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10-04-2011, 07:41 PM
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The Undefeated
Forum posts: 8
File comments: 88
Uploads: 18
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Nice
Good Work. Just what i needed. But one thing i miss. An automatic calculator that shows the Accountwide Value of Money.
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10-04-2011, 11:17 PM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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bug
I found one minor bug - the copper coin icon is using the wrong resource ID so it shows as a silver coin. This will be fixed in the next release. To fix your current version now, edit line 211 in main.lua:
self.CPIcon:SetBackground(0x41007e7c);
and change the value to 0x41007e7d:
self.CPIcon:SetBackground(0x41007e7d);
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10-05-2011, 03:53 AM
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The Unscathed
Forum posts: 18
File comments: 22
Uploads: 0
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Quote:
Quote:
Originally Posted by Elentir
This would be nice. Or you can add the Wallet to AltInventory so you can see how much money each character has.
ps: your plugin zip files aren't recognized by the Plugin Assistant.
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Thanks for the feedback.
Money will definately be included in the next release of AltInventory.
I'm not familiar with "Plugin Assistant". Is this a third party plugin updater?
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Lotro: Plugin Assistant
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10-05-2011, 07:49 AM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
Originally Posted by Elentir
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Thanks for the link. The only issue I can see is that I use the PKWare zip format rather than the 7Z format, however I can open the archives just fine in 7-Zip so if it's not opening, that is an issue for the author of the Plugin Assistant (I don't use 7-Zip with VB so I'm not familliar with the options for opening an archive using their tool but if the Exe can do it their VB control should be able to as well). Unfortunately, the Plugin Assistant author did not make their source available so I won't be looking into it further.
I noticed in the comments for Plugin Assistant that other users, notably Daimon are having issues with it not recognizing plugins so it's likely that there is a bug in the Plugin Assistant.
Last edited by Garan : 10-05-2011 at 07:53 AM.
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10-06-2011, 02:06 AM
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The Wary
Forum posts: 0
File comments: 42
Uploads: 0
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Can you open the Destiny Perks window with the wallet?
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10-06-2011, 08:59 AM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
Originally Posted by Cutholen
Can you open the Destiny Perks window with the wallet?
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Not at this time. I don't know if Turbine will ever grant us access to open built-in windows programatically or not.
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10-06-2011, 10:02 AM
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The Undying
Forum posts: 24
File comments: 170
Uploads: 20
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It's a shame you can't buy gold with all those destiny points heh
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10-06-2011, 10:14 AM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
Originally Posted by Galuhad
It's a shame you can't buy gold with all those destiny points heh
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Yikes! I just noticed. I'm below a million DP! NOOOOOOOOOOOOO!
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10-06-2011, 11:05 AM
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The Wary
Forum posts: 0
File comments: 42
Uploads: 0
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the plugin doesn't seem to work if you are above 1k gold... only the last 3 digits a shown... for example
you have 2582 gold the plugin will show 582..
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10-06-2011, 01:50 PM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
Originally Posted by Cutholen
the plugin doesn't seem to work if you are above 1k gold... only the last 3 digits a shown... for example
you have 2582 gold the plugin will show 582..
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Yep. That's one of the frills that it won't have until next release, auto-expanding to fit extra digits.
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10-07-2011, 04:33 AM
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The Wary
Forum posts: 0
File comments: 42
Uploads: 0
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I really looking foward for that update.
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10-08-2011, 01:59 PM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
I really looking foward for that update.
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Ver 1.01 is now available.
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10-08-2011, 08:59 PM
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The Undying
Forum posts: 183
File comments: 108
Uploads: 3
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Does 1.01 also show the copper coin? =) Cool fact is that your plugin uses the graphics from the UI skin, so when I use my Delving Hills skin, it uses the coins from the skin in the plugin window as well
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10-08-2011, 09:28 PM
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The Undying
Forum posts: 344
File comments: 984
Uploads: 21
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Quote:
Originally Posted by Wicked Mouse
Does 1.01 also show the copper coin? =) Cool fact is that your plugin uses the graphics from the UI skin, so when I use my Delving Hills skin, it uses the coins from the skin in the plugin window as well
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Yep (the copper coin bit is in the VersionHistory.txt file). I didn't bother adding a Version History section to the plugin description because it probably won't see another update unless Turbine grants us access to Shard count or Skirmish Mark counts (I'm not gonna hold my breath). Skin support is one of the reasons I spent so many, many, many, many (are you getting the idea it was MANY?) days using IRV to identify and categorize useful built-in resources.
Last edited by Garan : 10-08-2011 at 09:29 PM.
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10-11-2011, 07:15 PM
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The Undying
Forum posts: 171
File comments: 678
Uploads: 13
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Nice plugin !
Should it be possible to set the background 100 % tranparent, and to make possible to place the plugin at the very top of the screen (as minimap partially does) ?
Last edited by Adra : 10-11-2011 at 07:16 PM.
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