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Unread 12-16-2010, 11:56 AM  
MrJackdaw
The Undying
 
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Quote:
Is there any way to keep the icons in a fixed location instead of having them slide down as keys are pressed?
That's what I call a feature request!

I'll look at rolling that in...

EDIT:

Done, but... not well play tested yet. Fooling around tonight then will upload.

EDIT:

Uploaded, but marked as an alpha feature for now.

Last edited by MrJackdaw : 12-16-2010 at 03:09 PM.
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Unread 12-16-2010, 10:37 PM  
atrenar
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The update works great! Thanks!
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Unread 12-21-2010, 06:05 PM  
ironrose
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Help

I keep gettign these errors

...\Plugins\JackdawPlugins\WardenIndicator\Functio n.lua:123: attempt to call global 'class' (a nil value)

...line\Plugins\JackdawPlugins\WardenIndicator\Mai n.lua:5: Failed to import package "JackdawPlugins.WardenIndicator.Function".

Not sure what im doing wrong.. I can load other addons but just not this one or the other warden one
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Unread 12-21-2010, 06:15 PM  
MrJackdaw
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Do you have the absolute latest version of the Turbine code installed?
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Unread 12-22-2010, 06:04 PM  
ironrose
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Got it to work once

and when it did i couldnt move the window .. went to load it up again today and nope wont load again ARG lol

Last edited by ironrose : 12-22-2010 at 06:07 PM.
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Unread 12-23-2010, 10:15 AM  
MrJackdaw
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You move the window by unlocking the display then dragging the DragBar. IT DOES NOT SAVE THIS POSITION! You have to do a "/wi save" to store the new position.

Which other plugin was it you were trying?
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Unread 12-26-2010, 04:53 PM  
Kestryn
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Can't move the gambit list

Edit 2: I'm not crazy - the drag bar will not show up most of the time. I was able to move it once but I can't now.

Edit: Nevermind, after editing the plugindata to move it by changing the x and y values I realized that the drag bar is at the bottom of the list, not the top.

Hi - I'm trying this out for the first time but I can't find a way to move the gambit list. It loaded up near the upper left corner of the screen so the top is off the screen if that's where the drag bar is. I tried "shrinking" it by getting in combat and using attacks to decrease the size of the list, then I made the UI movable and I can't find a drag bar still. What am I missing?

Last edited by Kestryn : 12-26-2010 at 05:05 PM.
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Unread 12-27-2010, 06:51 PM  
Kestryn
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Gambit count on plugin load is 1 too high

When loading the mod at level 34, I'm told: "List of 22 gambits loaded, Sir!"

However, I only know 21 gambits (and there aren't any more to learn at my trainer).
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Unread 12-29-2010, 07:46 PM  
MrJackdaw
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Re: Gambit count on plugin load is 1 too high

Quote:
When loading the mod at level 34, I'm told: "List of 22 gambits loaded, Sir!"

However, I only know 21 gambits (and there aren't any more to learn at my trainer).
That's because the list I based it off puts some gambits in more than once... I forget which now! http://lorebook.lotro.com/wiki/Warde...rted_By_Effect
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Unread 03-01-2011, 01:04 PM  
sheen
The Undefeated

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Hi,

I've just tried your plugin with the EU version.
Just installed latest Turbine tools because mine were causing error.

Now plugin load fine, but when I quit game and I reload the plugin I have an error : ..line\Plugins\JackdawPlugins\WardenIndicator\Main .lua:40: Unable to parse file!

WardenIndicator.plugindata is corrupt everytime and I have to delete it if I want to reload the plugin.
Of course, plugin reset, so my old config is deleted and I have to recreate the config at all new plugin load : /

I have another bug, WI is empty after the first Gambit done (even with OOC), then at the end of battle WI reappear.

Your Plugin seems great, I'd like to use it but these bug are very annoying


What can I do please ?

Last edited by sheen : 03-01-2011 at 01:30 PM.
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Unread 03-01-2011, 01:53 PM  
MrJackdaw
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Quote:
Hi,

I've just tried your plugin with the EU version.
Just installed latest Turbine tools because mine were causing error.

Now plugin load fine, but when I quit game and I reload the plugin I have an error : ..line\Plugins\JackdawPlugins\WardenIndicator\Main .lua:40: Unable to parse file!

WardenIndicator.plugindata is corrupt everytime and I have to delete it if I want to reload the plugin.
Of course, plugin reset, so my old config is deleted and I have to recreate the config at all new plugin load : /

I have another bug, WI is empty after the first Gambit done (even with OOC), then at the end of battle WI reappear.

Your Plugin seems great, I'd like to use it but these bug are very annoying


What can I do please ?
Interesting. I haven't had any bug reports for a long time with WI, so i will have to dig around in the code! Could you possible attach one of the corrupt saves to your post so I can have a look - that will give me the best starting point.
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Unread 03-01-2011, 02:05 PM  
sheen
The Undefeated

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Wow, you're fast for reply ^^

Here it is a corrupt WardenIndicator.plugindata : http://uploaded.to/file/i2pq0t
(I've not found how to join file with forum, sorry)

I'd like to submit a simple idea for a future update, I've done it with Photoshop in a few seconds, change Shield color to green and Fist to yellow, in my opinion it's better for easy reading =]
I specify that the two bugs listed was effective before custom icons modification

Last edited by sheen : 03-01-2011 at 02:14 PM.
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Unread 03-01-2011, 03:31 PM  
ptweety
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Quote:
I've just tried your plugin with the EU version.
Just installed latest Turbine tools because mine were causing error.

Now plugin load fine, but when I quit game and I reload the plugin I have an error : ..line\Plugins\JackdawPlugins\WardenIndicator\Main .lua:40: Unable to parse file!
I suppose, that's the good old bug with EU versions. In the saved plugin data , and . are not handled correctly for numbers. You may want to try the vindar patch for a fast fix.
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Unread 03-01-2011, 05:22 PM  
MrJackdaw
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Quote:
I suppose, that's the good old bug with EU versions. In the saved plugin data , and . are not handled correctly for numbers. You may want to try the vindar patch for a fast fix.
Ah! Thanks Ptweety - yes that is what I suspected. There is a fix out there, the Vindar patch, but in the next update we are (hopefully) getting a fix from Turbine.
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Unread 03-01-2011, 06:11 PM  
sheen
The Undefeated

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Oh thank you guys, I've tried this patch, it works like a charm.
I was aware about "." and "," between EU and US version, but I don't know why I did not think to this bug.


But what about my second issue ?

After the first gambit done (with ooc on), WardenIndicator is still on screen but become empty I can't see any more gambit icon until combat is finished.
When fight is done, WardenIndicator is refilled with all gambit, don't you know what I can do to avoid this bug ?

Last edited by sheen : 03-01-2011 at 06:21 PM.
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