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11-09-2022, 07:30 AM
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The Wary
Forum posts: 2
File comments: 22
Uploads: 0
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Hello, can we put an additional option to reduce the annotation icons 
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11-08-2022, 02:11 PM
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The Wary
Forum posts: 2
File comments: 22
Uploads: 0
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thank you
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11-08-2022, 01:19 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Re: resource displays: problem
Quote:
Hello on your moormap plugin in the display options, I should see on the map the wood, ore, and scholar resource, but even when it is checked, I don't see anything to display as resource on the map. Thank you very much.
Bonjour sur votre plugin moormap dans les options d'affichage , je devrais voir sur la carte le bois, minerai, et resource érudit, mais même quand c'est coché, je ne vois rien d'afficher comme resource sur la carte. Je vous remercie.
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This is working correctly. The locations of resource nodes are not exposed to Lua so users have to mark the resource nodes as they find them. That is the purpose of the Quick Annotation tool (looks like a flag icon) - it allows you to stand next a resource node (or any other thing you wish to mark on the map), target the node and then click the tool's icon. An annotation is automatically added at the location you are standing with the type of the item you have targeted. This process is necessary since the player location is also not exposed to Lua and can only be parsed from the results of the chat command.
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11-08-2022, 08:31 AM
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The Wary
Forum posts: 2
File comments: 22
Uploads: 0
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resource displays: problem
Hello on your moormap plugin in the display options, I should see on the map the wood, ore, and scholar resource, but even when it is checked, I don't see anything to display as resource on the map. Thank you very much.
Bonjour sur votre plugin moormap dans les options d'affichage , je devrais voir sur la carte le bois, minerai, et resource érudit, mais même quand c'est coché, je ne vois rien d'afficher comme resource sur la carte. Je vous remercie.
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11-06-2022, 04:42 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: Different annotation icons
Quote:
MoorMap has a built-in capability to override the default icons.
From the Ver 1.31 notes above:
Don't forget to put back the originally published defaults.lua otherwise the icon functionality may break in the future.
FWIW, MoorMap has soooo many features that it probably deserves an owners manual and several youtube how-to videos for all the features. I just haven't gotten around to it yet ...
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Yeah, I had them commented out when I tried and have restored them. Thank you for un-confusing me about that part of the instructions.
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11-05-2022, 05:21 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Re: Different annotation icons
Quote:
Originally Posted by skyraker
Typically I'm very adept at figuring out where things like this are handled. Figured they could be changed in Defaults.lua, but after modifying what was there with a different icon I still get the same icons as before including after making new annotations.
So if I were to wish to change the annotation icons (both for new and for previously saved annotations), where would I need to make changes?
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MoorMap has a built-in capability to override the default icons.
From the Ver 1.31 notes above:
Quote:
Added Icon Maintenance for assigning custom icons for annotations. Now you can replace the default icons with your own images, simply copy an appropriately sized (32x32 for normal/hover icons, 16x16 for small icons) .jpg or .tga file to the Resources folder, right click the annotation type in the Filter panel to open the Icon Maintenance window and enter the file name (without path) for the icon you wish to use and click Save. Each annotation has three icons, Normal, Hover and Small (used in the Filter Panel). If you want to restore the default icon, simply click Reset Default on the Icon Maintenance Window. You can use other sizes than 32x32 and 16x16 but they will be cropped/tiled when displayed. Note, you can also use built-in resources if you know the resource ID, just enter the number instead of a file name.
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Don't forget to put back the originally published defaults.lua otherwise the icon functionality may break in the future.
FWIW, MoorMap has soooo many features that it probably deserves an owners manual and several youtube how-to videos for all the features. I just haven't gotten around to it yet ...
Last edited by Garan : 11-05-2022 at 06:29 PM.
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11-05-2022, 03:53 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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Different annotation icons
Typically I'm very adept at figuring out where things like this are handled. Figured they could be changed in Defaults.lua, but after modifying what was there with a different icon I still get the same icons as before including after making new annotations.
So if I were to wish to change the annotation icons (both for new and for previously saved annotations), where would I need to make changes?
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10-06-2022, 07:13 PM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Thank you!
Hi Garan,
Just a quick note to say how much I appreciate your hard work!
I've never used a plugin in Lotro during my ten years playing, I never though myself technically saavy enough to do so. I finally got fed up with manually managing Treasure Caches and rare chests for multiple characters and decided to bite the bullet.
WOW! Your plugin was so easy to install and works beautifully. So easy to mark chests and easily see which ones each character has yet to discover. Not to mention the locations are visible right there on the map! And there's so much more functionality than just chests! I can't thank you enough for providing this tool.
I did have an issue with the minimized map icon not showing up. Thankfully you provided this information for another user:
>> If the icon does not appear where you expect it, you can always set its position in the Options dialog. Load MoorMap and open the map. Click the gear icon on the top left of the map. On the Options dialog, scroll down to the Icon section. There are text fields for the Left and Top settings. Set them to a known location, I recommend 0, 0 since that will put the icon in the top left corner of your screen. Make sure the "Show Icon when Minimized" box is checked. Click Save and close the map. The icon should now show at the location you entered. Once you find it, you can move it where you want by pressing and holding the Alt key while dragging the icon. <<
Thank you so much, with that help it was an easy solve. I could see the flag icon at the bottom of the screen but couldn't find the map one, even with your hint about where it should be. I went into the gear icon options, changed the opacity to NONE and finally did see it. Moved it to a different location, upped the opacity to 50%, and it works great!
Thank you again for making this tool available, keep up the great work!
~BI
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09-29-2022, 03:18 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Quote:
Originally Posted by Chanila
WOW - I'm dumb - it was there the whole time - I was looking for it in the bottom left because that's where the little flag icon is. Thank you so much for helping me with this!!
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Don't feel bad, it actually sounds like I may have broken something in the initial settings - it should have been in the bottom left by default but I may have accidentally changed that to 0, 0 at some point. Anyway, glad you found it.
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09-29-2022, 03:11 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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WOW - I'm dumb - it was there the whole time - I was looking for it in the bottom left because that's where the little flag icon is. Thank you so much for helping me with this!!
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09-28-2022, 07:21 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Re: Moormap Icon issue
Quote:
Originally Posted by Chanila
Hello all - first of thank you for putting this together - the issue I am having is that the icon for the moormap is nowhere to be found in the lower left corner of my screen - I have the little annotation flag but not the icon to toggle the map on and off. I assume there is an icon so you don't have to type in the /moormap show command everytime you want to use the map?
I have turned off the mini icon and the opaque option - I have moved my chat window - and nothing it is not there.
Thanks in advance for any help.
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Hi,
If the icon does not appear where you expect it, you can always set its position in the Options dialog. Load MoorMap and open the map. Click the gear icon on the top left of the map. On the Options dialog, scroll down to the Icon section. There are text fields for the Left and Top settings. Set them to a known location, I recommend 0, 0 since that will put the icon in the top left corner of your screen. Make sure the "Show Icon when Minimized" box is checked. Click Save and close the map. The icon should now show at the location you entered. Once you find it, you can move it where you want by pressing and holding the Alt key while dragging the icon.
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09-28-2022, 05:45 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Moormap Icon issue
Hello all - first of thank you for putting this together - the issue I am having is that the icon for the moormap is nowhere to be found in the lower left corner of my screen - I have the little annotation flag but not the icon to toggle the map on and off. I assume there is an icon so you don't have to type in the /moormap show command everytime you want to use the map?
I have turned off the mini icon and the opaque option - I have moved my chat window - and nothing it is not there.
Thanks in advance for any help.
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09-28-2022, 02:01 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Re: Map doesn't open to where I am?
Quote:
Originally Posted by Jankomatic
Maybe I don't quite understand how the map works or should work, but I would expect when I open moormap it would open to my current area. That does not seem to be the case. Is there a setting for this I do not see?
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Hi,
This is due to a limitation of the LotRO Lua API. Player location isn't directly exposed to Lua so the plugin needs the user to click the position button on the top of the plugin or use the chat "/loc" command in order to determine/update your location.
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09-28-2022, 09:17 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Map doesn't open to where I am?
Maybe I don't quite understand how the map works or should work, but I would expect when I open moormap it would open to my current area. That does not seem to be the case. Is there a setting for this I do not see?
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09-18-2022, 07:47 PM
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The Undying
Forum posts: 327
File comments: 939
Uploads: 20
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Re: Wood nodes?
Quote:
Originally Posted by Erowynn
I love your map! It's so helpful when trying to track specific things. I was able to show the treasure caches on my map, but wood is not showing. Is there something I need to do on my end other than clicking the wood box and having an updated plug in? 
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Hi,
Unfortunately, location information is not exposed to Lua so things that have random spawns like crafting nodes are not included in the default data (default data has to be collected manually and published with the plugin). For those that want to track the nodes that they have found (the location tracked is only one of many potential spawns for a specific node and may spawn other types of nodes) they can use the "Quick Annotation Tool" - the button that looks like a Point of Interest flag icon.
When you click the tool, it will try to add an annotation at your current location (the node's location is not available so stand as close to it as you reasonably can) based on your current target. If your target is one of the recognized node types, a custom icon for that type will be added, otherwise a Custom Point of Interest (CPOI) blue flag icon will be added. Note, there is a known problem when using the German (DE) client, some custom ore nodes will not be added due to a special character in their name - this will be corrected in the next release.
Last edited by Garan : 09-18-2022 at 07:48 PM.
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