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Unread 01-18-2021, 09:17 AM  
vecny.samotar
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so i have the result of trying to fix it

I used the procedure you mentioned, then I turned off and on again to play the data again with the same result.
then I tried turning off the Berry's Deed Data module and the custom POI was publishable.
so the test result is that the tags from Berry's Deed Data overlap other tags on the plugin map. data from Berry's Deed Data is in the parent layer? compared to other data (brands and other info)

pictures:
on Berry's Deed Data


disabled Berry's Deed Data
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Unread 01-17-2021, 11:12 AM  
Garan
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Quote:
Originally Posted by vecny.samotar
but I have it turned on as you can see in the picture.
if it's not a mistake then it only occurs to me that the custom POI brand overlaps one of those light blue numbers since I put the brand so that I stood in front of the entrance and coordinates I found out there that I opened the game map and showed the icon on the map where I am and the coordinates were then read from the map and I wrote them into the plugin. Personally, I can't read the coordinates from the chat after using the display / way target
Since you have the icon enabled in the filter then something else has gone wrong on your system. The icon would show through the Berry's Deed icons since they are slightly transparent. It could have been under the "Interior Instance" icon for Sarnur, but the second one you entered was further south and would have displayed.

First, just to clear up your screen so there are fewer things to look under, turn the Berry's Deed overlay off. You can always turn it back on later but right now it is just in the way. With the deed overlay displayed I can't tell if your "Interior/Instanced" icons are even showing.

The next thing to do is to determine if the mapping to the custom PoI icon got changed/corrupted and is pointing to an invalid file. The simplest thing is to right click on the filter list entry (where the checkbox for the Custom PoI filter is) and click the pop-up "Change Icon". This will display the Icon Maintenance window (see below). Make sure that the "Custom PoI" icon is selected at the top and then click the "Reset Default" button. If there was an issue with the icon pointing to an invalid image that should fix it, let me know.

Last edited by Garan : 01-17-2021 at 11:18 AM.
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Unread 01-17-2021, 10:00 AM  
vecny.samotar
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but I have it turned on as you can see in the picture.
if it's not a mistake then it only occurs to me that the custom POI brand overlaps one of those light blue numbers since I put the brand so that I stood in front of the entrance and coordinates I found out there that I opened the game map and showed the icon on the map where I am and the coordinates were then read from the map and I wrote them into the plugin. Personally, I can't read the coordinates from the chat after using the display / way target

screens:
plugin settings


overlap? custom POI
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Unread 01-16-2021, 09:19 AM  
Garan
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Quote:
Originally Posted by vecny.samotar
I tried to create a custom annotations maintenance (point of interest - custom POI) in the moormap plug-in, as I wanted to mark in ered luin the entry into the mini instance, which I managed to do, but I don't see the custom annotations created by me on the plugin map. screens and I can search for this custom annotations in search. in the terainmap plugin this custom annotations are displayed on the terainmap plugin map see screens
I create a custom annotation at the same coordinates that you show in your screenshots and it displayed correctly. Check that you have custom annotations turned on in the MoorMap filter options. Click the filter button, third button at the top left, and verify that the Custom POI filter is checked.
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Unread 01-16-2021, 03:27 AM  
vecny.samotar
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I tried to create a custom annotations maintenance (point of interest - custom POI) in the moormap plug-in, as I wanted to mark in ered luin the entry into the mini instance, which I managed to do, but I don't see the custom annotations created by me on the plugin map. screens and I can search for this custom annotations in search. in the terainmap plugin this custom annotations are displayed on the terainmap plugin map see screens

mormap plugin images


terainmap plugin images
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Unread 01-10-2021, 10:37 PM  
vecny.samotar
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Quote:
An optional setting was added in version 1.43 "Respond to /loc when minimized" (second to last option) to address this issue. It should have defaulted to not checked. Open MoorMap, click the Options button and verify that this setting is not checked and click Save.
If this does not appear to work, please verify that you are running ver 1.43 or ver 1.44 - the version number is in the message displayed when the plugin first loads ex. "Moormap 1.44 by Garan loaded"
Thanks for the advice, problem solved
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Unread 01-10-2021, 10:11 PM  
Garan
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Quote:
Originally Posted by vecny.samotar
after the last update, the plugin behaves abnormally compared to the previous version.

Description:
I will open the plugin map, select the point of interest (ie where I want to go) and enter the display so that the waypoint arrow shows the direction of the road (after this point it is as before), after some time I want to check if I go in the right direction by clicking on the waypoint arrow to update (direction and distance), the waypoint arrow will be updated, but the plugin map will also be opened (this was not the case when the waypoint arrow was updated, the plugin map would also be opened).
it's very annoying, especially on maps (locations) where I haven't been before (so I can't orient myself there), so I check the direction of the road at any moment.

Note:
I didn't do anything in the plugin settings I just based on the answer to my question or should I wait for the next update using Plugin Compendium updated the plugin
An optional setting was added in version 1.43 "Respond to /loc when minimized" (second to last option) to address this issue. It should have defaulted to not checked. Open MoorMap, click the Options button and verify that this setting is not checked and click Save.
If this does not appear to work, please verify that you are running ver 1.43 or ver 1.44 - the version number is in the message displayed when the plugin first loads ex. "Moormap 1.44 by Garan loaded"

Last edited by Garan : 01-10-2021 at 10:15 PM.
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Unread 01-10-2021, 08:16 PM  
vecny.samotar
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after the last update, the plugin behaves abnormally compared to the previous version.

Description:
I will open the plugin map, select the point of interest (ie where I want to go) and enter the display so that the waypoint arrow shows the direction of the road (after this point it is as before), after some time I want to check if I go in the right direction by clicking on the waypoint arrow to update (direction and distance), the waypoint arrow will be updated, but the plugin map will also be opened (this was not the case when the waypoint arrow was updated, the plugin map would also be opened).
it's very annoying, especially on maps (locations) where I haven't been before (so I can't orient myself there), so I check the direction of the road at any moment.

Note:
I didn't do anything in the plugin settings I just based on the answer to my question or should I wait for the next update using Plugin Compendium updated the plugin
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Unread 01-09-2021, 10:07 PM  
JohnMHammer
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Re: Re: Re: Re: Auto-select map? Auto-ping location on opening?

Fantastic explanation, thank you.
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Unread 01-09-2021, 01:48 PM  
Garan
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Re: Re: Re: Auto-select map? Auto-ping location on opening?

Quote:
Originally Posted by JohnMHammer
Could the plugin run a /loc every time the map is opened so that when it is opened the most relevant local map will display and the character's current position will be shown as of the instant the map is opened? Only if the option to do so is set, of course, as I'm sure most of your users prefer the current behavior. For me (and perhaps some others) it would be nice to get whatever map shows our current surroundings without having to choose it from the menu every time we change zones and to get our current location shown with the red arrow at the time the map is first displayed even if we have to manually update it from there by clicking or using a keybind.

Thank you for taking the time to read my comments and for your detailed reply!
This is a somewhat complicated issue and while it is a good question, the answer is no. The simplest answer is that plugins can't run chat commands without user input. In this case though it is theoretically possible to use the minimized icon to run the /loc command whenever the user wants to display the plugin. Unfortunately, that is where the answer gets complicated because it has a lot of exceptions and additional issues that arise. It doesn't solve the issue of detecting the location when the plugin is first loaded each session (users can choose to display the map on initial load or load it minimized). It also causes issues with the plugin displaying anytime the /loc command is used whether it was issued by the minimized icon or not (other plugins like Waypoint, Anthology, various roving threat trackers, etc.) also use the /loc command, not to mention users that simply want to know their location. That can be somewhat alleviated by catching the mouse clicks on the quickslot but past performance has shown that that is not reliable. On top of all of that, using a quickslot causes more headaches for handling movement of the icon since the mouse movement would now be captured by the built-in functionality of the quickslot and the lua handler would be ignored (a bug in quickslots that has existed since 2010).

Net effect, attempting to change the behavior of the minimized icon raises more issues than it is worth to save the user having to simply click the position button when they want to switch to the current map. Note, you do not have to use the drop down list to switch to your current map. If your current location is not displayable on the currently displayed map when you click the button, the plugin will automatically switch to a map that contains that location, usually the one that best fits that location although there are a few areas where game maps overlap and sometimes a location is closer to the center of a different map than the one you want. In that case, simply use the navigation links to select the map you want. No need to use the drop down list unless the map you want does not include your current location.

Last edited by Garan : 01-09-2021 at 05:13 PM.
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Unread 01-09-2021, 09:38 AM  
JohnMHammer
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Re: Re: Auto-select map? Auto-ping location on opening?

Quote:
Originally Posted by JohnMHammer
1- Is there an option I missed which defaults the map to wherever the character happens to be? I seem to be able to choose a specific map as default, or last map viewed, but not "current location map".
2- Is there an option to put the red arrow character location mark on the map when it's opened...
Quote:
Originally Posted by Garan
The best I can do is parse the results of the /loc chat command (all the position button really does is generate the /loc command). Since location is not otherwise available, there is no way to know the "current" map when opening the plugin, so you have to click the position button manually to switch to your current map.
Could the plugin run a /loc every time the map is opened so that when it is opened the most relevant local map will display and the character's current position will be shown as of the instant the map is opened? Only if the option to do so is set, of course, as I'm sure most of your users prefer the current behavior. For me (and perhaps some others) it would be nice to get whatever map shows our current surroundings without having to choose it from the menu every time we change zones and to get our current location shown with the red arrow at the time the map is first displayed even if we have to manually update it from there by clicking or using a keybind.

Thank you for taking the time to read my comments and for your detailed reply!
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Unread 01-08-2021, 08:06 PM  
Garan
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Re: Love this plugin!

Quote:
Originally Posted by JLPicard
But what and how do I use Breadcrumbs?
Simply put, Breadcrumbs are a way of marking the path you have followed around a map. The term comes from the tale of Hansel and Gretel where the kids use a trail of bread crumbs to mark their passage through a forest.

In Moormap, if you hold the ALT key and press the location button (or execute the /loc chat command), Moormap will attempt to mark your location on the currently displayed map. Note, you should change the map to the one that best matches your location (some maps overlap) before trying to use breadcrumbs. Each time you press the location button while holding ALT, a new breadcrumb will be added, creating a trail of breadcrumbs showing where you have traveled. In confusing areas like Goblintown, this can be quite useful to keep track of which parts of the map you have already explored. The markers will actually pulse slightly in sequence so that if you overlap your path, it should be possible to see the direction that the path was following. Click the Breadcrumb icon at the top of MoorMap to open the dialog that allows you to change color of the markers or clear the breadcrumbs.
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Unread 01-08-2021, 07:06 PM  
JLPicard
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Love this plugin!

How do I use Breadcrumbs? I read below that you mention the ALT key but my ALT key does not drop breadcrumbs, not sure how to use breadcrumbs.

EDIT: Ok I think I got it now you have to HOLD down ALT key and I got it to work, not sure how to add that to a shortcut yet, working on that now.

Last edited by JLPicard : 01-08-2021 at 08:17 PM.
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Unread 01-08-2021, 01:21 PM  
Garan
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Quote:
Originally Posted by vecny.samotar
question no. 1 will it not cause problems as the data you write is not complete?
question no. 2 I should update the plugin now or rather wait for the next update in which I will add the data; rework the plugin
1. The incomplete data is only for the new maps and does not cause any problems. Those items are simply not shown on those maps yet.
2. There is no reason to wait. The additional data that will be added will be in a future update but may take months or longer to be published - I do not currently have any anticipated delivery date for the next update. When the update does get published, the data will simply be added to the existing data and those items will then appear on the map. This only affects the quest and deed items that require the expansion to be located.
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Unread 01-08-2021, 12:59 PM  
vecny.samotar
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question no. 1 will it not cause problems as the data you write is not complete?
question no. 2 I should update the plugin now or rather wait for the next update in which I will add the data; rework the plugin
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