|
05-23-2022, 04:48 AM
|
|
The Wary
Forum posts: 0
File comments: 1
Uploads: 0
|
Champion Debuffs
Hello! So I am having some difficulty getting things like Hamstring, or the DoT from Rend to show up with BuffBars. I'm not exactly sure whether I'm just doing something wrong, or if it is a bug or limitation of the lua.
Rend for example, I can kind of get it to work. I've got it set up, for now, as "Rend Tier 1" as that's what the debuff is called and set the duration to 20 seconds. I also made sure to add that it is applied from the skill "Rend".
The issue is that it just refreshes the duration constantly, so I'd want to figure out what is causing that before trying to add any further stacks of the debuff.
|
|
|
05-05-2022, 11:01 AM
|
|
The Wary
Forum posts: 0
File comments: 2
Uploads: 0
|
Thx for taking the time and helping us quickly!
Last edited by Gatros : 05-05-2022 at 11:01 AM.
|
|
|
05-05-2022, 10:13 AM
|
|
The Indomitable
Forum posts: 11
File comments: 86
Uploads: 4
|
Brawler without errors now?
Hi all, especially bornflight, heduda, Gatros and Drono,
Thanks to the above for pointing out my errors whilst adding the Brawler to CA.
4.8.10 should not have any of the error messages appearing on the startup of a new character. There is a chance if you already have a trait file in the PluginData directory that you'll get an error box on start up in German and French. Click yes to that box and you will get a fresh trait plugin file.
Thanks for the help,
Landal
|
|
|
05-05-2022, 09:38 AM
|
|
The Indomitable
Forum posts: 11
File comments: 86
Uploads: 4
|
Quote:
Not really sure what you mean, seems to me there are 2 shared brawler buffs at lines 120 and 121, which don't have localization for german that could possible cause the issue.
|
Can you give me the exact translation of
Code:
L["GetSerious"] = "Get Serious";
L["WeatherBlows"] = "Weather Blows";
L["SkipFree"] = "Skip Free";
L["IgnorePain"] = "Ignore Pain";
L["FollowMe"] = "Follow Me!";
L["QuickFeint"] = "Quick Feint";
L["OneforAll"] = "One for All";
L["SkipFree"] = "Skip Free";
Last edited by gjpc : 05-05-2022 at 09:53 AM.
|
|
|
05-05-2022, 09:06 AM
|
|
The Undying
Forum posts: 47
File comments: 108
Uploads: 1
|
Quote:
You are running down the right avenue Drono, but the error is a bit further on. If you look at the traits file you will see that the two Brawler buffs are empty entries. I am looking for the code that deals with the shared buffs. It is somewhere in there.
|
Not really sure what you mean, seems to me there are 2 shared brawler buffs at lines 120 and 121, which don't have localization for german that could possible cause the issue.
|
|
|
05-05-2022, 08:41 AM
|
|
The Indomitable
Forum posts: 11
File comments: 86
Uploads: 4
|
Quote:
This is only on german client right? Looking on github, it seems the brawler buffs from recent patch were not translated and in CombatAnalysis/main.lua there is this
Code:
-- since English & German are supported at release, load their locale files directly
if (locale == "en" or locale == "de") then
import ("CombatAnalysis.Locale."..locale);
-- for all other languages, we now load the English locale file first, then load the language specific file (which may only override some values) only if it exists
else
import ("CombatAnalysis.Locale.en");
pcall(import, ("CombatAnalysis.Locale."..locale));
end
it would probably fix the error if english locales were loaded before german too, as defaults for the missing so removing the 'or locale == "de"' from the line 21 to 'if (locale == "en") then' might fix the issues
Edit:It would mean the new buffs would probably not be tracked properly as they were not translated, but the plugin should work without errors.
|
You are running down the right avenue Drono, but the error is a bit further on. If you look at the traits file you will see that the two Brawler buffs are empty entries. I am looking for the code that deals with the shared buffs. It is somewhere in there.
|
|
|
05-05-2022, 08:31 AM
|
|
The Undying
Forum posts: 47
File comments: 108
Uploads: 1
|
This is only on german client right? Looking on github, it seems the brawler buffs from recent patch were not translated and in CombatAnalysis/main.lua there is this
Code:
-- since English & German are supported at release, load their locale files directly
if (locale == "en" or locale == "de") then
import ("CombatAnalysis.Locale."..locale);
-- for all other languages, we now load the English locale file first, then load the language specific file (which may only override some values) only if it exists
else
import ("CombatAnalysis.Locale.en");
pcall(import, ("CombatAnalysis.Locale."..locale));
end
it would probably fix the error if english locales were loaded before german too, as defaults for the missing so removing the 'or locale == "de"' from the line 21 to 'if (locale == "en") then' might fix the issues
Edit:It would mean the new buffs would probably not be tracked properly as they were not translated, but the plugin should work without errors.
Last edited by Drono : 05-05-2022 at 08:33 AM.
|
|
|
05-05-2022, 05:14 AM
|
|
The Wary
Forum posts: 0
File comments: 2
Uploads: 0
|
Error
Same here - same notice.
With Hunter and Runekeeper.
CA works with my champion and Burglar.
Last edited by Gatros : 05-05-2022 at 05:58 AM.
|
|
|
05-05-2022, 03:48 AM
|
|
The Wary
Forum posts: 0
File comments: 5
Uploads: 0
|
Last edited by heduda : 05-05-2022 at 03:53 AM.
|
|
|
05-05-2022, 12:45 AM
|
|
The Wary
Forum posts: 0
File comments: 43
Uploads: 0
|
Still have the error even in version 4.8.9. When I click on restore or reset properties the error is still there after a re log.
Have then times CA completely deleted including files in the chars and then reinstalled and this problem still occurs. With the same error messages.
|
|
|
05-04-2022, 02:19 PM
|
|
The Indomitable
Forum posts: 11
File comments: 86
Uploads: 4
|
Quote:
I see this error with every class and I use version 4.8.8 and BuffBars 2.1.1.4. If I deactivate Combat Analysis I get no error, if CA is active then always when logging in.
|
Thanks for the report bornfight. I neglected to add the Brawler text entries to both the German and French files. 4.8.9 corrects this error.
|
|
|
05-04-2022, 01:22 PM
|
|
The Wary
Forum posts: 0
File comments: 43
Uploads: 0
|
I see this error with every class and I use version 4.8.8 and BuffBars 2.1.1.4. If I deactivate Combat Analysis I get no error, if CA is active then always when logging in.
Chat:
I see this error with every class and I use version 4.8.8 and BuffBars 2.1.1.4. If I deactivate Combat Analysis I get no error, if CA is active then always when logging in.
Screen: https://ibb.co/GJ8r1PS
With this screen message you can do nothing else, only if you clicked on yes or no everything goes so far normally again up to the error message.
|
|
|
05-04-2022, 11:43 AM
|
|
The Indomitable
Forum posts: 11
File comments: 86
Uploads: 4
|
error follow up
Quote:
Online\Plugins\CombatAnalysis\Parser\Parser.lua:46 : attempt to index global 'debuffApplications' (a nil value)
I get this error message in combat on all chars, since the last update.
|
I just ran a hunter, a brawler and a beoring. I did not see the error message. Are you using 4.8.8? If not please update. If you still see the error please tell me what class you are seeing it.
Thanks
|
|
|
05-04-2022, 02:54 AM
|
|
The Wary
Forum posts: 0
File comments: 43
Uploads: 0
|
Online\Plugins\CombatAnalysis\Parser\Parser.lua:46 : attempt to index global 'debuffApplications' (a nil value)
I get this error message in combat on all chars, since the last update.
|
|
|
04-30-2022, 10:11 AM
|
|
The Undying
Forum posts: 171
File comments: 678
Uploads: 13
|
Quote:
mieux vaut tard que jamais, n'es pas d'accord ?
|
I agree
Last edited by Adra : 04-30-2022 at 10:13 AM.
|
|
|
All times are GMT -5. The time now is 09:31 AM.
|
|