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01-24-2011, 11:43 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Problems with Win 7 x64 and log file name
Well, I have not been able to get the LotroLCD plugin to work so far. Here is where I'm stuck:
1. Install the msi. Since I run Windows 7 x64, I installed the 64-bit version of the msi.
1a. At this point, trying to load any plugins cause error messages about files in the plugins\Turbine or plugins\TurbinePlugins folders.
2. Reinstall the beta lua TurbinePlugins files from the 7z file here (is this the latest?)
: http://content.turbine.com/sites/lot..._LuaPlugins.7z
2a. Other plugins work again.
Here's where it starts to go bad:
3. Start up the LotroLCD program from Windows. This automatically creates a log file in my documents\LOTRO folder named Combat_20000101_1.txt, which is held open by the LotroLCD program. This file never grows beyond zero bytes.
4. Right click the Combat tab in game and Start Logging. This also creates another log file in my documents\LOTRO folder, but it is named Combat_20110124_1.txt. This file grows as I am in combat.
5. /plugins load lotrolcd. This causes 2 windows to appear, but no data ever displays with the combat results. Also, it causes some noticeable lag.
So the LotroLCD windows app is clearly trying to parse a default file instead of the one that LOTRO wants to use. I tried reversing steps 3 and 4 above, but same result.
I also tried installing the 32-bit msi, but it will not install on 64-bit Windows. Tried running the windows app as administrator and that made no difference. Oh, I do not have the Logitech LCD keyboard that this works with, but I installed the Logitech drivers for the keyboard and that made no difference.
Any ideas? Could this be a Win 7 issue and permissions trying to read a system date? An x64 issue?
Thanks.
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01-25-2011, 01:42 AM
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The Undefeated
Forum posts: 5
File comments: 14
Uploads: 0
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Re: Version 1.1.3 Just Released
I love the new tooltips and display functionality, but returned is the slowly degenerative performance disease of yester-version. The game gets choppy and I lose significant FPS performance when the plug in is active (the desktop script doesn't effect anything, just running the plugin in client) so I'm back to using cstats. I also didn't notice it erroring out with runekeeper heals so that's a plus.
Thanks for your work. It's really coming along.
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01-25-2011, 01:01 PM
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The Wary
Forum posts: 0
File comments: 48
Uploads: 1
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Re: Problems with Win 7 x64 and log file name
Thanks for letting me know, I don't know why the app isn't picking up on the newer combat file, this isn't the first time I've gotten reports of this happening but I've never been able to reproduce it so I can fix it.
I've realized what the problem is with the plugins, Turbine changed the layout and removed some folders in the newer version, even though my installer does not overwrite anything it still manages to mess things up.
From what you describe I don't know what's wrong, the only thing that comes to mind would be to move all log files to a new folder, start the game, new log file and then start lotrolcd.
Quote:
Well, I have not been able to get the LotroLCD plugin to work so far. Here is where I'm stuck:
1. Install the msi. Since I run Windows 7 x64, I installed the 64-bit version of the msi.
1a. At this point, trying to load any plugins cause error messages about files in the plugins\Turbine or plugins\TurbinePlugins folders.
2. Reinstall the beta lua TurbinePlugins files from the 7z file here (is this the latest?)
: http://content.turbine.com/sites/lot..._LuaPlugins.7z
2a. Other plugins work again.
Here's where it starts to go bad:
3. Start up the LotroLCD program from Windows. This automatically creates a log file in my documents\LOTRO folder named Combat_20000101_1.txt, which is held open by the LotroLCD program. This file never grows beyond zero bytes.
4. Right click the Combat tab in game and Start Logging. This also creates another log file in my documents\LOTRO folder, but it is named Combat_20110124_1.txt. This file grows as I am in combat.
5. /plugins load lotrolcd. This causes 2 windows to appear, but no data ever displays with the combat results. Also, it causes some noticeable lag.
So the LotroLCD windows app is clearly trying to parse a default file instead of the one that LOTRO wants to use. I tried reversing steps 3 and 4 above, but same result.
I also tried installing the 32-bit msi, but it will not install on 64-bit Windows. Tried running the windows app as administrator and that made no difference. Oh, I do not have the Logitech LCD keyboard that this works with, but I installed the Logitech drivers for the keyboard and that made no difference.
Any ideas? Could this be a Win 7 issue and permissions trying to read a system date? An x64 issue?
Thanks.
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01-25-2011, 01:02 PM
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The Wary
Forum posts: 0
File comments: 48
Uploads: 1
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Re: Re: Version 1.1.3 Just Released
Thanks for the heads up, I'll try to have the performance issues solved ASAP.
Quote:
I love the new tooltips and display functionality, but returned is the slowly degenerative performance disease of yester-version. The game gets choppy and I lose significant FPS performance when the plug in is active (the desktop script doesn't effect anything, just running the plugin in client) so I'm back to using cstats. I also didn't notice it erroring out with runekeeper heals so that's a plus.
Thanks for your work. It's really coming along.
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01-25-2011, 02:05 PM
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The Wary
Forum posts: 3
File comments: 10
Uploads: 0
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pls also for german clients ![Big Grin](//www.lotrointerface.com/images/style_mmoi_lotroi/smilies/biggrin.gif)
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01-26-2011, 12:20 PM
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The Wary
Forum posts: 0
File comments: 48
Uploads: 1
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Version 1.1.4 released
I have just uploaded version 1.1.4, the new version fixes performance issues and compatibility issues with the Turbine plugins when installing.
As before same download links.
Remember to remove any previous versions before running the installers.
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01-30-2011, 10:32 AM
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The Wary
Forum posts: 3
File comments: 10
Uploads: 0
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05-05-2011, 02:11 PM
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The Wary
Forum posts: 0
File comments: 4
Uploads: 0
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Analyzers Broken?
I haven't used any log analyzers for a while, but Lotro Log Analyzer, CStats, a Web based one, and LotroLCD all seem to not be processing them right. Did they update the log outputs? Or am I just being dumb somehow?
I did see that LotroLCD was using the right log file, but it wasn't populating the plugin. (After installing it, my plugins did break and I had to redownload the Turbine directories from the link above.)
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07-03-2011, 01:06 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Are there going to be any updates to this in the future?
Couple of issues... from my log (get these errors):
... the Rings Online\Plugins\LotroLCD\LotroLCD\Main.lua:34: attempt to call field 'LocalPlayer' (a table value)
... the Rings Online\Plugins\LotroLCD\LotroLCD\Main.lua:161: attempt to index field 'placeholder' (a nil value)
Last edited by bjeardoe : 07-03-2011 at 01:29 AM.
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04-26-2013, 01:01 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Error when entering world
Hi, I try LotroLCD for the first time, but unfortunately I get an error when my char is entering the world:
LotroLCD v1.1.4
...nline\Plugins\LotroLCD\LotroLCD\UI\ElementWindo w.lua:10: Invaild member function call.
... Online\Plugins\LotroLCD\LotroLCD\UI\StatsWindow.lu a:21: Invaild member function call.
I can't find anything on Google about this, so I hope you can help me with this.
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