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Unread 06-08-2018, 09:50 AM  
omrsax
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Grey lined blocks on map

Parts of the map have grey blocks with a white lined grid pattern.
I have reinstalled the 'GaranStuff' folder into the plugins folder but this did not help. I would attach a screenshot if I could. Can anyone help?
Thanks
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Unread 04-19-2018, 10:01 AM  
Garan
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Re: Many thanks.

Quote:
Originally Posted by magill
It is a Herculean effort no doubt. And now Severlin is talking about . . .

A new interview was released by MMOCentral with Severlin that says U23 will be the Grey Mountains, which are to the north of Erebor and Mirkwood. It will possibly include Mount Gundabad, which in lore is a major orc stronghold, but was once an important Dwarven site. The mountains were also home to many dragons. It will come with some instances.
You're welcome and thanks for the comment.

I read the interview a couple days ago, just after I finished cropping off the dead space north of Erebor . It has some interesting implications for TerrainMap especially depending on how far West they place Gundabad on the map (assuming they go that far) - the world is significantly compressed, so it's quite possible they would place Gundabad in Rhovanion due north of where they placed Zirak Zigil.
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Unread 04-19-2018, 09:29 AM  
magill
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Many thanks.

It is a Herculean effort no doubt. And now Severlin is talking about . . .

A new interview was released by MMOCentral with Severlin that says U23 will be the Grey Mountains, which are to the north of Erebor and Mirkwood. It will possibly include Mount Gundabad, which in lore is a major orc stronghold, but was once an important Dwarven site. The mountains were also home to many dragons. It will come with some instances.
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Unread 04-18-2018, 08:55 PM  
Garan
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Ver 1.20

Ver 1.20 has been uploaded. Ver 1.20 contains the new Northern Mirkwood area in Rhovanion as well as a few internal changes in preparation for some future functionality.

If anyone sees anything odd in Rhovanion, particularly at zoom levels greater than 2, please report the issue. All of the pre-zoomed tiles had to be replaced as a result of the region being more compact (Erebor is now closer to southern mirkwood than it was when it was just an instance). I believe I eliminated all of the ghost images left by the shifting of the pre-zoomed tiles but if I missed anything, let me know.

I apologize for the really, really late release of this update, I got sidetracked by a number of RL issues but better late than never.

For anyone that stumbles on the notes about Custom Annotations, they are not currently implemented, but ... soon...

Last edited by Garan : 04-18-2018 at 08:57 PM.
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Unread 03-30-2018, 02:04 PM  
Garan
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Re: Playing with the Rhovanian display

Quote:
Originally Posted by magill
If you zoom out to X32, it appears that yu didplay two almost identical maps.

ONe has a hole in the middle and one is filled in.
Rhovanion is a weird region. Before U22 it consists of a large area starting with Lothlorien and Mirkwood, south through all of Rhohan plus a medium sized are that is Moria to the west of Lothlorien. It additionally has several small, disconnected areas that are Zirakzigil (just north of Moria), Beorn's cabin (north east of Zirakzigil) and finally the Dale area in the far north east from some of the instances. U22 fills in part of the area north of Mirkwood toward Dale - Beorn's cabin actually got moved slightly to make room for it. I'm still piecing together the forested areas of U22 - all those trees look the same! so it will be awhile yet.
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Unread 03-30-2018, 01:46 PM  
magill
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Playing with the Rhovanian display

If you zoom out to X32, it appears that yu didplay two almost identical maps.

ONe has a hole in the middle and one is filled in.
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Unread 02-16-2018, 09:58 AM  
Garan
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Re: North Mirkwood?

Quote:
Originally Posted by Maurycy
when North Mirkwood will be added?
Patience is a virtue (and once upon a time a Community Manager). U22 (North Mirkwood) is still in Beta. North Mirkwood won't be added to TerrainMap for a couple of weeks after the terrain hits the live servers (it takes time to identify and piece together the terrain, create the pre-zoomed tiles, locate and add the annotations etc.) which is likely still several weeks away.

Last edited by Garan : 02-16-2018 at 10:07 AM.
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Unread 02-16-2018, 02:45 AM  
Maurycy
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North Mirkwood?

when North Mirkwood will be added?
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Unread 02-09-2018, 12:11 PM  
Garan
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Re: Missing POI

Quote:
Originally Posted by Rigantona
I happened to notice that the Angmar map doesn't show the POI Anglanthir, the waterfall out of Urugarth into Imlad Balchorth at 7.4N, 30.4W. Lotro-wiki claims that it is unreachable (dated Jan 2012). However it has been easily reachable since the addition of warsteeds and can be discovered when claiming the nearby Treasure Cache.
Thanks for the info, I'll add it to my data on the next update.
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Unread 02-09-2018, 01:20 AM  
Rigantona
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Missing POI

I happened to notice that the Angmar map doesn't show the POI Anglanthir, the waterfall out of Urugarth into Imlad Balchorth at 7.4N, 30.4W. Lotro-wiki claims that it is unreachable (dated Jan 2012). However it has been easily reachable since the addition of warsteeds and can be discovered when claiming the nearby Treasure Cache.

Last edited by Rigantona : 02-09-2018 at 01:23 AM.
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Unread 01-16-2018, 09:06 PM  
Garan
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Quote:
Originally Posted by Rhongar
Long time fan of this plugin but it seems the search function does not work anymore.

...\The Lord of the Rings Online\Plugins\GaranStuff\TerrainMap\TMSearch.lua: 261: unfinished string near '"Talath Urui,4,4}'

Getting this when I try and search for something.
Thanks for reporting that. Turns out there were two errors in that version of the TMSearch.lua file.

EDIT:
The fix is posted and available for download.

Last edited by Garan : 01-16-2018 at 09:23 PM.
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Unread 01-16-2018, 07:54 PM  
Rhongar
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Long time fan of this plugin but it seems the search function does not work anymore.

...\The Lord of the Rings Online\Plugins\GaranStuff\TerrainMap\TMSearch.lua: 261: unfinished string near '"Talath Urui,4,4}'

Getting this when I try and search for something.
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Unread 12-16-2017, 06:27 PM  
Odinson
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That grey area there is the Northcotton Farms of the NCF instance.

Last edited by Odinson : 12-16-2017 at 06:29 PM.
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Unread 12-03-2017, 10:45 PM  
Garan
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Quote:
Originally Posted by ENDrain
So, you will place an instance on the map only if it’s in the right place? It would be actually interesting to see what the physical locations of instances in the game world are. Or maybe you could create another plugin, instance-maps atlas? That would be really useful for many people.
Correct placement is important since TerrainMap not only shows the cursor coordinates as you move over the map but also places annotations on the map as well as showing the player position when the position icon is clicked.

Last edited by Garan : 12-03-2017 at 10:46 PM.
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Unread 12-03-2017, 06:53 PM  
ENDrain
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So, you will place an instance on the map only if it’s in the right place? It would be actually interesting to see what the physical locations of instances in the game world are. Or maybe you could create another plugin, instance-maps atlas? That would be really useful for many people.
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