version of the pack. This version should contain some 247 previously-missing assets including the two that Adra mentioned:
travel_bg.tga
and
reward_bg_lg.tga
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Unread 05-13-2013, 03:57 PM  
Ransroth
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Just checked in the following change, which barring problems should end up in U11.1:
Current User Skin drop-down menu will now be wider to help accomodate longer user skin names

I know now why the travel background and the hobbit presents item background are missing from the pack. Working on a fix.
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Unread 05-13-2013, 02:01 PM  
Adra
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Thanks for your time.

At the top right corner above the last comment, you can click on "comment options" --> "add to email feed".
Then you will receive an email notification on each new comment published on this page.

Last edited by Adra : 05-13-2013 at 02:07 PM.
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Unread 05-13-2013, 09:57 AM  
Ransroth
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Thanks for your detailed post (and the PM to let me know it was here - I was expecting to get an email when people post to this thread, but no such luck, so the PM was essential).

I am going to try to make time to fix some of the issues you listed. I checked in a fix for the missing toolbar button ids. The fix should be in the next release skin pack.
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Unread 05-10-2013, 08:30 PM  
jasonspeed
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Glad the torch was passed and not just dropped.
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Unread 05-10-2013, 06:39 PM  
Adra
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Hi Ransroth and congrats for your new position !

Thank you very much for the release of this update pack before the deployment of U11 on regular servers.
It's actually appreciated, by opposition to the previous packs which were released after all the users have their skins broken

Unfortunately toolbar buttons are still not featured in this skinning pack :

- Instance finder / simple / advanced
- Lotro store
- Mounted combat




The stable master blue background seems to be also missing.



I did not found in the new pictures list the silver border and the blue background from the hobbit gift panel



Concerning the embedded panel codes :

- The wallet <PanelFile ID="ID_UISkin_PaperItemPanel"> is deadly bugged.
The code provided in the U11 skinning pack makes my (french) lotro client instantly crash when attempting to load the character !


- The instance finder <PanelFile ID="ID_UISkin_FellowshipMaker_Window">





Skins based on custom toolbars (as 6 of the 7 embedded in JRR Azure Glass) are not user friendly at all !
Depending the users fullscreen/window resolution they have to manually edit the skindefinition.xml files to indicate corresponding "X" and "Y" values to position the toolbar !
Before the Rohan expansion, only "X" value was necessary, "Y" could be set to an excessive value (as 9000) and always work. Now if "Y" isn't exact, all the toolbar buttons cannot be "pushed" any more !
This is an actual issue for people playing in window mode since they don't know the effective height resolution of their window !
Shouldn't be possible for the client to calculate "X" and "Y" toolbar values depending the user resolution in the same way it does for the default toolbar ?


Other issues occurring on the default UI (I mean when not a custom panel code) :

The dedicated dressing room panel and the character preview from the inspect window unfortunately share the same background picture.
The consequence is that extended dressroom panels (with a large background image) induce an ugly "sample" background in the inspect window.


I felt disappointed noticing (on Bullroarer) that the option panel from the English client doesn't displays full skin names, contrary to the French client




The french client option panel self fits its select box width to the largest skin name.
What a pity the English client does not behave the same way


- The auction house panel doesn't saves it location on the screen : on every character connection, it returns to the top left corner of the screen.
EDIT : Same issue occurs with the plugin manager panel.

EDIT 2 : Same issue occurs with the reset quest cooldown panel.


- The "mail open letter" and "mail compose" windows don't save the user's defined placement on the screen : on every mail opened/writing they spawn at their default location.
EDIT : Same issue occurs with the "Hobbit Gift" panel.

(Its panel code is missing from the skinning pack, I think its name is "ID_UISkin_MailElement_OpenLetter" or "ID_UISkin_MailElement_Letter", both exist as I saw one time in a skin)


(Its panel code is missing from the skinning pack, I think its name is "ID_UISkin_MailElement_ComposeMail" )


- The mail main panel ( "ID_UISkin_Mail_MainField" ) is bound to a bug which disables the camera zoom controlled from the mouse wheel.
Apparently, its scrollbar should be the source of the problem :

http://forums.lotro.com/showthread.p...Summary-Thread
http://forums.lotro.com/showthread.p...-wheel-problem
http://forums.lotro.com/showthread.p...-Stops-working
http://forums.lotro.com/showthread.p...intermittently
http://forums.lotro.com/showthread.p...el-Camera-Zoom
http://www.mmorpg.com/gamelist.cfm/g...for-2011-.html

Maybe fully rewrite the mail "main panel" internal mechanics would definitely be the cure for this bug as old as annoying ?


Regards.

Last edited by Adra : 06-11-2013 at 08:39 AM.
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