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Unread 05-15-2014, 01:19 PM  
Melida
The Wary
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Hi Gurndil.

Thank you for your suggestions. I did not play lotro frequently so my answer is a little late.

I wrote an update with a new theme. This theme should fit your request.
I updated the effect names for english and french versions. In english language, the Anthem of the Third Age has 5 different versions of the name, depending on the trait specs and stance. Maybe in french language it could be the same. You should check this.

Greetings,
Melida.
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Unread 04-28-2014, 12:07 PM  
Gurndil
The Wary
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Hi, i got my war steed, so i complete the FR translation for update 13:
Code:
ValidBalladEffectsFr = {
	["Bonus de dégâts de ballade"] = true,
	["Bonus de Puissance de ballade"] = true,
	["Bonus de guérison de ballade"] = true,
	["Chant funèbre"] = true,
	["Saga"] = true,
	["Chant"] = true
}

ValidHymnEffectsFr = {
	--removed-- ["Hymne de sympathie"] = 1,
	["Hymne du Troisième Age"] = 3,
	["Hymne du Troisième Age (Discours de guerre)"] = 3,
	["Hymne du Troisième Age (Harmonie)"] = 3,
	--removed-- ["Hymne des Peuples Libres"] = 5,
	["Hymne de guerre"] = 1,
	["Hymne aux prouesses"] = 2,
	["Hymne de contenance"] = 4,
	["Hymne de l'Aube rouge"] = 1,
	["Hymne du Riddermark"] = 2,
	["Hymne des Rohirrim"] = 3
}
Can we hope for an update ?
If it's possible you must leave current only for Yellow spec (with only 3 anthems) and display the "mounted" one in other way (only one anthem at time now, and the mounted one look so nice...).

Last edited by Gurndil : 05-08-2014 at 02:06 AM.
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Unread 08-08-2013, 03:04 AM  
Pulse
The Undefeated

Forum posts: 5
File comments: 33
Uploads: 0
code for locale detect:

Code:
 --**v Detect Game Language v**
-- Legend: 0 = invalid / 2 = English / 268435457 = EnglishGB / 268435459 = Francais / 268435460 = Deutsch / 268435463 = Russian
GLocale = Turbine.Engine.GetLanguage();
if GLocale == 0 or GLocale == 2 or GLocale == 268435457 then GLocale = "en";
elseif GLocale == 268435459 then GLocale = "fr";
elseif GLocale == 268435460 then GLocale = "de"; 
elseif GLocale == 268435463 then GLocale = "ru"; end
Turbine.Engine.GetLanguage is better than Turbine.Engine.GetLocale because it uses game client locale not OS locale

Last edited by Pulse : 08-08-2013 at 03:05 AM.
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Unread 08-06-2013, 08:08 AM  
Equendil
The Undying
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File comments: 125
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Re: What is this for?

Quote:
I am sorry but I still dont understand the point of this plugin? What use is it? I have it installed but I don't understand I cant click on any of the buttons it opens up it looks like it is just an indicator I was kinda hoping it would help me keep stuff active not just tell me about what is active I know what is active I clicked on it.

I don't get the point I really don't someone please explain this.
The point is minstrels have six different anthems, they can keep several of them active at any given time (with yellow traits), but since the anthems do not last very long and have a cooldown, it is necessary to keep track of which are active and how soon they'll expire to do so efficiently (that is to say, without recasting more frequently than needed, or not frequently enough for them to be active 100%).

The regular display of buffs is a mess, your own buffs are mixed with everyone else's effects that affect your character so you often end up with several raws of icons flashing in and out, which makes tracking specific effects you're interested in difficult at best.

The plugin addresses that: it displays minstrel anthems free of clutter, always in the same position, with a clear indication of when they'll expire, so you can keep track of them properly.

In addition you also get a clear display of which three ballad buffs are currently up, which again is hard to tell with the regular display of buffs.

Obviously if you only play your minstrel in war-skald (red traits) where you can't keep more than one anthem active anyway, the plugin is not all that useful.

Last edited by Equendil : 08-06-2013 at 08:10 AM.
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Unread 08-05-2013, 12:20 PM  
livemic
The Wary

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What is this for?

I am sorry but I still dont understand the point of this plugin? What use is it? I have it installed but I don't understand I cant click on any of the buttons it opens up it looks like it is just an indicator I was kinda hoping it would help me keep stuff active not just tell me about what is active I know what is active I clicked on it.

I don't get the point I really don't someone please explain this.
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Unread 08-02-2013, 03:44 PM  
Gurndil
The Wary
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MinstrelEffects.lua - line 43: "Bonus de dégâts de ballade", no caps on "dégâts".
MinstrelEffects.lua - line 52: "Hymne du Troisième Age (Harmonie)", caps on "Age".

Thanks for this useful plugin.

Last edited by Gurndil : 08-05-2013 at 12:25 AM.
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Unread 07-01-2013, 11:43 AM  
Melida
The Wary
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Maybe Turbine changed the name of the ballad again.
The MinstrelEffects.lua contains the names. You should check it (including capitals).
While the minor ballad is active, you can type /mb list to get the effect names that are currently active.

I cannot check it for you, because I am totally lost, when I try to play in french

The currently used names in the plugin are:
Code:
ValidBalladEffectsFr = {
	["Bonus de Dégâts de ballade"] = true,
	["Bonus de Puissance de ballade"] = true,
	["Bonus de guérison de ballade"] = true
}
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Unread 06-25-2013, 12:45 PM  
storbold
The Wary

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Now the plugin works but the minor ballad doesn't work... :/ I think it is an traduction error ^^
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Unread 06-25-2013, 03:45 AM  
storbold
The Wary

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installation minstrelbuff pbm

Hi, I don't know why but I can't install this plugin... when I try to load him there are "unable to resolve the package etc..." Have you a solution?
I precise I have the french version of the game.
(And sorry for bad english I'm a simple young french, I don't speak very good english )

Storbold of Sirannon
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Unread 06-10-2013, 10:52 AM  
Melida
The Wary
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Yes. Just overwrite the original Settings.lua and add the SettingsEncoder.lua contained in the zip-file.
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Unread 06-10-2013, 08:37 AM  
Mildina
The Wary

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I tried installed it ... Just overwrite settings.lua in the folder ?
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Unread 06-09-2013, 04:15 AM  
Melida
The Wary
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This is a language-problem. Some versions save numbers with commas.
But I found something in the code of KragenBars to solve this problem.

I have uploaded a patch. Could you please check it and give a feedback if it works or not?

http://ddo.lotrointerface.com/downloads/info838.html
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Unread 06-09-2013, 12:33 AM  
Mildina
The Wary

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At this time, it is that :

return
{
["EffectWindowOnlyVisibleInCombat"] = false,
["ThemeIndex"] = 1,000000,
["MainPosY"] = 100,000000,
["MainPosX"] = 100,000000
}
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Unread 06-06-2013, 10:29 AM  
Melida
The Wary
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File comments: 30
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Hello Mildina.

Difficult to say what your problem is.
Could you please post the full contents of your .plugindata file?
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Unread 05-20-2013, 02:34 AM  
Mildina
The Wary

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File comments: 4
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Hello,

I have a little problem: at each start of the game, the bar returns to its original configuration. the settings that I had done in "options" are canceled (choice of interface, screen placement, etc ...)

I have this error message at startup:
...line / PluginData / XXXXXXXX / [FR-RP] Estel / Mildina / MinstrelBuff.plugindata: 3: ']' expected near ','

As you can see, I play with the French client.

Someone will have an idea?

EDIT : it seems that it is at the change of character, when i back to my mini after play another character ...

Last edited by Mildina : 05-22-2013 at 08:41 AM.
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