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12-27-2011, 03:53 PM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Quote:
SortPack v.146 and Deusdictum "[Class] DragBar with Examples" v1.3b-All. I noticed today (nothing changed that I remember) when loading sortpack, I get the following errors.
Code:
...s Online\Plugins\Deusdictum\UI\DeltaButtonWindow.lua:8: attempt to call global 'class' (a nil value)
... Online\Plugins\Deusdictum\UI\DeltaButtonControl.lua:8: attempt to call global 'class' (a nil value)
...f the Rings Online\Plugins\Deusdictum\UI\Dragbar.lua:39: attempt to call global 'class' (a nil value)
...ings Online\Plugins\JackdawPlugins\SortPack\Load.lua:5: Failed to import package "Deusdictum.UI.Dragbar".
Yes, DeltaButtonWindow.lua is repeated twice.
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DragBar occaisonally throws an error. I am considering changing to using my own class instead. Only one problem - first I have to write it
Please could you try re-installing dragbar and/or the basic turbine code? This has worked for a couple of other users.
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12-27-2011, 01:54 PM
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The Wary
Forum posts: 0
File comments: 64
Uploads: 0
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SortPack v.146 and Deusdictum "[Class] DragBar with Examples" v1.3b-All. I noticed today (nothing changed that I remember) when loading sortpack, I get the following errors.
Code:
...s Online\Plugins\Deusdictum\UI\DeltaButtonWindow.lua:8: attempt to call global 'class' (a nil value)
... Online\Plugins\Deusdictum\UI\DeltaButtonControl.lua:8: attempt to call global 'class' (a nil value)
...f the Rings Online\Plugins\Deusdictum\UI\Dragbar.lua:39: attempt to call global 'class' (a nil value)
...ings Online\Plugins\JackdawPlugins\SortPack\Load.lua:5: Failed to import package "Deusdictum.UI.Dragbar".
Yes, DeltaButtonWindow.lua is repeated twice.
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12-27-2011, 10:45 AM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Quote:
Item with unrecognized Category code:205, Snow-jar
and...
Black Silk Glove
Rotten Fruit
Flower Petals
Festival Consumables it appears to be un-categorized. Still I Lurves yer Plug=in. I think you can see a screenshot for it here:
http://www.flickr.com/photos/72897864@N04/6580411845/
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Which version are you using? I have just checked and I added category 205 a while ago. Could be you have found a new bug...
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12-27-2011, 04:16 AM
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The Wary
Forum posts: 0
File comments: 10
Uploads: 0
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Item with unrecognized Category code:205, Snow-jar
and...
Black Silk Glove
Rotten Fruit
Flower Petals
Festival Consumables it appears to be un-categorized. Still I Lurves yer Plug=in. I think you can see a screenshot for it here:
http://www.flickr.com/photos/72897864@N04/6580411845/
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12-26-2011, 01:37 PM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Possible Bug?
Possible Bug
DreadApex has noticed a few missing items in the SortBag when using the Turbine Loader. Has anyone else noticed this? Has the Backpack bug come back to bite me on the bottom?
Last edited by MrJackdaw : 12-26-2011 at 01:37 PM.
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12-24-2011, 09:06 AM
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The Wary
Forum posts: 0
File comments: 18
Uploads: 0
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Great video JD!
Your instructions were clear and the fumbles just added character and humor to the mix. Well done!
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12-23-2011, 09:23 PM
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The Wary
Forum posts: 0
File comments: 13
Uploads: 0
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Re: Version 146
Good lord, I was nervous - hence the odd mistake and inability to spell "Resource"!
Great video! I couldn't tell you were nervous and appreciate seeing all the in's and out's of the plugin.
Between this and your Bevy plugin, I've eliminated all my other plugins and replaced them with the same functionality.
-Thom
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12-23-2011, 12:40 AM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Version 146
Release Notes: Fixed various minor bugs, and removed the "Turbine Bug" code. They appear to have fixed the backpack, although it causes new errors, but that is fine - you'll never see those!
Before installing the new version please delete SortPackLoad.Plugin from the JackdawPlugins directory.
DreadApex may god help us all... EDIT: Video at http://www.youtube.com/watch?v=FfZgD...ature=youtu.be Good lord, I was nervous - hence the odd mistake and inability to spell "Resource"!
Last edited by MrJackdaw : 12-23-2011 at 02:59 AM.
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12-22-2011, 11:36 AM
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The Wary
Forum posts: 0
File comments: 18
Uploads: 0
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Found myself sitting staring at the code tonight thinking of re-doing the stuff to remove the workaround. I looked and... felt I needed to sleep on it.
must....control...anticipation
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12-19-2011, 04:56 PM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Quote:
Now, right here is where I shudder! Last time we had a patch I thought it had been fixed and I stripped out all the "cheat" code. I then added updates to sortpack, and *then* found out it hadn't been fixed. There then followed a long period of having to put the workaround back in. Annoying! I don't want to go through that again so, for now, I am afraid things stay as they are...
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Found myself sitting staring at the code tonight thinking of re-doing the stuff to remove the workaround. I looked and... felt I needed to sleep on it.
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12-18-2011, 02:26 AM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Quote:
Any beta versions to test without all the workarounds?
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Now, right here is where I shudder! Last time we had a patch I thought it had been fixed and I stripped out all the "cheat" code. I then added updates to sortpack, and *then* found out it hadn't been fixed. There then followed a long period of having to put the workaround back in. Annoying! I don't want to go through that again so, for now, I am afraid things stay as they are...
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12-18-2011, 12:11 AM
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The Wary
Forum posts: 0
File comments: 18
Uploads: 0
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I too have noticed (or rather, NOT noticed) the bugs lack of popping up recently.
I too am wondering if the bug has finally been squashed...
Any beta versions to test without all the workarounds?
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12-17-2011, 12:39 AM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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Has the backpack bug been fixed?
Has anyone noticed missing items? Has the backpack bug finally gone? Is that why my counter is messed up?
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12-15-2011, 11:51 AM
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The Undying
Forum posts: 249
File comments: 423
Uploads: 19
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I have found out what is wrong with the counter, and I have a fix in place. Will release as soon as I get the chance to test it properly! For now, the count will go out when items are swopped in the backpack.
EDIT: For pete's sake... found another counter bug now when the player equips/unequips something!
EDIT: I have found a fix for the counter, but I am not happy with it... Testing commences, as soon as I can get the time to play the damnable game!
Last edited by MrJackdaw : 12-15-2011 at 04:41 PM.
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12-15-2011, 08:23 AM
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The Wary
Forum posts: 3
File comments: 18
Uploads: 0
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Works fine now. Thanks for the quick fix.
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