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Unread 07-03-2007, 10:16 AM  
shazzy
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Thankyou Maximoz, very much appreciated.
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Unread 07-03-2007, 11:24 AM  
maximoz
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Quote:
Thankyou Maximoz, very much appreciated.
No problem

The image i included for other resolutions are to fix the issue of the bottom bar being stretch horizontally for resolution not 1280.

You will still have to modified the coordinates inside the xml file so that the bottom bar is placed correctly vertically on the bottom of the screen, same goes for the quickslot and xp bar unless others post their corrected coordinates here for others to modified.

In the meantime i hope the UI modding gets better.
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Unread 07-03-2007, 11:33 AM  
shazzy
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whoohoo perfect thanks!
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Unread 07-03-2007, 12:26 PM  
maximoz
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For those using 1440x900, open up "SkinDefinition.xml" and do the following:

Replace 830 with 706 and 1280 with 1440. This should place the bottom bar nicely at the bottom i hope.
Code:
        <Element ID="ToolbarField" X="0" Y="830" Width="1280" Height="204" Detach="1">
            <Element ID="ToolbarFieldMain" X="0" Y="0" Width="1280" Height="204"></Element>
Next you will need to increment the value in those X="" for those lines below (if you add 50 to the first value, do add the same for the rest):
Quote:
<Element ID="LevelMeter" X="474" Y="184" Width="420" Height="30">
<Element ID="AutoAttackIndicatorButton" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="ViolentModeIndicator" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="GamePlay_FervorPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
<Element ID="GamePlay_AimPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
<Element ID="Toolbar_Quickslot" X="475" Y="156" Width="420" Height="35"></Element>
Lastly, replace 1253 with 1413 for these lines:
Code:
            <Element ID="ToolbarButton_Inventory"  X="1253" Y="55" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory2" X="1253" Y="85" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory3" X="1253" Y="115" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory4" X="1253" Y="145" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory5" X="1253" Y="175" Width="25" Height="25"></Element>
Once all done, save the file and login to the game and see if the changes are correct. If not, change them then logout and login again to see.
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Unread 07-03-2007, 12:48 PM  
maximoz
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For those using 1680x1050, open up "SkinDefinition.xml" and do the following:

Replace 830 with 856 and 1280 with 1680. This should place the bottom bar nicely at the bottom i hope.
Code:
        <Element ID="ToolbarField" X="0" Y="830" Width="1280" Height="204" Detach="1">
            <Element ID="ToolbarFieldMain" X="0" Y="0" Width="1280" Height="204"></Element>
Next you will need to increment the value in those X="" for those lines below (if you add 50 to the first value, do add the same for the rest):
Code:
            <Element ID="AutoAttackIndicatorButton" X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="ViolentModeIndicator"      X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="GamePlay_FervorPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
            <Element ID="GamePlay_AimPipDisplay"    X="387" Y="122" Width="90" Height="42"></Element>
            <Element ID="Toolbar_Quickslot" X="475" Y="156" Width="420" Height="35"></Element>
Lastly, replace 1253 with 1653 for these lines:
Code:
            <Element ID="ToolbarButton_Inventory"  X="1253" Y="55" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory2" X="1253" Y="85" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory3" X="1253" Y="115" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory4" X="1253" Y="145" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory5" X="1253" Y="175" Width="25" Height="25"></Element>
Once all done, save the file and login to the game and see if the changes are correct. If not, change them then logout and login again to see.
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Unread 07-03-2007, 03:41 PM  
Shadimar
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Smile 1600x900

Has anyone setup this amazing looking UI for 1600x900 resolution, or have any tips as to how to do it? Thanks!
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Unread 07-03-2007, 04:00 PM  
Shadimar
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Trying 1680

Quick question. What does the following line mean.

Next you will need to increment the value in those X="" for those lines below (if you add 50 to the first value, do add the same for the rest):

Does that mean I need to add 50 the X= value of those 6 specified lines?
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Unread 07-04-2007, 12:14 AM  
maximoz
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Re: Trying 1680

Quote:
Quick question. What does the following line mean.

Next you will need to increment the value in those X="" for those lines below (if you add 50 to the first value, do add the same for the rest):

Does that mean I need to add 50 the X= value of those 6 specified lines?
Yup. So those 6 lines below:

<Element ID="AutoAttackIndicatorButton" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="ViolentModeIndicator" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="400" Y="140" Width="63" Height="63"></Element>
<Element ID="GamePlay_FervorPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
<Element ID="GamePlay_AimPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
<Element ID="Toolbar_Quickslot" X="475" Y="156" Width="420" Height="35"></Element>




Will become the below when you add 50 to them:

<Element ID="AutoAttackIndicatorButton" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="ViolentModeIndicator" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="GamePlay_FervorPipDisplay" X="437" Y="122" Width="90" Height="42"></Element>
<Element ID="GamePlay_AimPipDisplay" X="437" Y="122" Width="90" Height="42"></Element>
<Element ID="Toolbar_Quickslot" X="525" Y="156" Width="420" Height="35"></Element>

Hope this is much clearer.
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Unread 07-06-2007, 06:51 AM  
maximoz
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For those using 1600x900, open up "SkinDefinition.xml" and do the following:

Replace 830 with 706 and 1280 with 1600. This should place the bottom bar nicely at the bottom i hope.
Code:
        <Element ID="ToolbarField" X="0" Y="830" Width="1280" Height="204" Detach="1">
            <Element ID="ToolbarFieldMain" X="0" Y="0" Width="1280" Height="204"></Element>
Next you will need to increment the value in those X="" for those lines below (if you add 50 to the first value, do add the same for the rest):
Code:
            <Element ID="AutoAttackIndicatorButton" X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="ViolentModeIndicator"      X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="400" Y="140" Width="63" Height="63"></Element>
            <Element ID="GamePlay_FervorPipDisplay" X="387" Y="122" Width="90" Height="42"></Element>
            <Element ID="GamePlay_AimPipDisplay"    X="387" Y="122" Width="90" Height="42"></Element>
            <Element ID="Toolbar_Quickslot" X="475" Y="156" Width="420" Height="35"></Element>
Lastly, replace 1253 with 1573 for these lines:
Code:
            <Element ID="ToolbarButton_Inventory"  X="1253" Y="55" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory2" X="1253" Y="85" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory3" X="1253" Y="115" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory4" X="1253" Y="145" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory5" X="1253" Y="175" Width="25" Height="25"></Element>
Once all done, save the file and login to the game and see if the changes are correct. If not, change them then logout and login again to see.
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Unread 07-08-2007, 12:54 AM  
eazy
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I am using Version 2.2 on my main, and I love it. Only problem is I went to make an alt today and whey I picked the UI, I get something like this...

http://img204.imageshack.us/img204/4...ot00000mq4.jpg

I tried other versions and I get the same thing. Any help would be appreciated.
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Unread 07-08-2007, 02:12 AM  
maximoz
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Quote:
I am using Version 2.2 on my main, and I love it. Only problem is I went to make an alt today and whey I picked the UI, I get something like this...

http://img204.imageshack.us/img204/4...ot00000mq4.jpg

I tried other versions and I get the same thing. Any help would be appreciated.
Hmmm i tried with 1 character logout using 2.2 (making sure everything looks okay) and then created an alt, login and choose "GreySkinUI v2" and everything looks okay.

You case happen usually when you are using ver3 and above and you choose to use ver2.

One thing you can try to do is select version 2.2 then logout and login again. This should usually fixed the issue.
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Unread 07-14-2007, 06:34 PM  
Jalida
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Great Skin

Very nice additions to the skin.

I do have some problems with it though on 1680x1050. See the screenshot below:
http://img225.imageshack.us/img225/1740/askewob3.jpg

The 4 rows of icon holders and the sword don't line up with the eyeball and the rest of the interface and Im not sure what it is that I would have to change to get the sword to move over underneath the eyeball and the 4 rows of icon holders.

Here is the code in my skindefinition.xml file:
Code:
<PanelFile ID="toolbar">
        <Element ID="ToolbarField" X="0" Y="856" Width="1680" Height="204" Detach="1">
            <Element ID="ToolbarFieldMain" X="0" Y="0" Width="1680" Height="204"></Element>
            
            <Element ID="LevelMeter" X="474" Y="184" Width="420" Height="30">
                <Element ID="LevelMeterFill" X="5" Y="12" Width="420" Height="6">
                    <Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="420" Height="6"></Element>
                </Element>
                <Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="10" Width="420" Height="10"></Element>
                <Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="10" Width="420" Height="10"></Element>
                <Element ID="LevelMeterText" X="3" Y="10" Width="420" Height="10"></Element>
            </Element>
        
            <Element ID="AutoAttackIndicatorButton" X="450" Y="140" Width="63" Height="63"></Element>
            <Element ID="ViolentModeIndicator"      X="450" Y="140" Width="63" Height="63"></Element>
            <Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="450" Y="140" Width="63" Height="63"></Element>
            <Element ID="GamePlay_FervorPipDisplay" X="437" Y="122" Width="90" Height="42"></Element>
            <Element ID="GamePlay_AimPipDisplay"    X="437" Y="122" Width="90" Height="42"></Element>

            <Element ID="ToolBarButton_MainMenu"        X="5" Y="25" Width="25" Height="25"></Element>
            <Element ID="ToolbarButton_Crafting"        X="5" Y="55" Width="25" Height="25"></Element>
            <Element ID="ToolbarButton_Social"          X="5" Y="85" Width="25" Height="25"></Element>
            <Element ID="ToolbarButton_Accomplishment"  X="5" Y="115" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Quest"           X="5" Y="145" Width="25" Height="25"></Element>
            <Element ID="ToolbarButton_Journal"         X="5" Y="175" Width="25" Height="25"></Element>

            <Element ID="ToolbarButton_Inventory"  X="1653" Y="50" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory2" X="1653" Y="80" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory3" X="1653" Y="110" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory4" X="1653" Y="140" Width="25" Height="25"></Element>
            <Element ID="ToolBarButton_Inventory5" X="1653" Y="170" Width="25" Height="25"></Element>
              
            <Element ID="Toolbar_Quickslot" X="525" Y="156" Width="420" Height="35"></Element>
        </Element>
Maybe you can point out what it is that I missed. Also I dont know if it's even possible but is there a way of making the chat tabs smaller in height so that I can fit one more line in the chat window? Or are they not an element that can be altered at this time?


Thanks for helping and creating a great skin.

P.S. You've now won the coveted 5 star of excellence vote on my behalf. One of the best skins out there and very few others that I would give a 5 star rating to.

Last edited by Jalida : 07-14-2007 at 06:52 PM.
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Unread 07-15-2007, 04:15 AM  
maximoz
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Re: Great Skin

@Jalida

First, thanks for the great comment ! Much appreciated

Now to your problem ...

If you can, download this Editor from http://www.lotrointerface.com/downlo...kinEditor.html and follow the instructions on the program to get the main quickslot (quickslot bar 1 to 5 you need to use ctrl \ to unlock then move them), autoattack button and level meter to align properly. I highly recommend this method as its so much easier to do the adjustments !


Else if you want to do it manually, you need to decrease the numbers shown in bold and red of these below lines (note that you need to logout then in again for any changes you made which can be tedious) :

<Element ID="LevelMeter" X="474" Y="184" Width="420" Height="30">
<Element ID="AutoAttackIndicatorButton" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="ViolentModeIndicator" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="450" Y="140" Width="63" Height="63"></Element>
<Element ID="GamePlay_FervorPipDisplay" X="437" Y="122" Width="90" Height="42"></Element>
<Element ID="GamePlay_AimPipDisplay" X="437" Y="122" Width="90" Height="42"></Element>
<Element ID="Toolbar_Quickslot" X="525" Y="156" Width="420" Height="35"></Element>

One thing of note is the bottom bar you are using, which version is that you are using and also which file did you rename to get it may i ask ?

With regards to the chat tabs, i think they can be changed, but i'll have to look into it.

Last edited by maximoz : 07-15-2007 at 04:19 AM.
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Unread 07-15-2007, 11:55 AM  
Jalida
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Re: Re: Great Skin

Hi again.

The inteface in my screenshot is all out of your interface. I've not replaced any elements with anybody elses.

Okay, I must have missed part of the instructions. I found that you included multiple letterbox images and once I put gs_main_panel_letterbox_1680_4slot.tga in the SkinDefinition.xml file I got what I was wanting. I had forgotten that the 4 rows of icons were a static background image and not an actual component in the interface. So now it looks excellent.

Thanks again.

p.s. for some reason the skin editor doesn't work properly on my system, so when I try to load up your skin it just produces a possible syntax error, something to the effect of can't load bla bla bla, please check syntax of the skin. Something like that. Plus it's really not designed for wide screen monitors so the toolbar editor is too small for me to work in since I can't see the whole toolbar at one time without scrolling, so I guess for now I'll just stick to the tedius process of reloading the game each time.

Last edited by Jalida : 07-15-2007 at 11:57 AM.
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Unread 07-15-2007, 02:54 PM  
maximoz
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Re: Re: Re: Great Skin

Glad everything works fine now

Am currently working on a new UI skin and hope to get it out soon

Acks the editor doesn't work well for you Let's hope future version of it works better

Last edited by maximoz : 07-15-2007 at 02:56 PM.
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