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Unread 01-11-2012, 02:08 AM  
Adder
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Wrong version number on download

I noticed that the current download file shows as version 0.1.7 instead of 0.2.0. Oversight or is there something amiss with the download?

I haven't tried to install it yet due to Emberleaf's comment. I'll wait to see what's up here.

Last edited by Adder : 01-11-2012 at 02:09 AM.
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Unread 01-10-2012, 09:18 AM  
Emberleaf
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Newest version won't install in Minion. Says it's not a vaild MMO Minion file.
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Unread 01-10-2012, 06:35 AM  
Slacky
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Forum posts: 8
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0.2.0

Good morning:

0.2.0

This version was buggy and therefore removed from line of updates. Please check version 0.2.1 for features

Last edited by Slacky : 01-11-2012 at 08:59 AM.
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Unread 01-09-2012, 04:58 PM  
Slacky
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Update to 0.1.7

On we go with the updating.. Keep in mind that this update marathon will subside at some point so just bare with it for now..

0.1.7
Changelog:
-Only overwrite data of a plugin when there are more than 1 in 1 directory

Some authors put all their plugins into 1 directory. If you have multiple plugins with this situation, LotROnion cannot just delete your old installation directory. This would kill all the other plugins of that author. Now we just overwrite the files in the directory with the files of the new version of the plugin.
Stay tuned..
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Unread 01-09-2012, 03:25 PM  
Slacky
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Update to 0.1.6

Another update is live.

0.1.6
Changelog:
-Added ContextMenu entry on skins to keep the SkinDefinition.xml file(s)

It is now possible with the context menu to tell LotROnion to keep a SkinDefinition.xml file when updating a skin. This should not be done if the skin has new mandatory settings.
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Unread 01-09-2012, 12:09 PM  
Adder
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File comments: 42
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Quote:
Quote:
Originally Posted by Adder
I was wondering if it would be possible to have this work for LOTRO Skins too
As long as skin installation does not require any additional actions (edit this file, mvoe that file to here, replace the original XX with YY) it can be done.

There's already been a request for this and I'm working on it right now.
Fantastic! Looking forward to it.

EDIT: Oops! Still half asleep. Just noticed that it's already in there! Thx!

Last edited by Adder : 01-09-2012 at 12:12 PM.
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Unread 01-09-2012, 06:47 AM  
Slacky
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Quote:
Originally Posted by Adder
I was wondering if it would be possible to have this work for LOTRO Skins too
As long as skin installation does not require any additional actions (edit this file, mvoe that file to here, replace the original XX with YY) it can be done.

There's already been a request for this and I'm working on it right now.
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Unread 01-09-2012, 06:04 AM  
Adder
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Question/Suggestion

I just downloaded LotROnion and am looking forward to trying it out (kinda late here though and I gotta get some sleep), but after looking over the description, I was wondering if it would be possible to have this work for LOTRO Skins too? I'm not sure how WOW classifies them or if your original app has this capability, but here in LOTRO, the skins and plugins are separate 'addons' and are kept in different folders within the game's main folder in Documents.

Being able to keep a skin updated with LotROnion along with the plugins would be absolutely awesome, especially for altoholics like myself who currently has 10 characters on my main server ( a total of 24 on 5 servers) and use 5 different skins among those characters on the main (not to mention the plethora of plugins).

Last edited by Adder : 01-09-2012 at 06:09 AM.
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